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chore: resolved #12455 - deprecated 'defence bonus when embarked' unique
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@ -425,7 +425,7 @@ enum class UniqueType(
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HealAdjacentUnits("All adjacent units heal [amount] HP when healing", UniqueTarget.Unit),
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HealAdjacentUnits("All adjacent units heal [amount] HP when healing", UniqueTarget.Unit),
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// Vision
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// Vision
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@Deprecated("As of 4.14.6", ReplaceWith("[+100]% Strength <when defending> <for [Embarked] units>"))
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DefenceBonusWhenEmbarked("Defense bonus when embarked", UniqueTarget.Unit, UniqueTarget.Global),
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DefenceBonusWhenEmbarked("Defense bonus when embarked", UniqueTarget.Unit, UniqueTarget.Global),
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NoSight("No Sight", UniqueTarget.Unit),
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NoSight("No Sight", UniqueTarget.Unit),
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CanSeeOverObstacles("Can see over obstacles", UniqueTarget.Unit),
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CanSeeOverObstacles("Can see over obstacles", UniqueTarget.Unit),
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