diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index 61e58571e6..7688c268f3 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -1592,8 +1592,7 @@ Domain: [param] = Domínio: [param] Toggle UI (World Screen only) = Alternar IU (Somente Tela Mundial) Overrides yields from underlying terrain = Substitui os rendimentos do terreno subjacente No yields = Sem rendimentos - # Requires translation! -Mod: [modname] = +Mod: [modname] = Mod: [modname] # Policies @@ -1979,8 +1978,7 @@ Receive a tech boost when scientific buildings/wonders are built in capital = Re Can be continually researched = Pode ser pesquisado continuamente [relativeAmount]% Golden Age length = [relativeAmount]% de duração da Era de Ouro Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Perda de população devido a ataques nucleares de [relativeAmount]% [cityFilter] - # Requires translation! -Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = +Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = Danos à guarnição causados por ataques nucleares [relativeAmount]% [cityFilter] Rebel units may spawn = Unidades rebeldes podem aparecer Unbuildable = Não construível Can be purchased with [stat] [cityFilter] = Pode ser comprado com [stat] de [cityFilter] @@ -2447,8 +2445,7 @@ Main Menu = Menu principal World Screen = Tela do Mundo Map Panning = Panorâmica do mapa Unit Actions = Ações da Unidade - # Requires translation! -City Screen = +City Screen = Tela da cidade Popups = Pop-ups Menu = Menu Next Turn = Próximo Turno @@ -2489,42 +2486,24 @@ Pan Down Alternate = Panorâmico Alternativo para Baixo Pan Right Alternate = Panorâmico Alternativo para Direita Transform = Transformar Repair = Reparar - # Requires translation! -Add to or remove from queue = - # Requires translation! -Raise queue priority = - # Requires translation! -Lower queue priority = - # Requires translation! -Buy Construction = - # Requires translation! -Buy Tile = - # Requires translation! -Buildable Units = - # Requires translation! -Buildable Buildings = - # Requires translation! -Buildable Wonders = - # Requires translation! -Buildable National Wonders = - # Requires translation! -Other Constructions = - # Requires translation! -Next City = - # Requires translation! -Previous City = - # Requires translation! -Show Stats = - # Requires translation! -Toggle Stat Details = - # Requires translation! -Great People Detail = - # Requires translation! -Specialist Detail = - # Requires translation! -Religion Detail = - # Requires translation! -Buildings Detail = +Add to or remove from queue = Adicionar ou remover da fila +Raise queue priority = Aumentar a prioridade da fila +Lower queue priority = Prioridade de fila mais baixa +Buy Construction = Comprar Construção +Buy Tile = Comprar Painel +Buildable Units = Unidades Construíveis +Buildable Buildings = Edifícios Edificáveis +Buildable Wonders = Maravilhas Edificáveis +Buildable National Wonders = Maravilhas Nacionais Construíveis +Other Constructions = Outras Construções +Next City = Próxima Cidade +Previous City = Cidade Anterior +Show Stats = Mostrar estatísticas +Toggle Stat Details = Alternar Detalhes de Estatísticas +Great People Detail = Detalhe de Grande Pessoa +Specialist Detail = Detalhe do Especialista +Religion Detail = Detalhe da Religião +Buildings Detail = Detalhe dos Edifícios Confirm Dialog = Confirmar Diálogo Cancel Dialog = Cancelar Diálogo Upgrade All = Atualizar tudo diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index 25aad0131e..1c6f658bb0 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -1593,7 +1593,7 @@ Toggle UI (World Screen only) = Afficher/Cacher l'IU (écran Carte uniquement) Overrides yields from underlying terrain = Supplante le rendement du terrain sous-jacent No yields = Aucun rendement # Requires translation! -Mod: [modname] = +Mod: [modname] = Mod : [modname] # Policies @@ -1980,7 +1980,7 @@ Can be continually researched = Peut être continuellement recherché [relativeAmount]% Golden Age length = [relativeAmount]% durée d'un Âge d'Or Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Population décimée par les attaques nucléaires [relativeAmount]% [cityFilter] # Requires translation! -Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = +Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = Dégâts infligés aux garnisons par les attaques nucléaires [relativeAmount]% [cityFilter] Rebel units may spawn = Des unités rebelles peuvent apparaître Unbuildable = Non-constructible Can be purchased with [stat] [cityFilter] = Peut être acheté avec [stat] [cityFilter] @@ -2448,7 +2448,7 @@ World Screen = Écran de jeu Map Panning = Défilement de la carte Unit Actions = Actions des unités # Requires translation! -City Screen = +City Screen = Écran de la ville Popups = Fenêtres Menu = Menu Next Turn = Tour suivant @@ -2490,41 +2490,41 @@ Pan Right Alternate = Droite (alt.) Transform = Transformer Repair = Réparer # Requires translation! -Add to or remove from queue = +Add to or remove from queue = Ajouter à ou retirer de la file # Requires translation! -Raise queue priority = +Raise queue priority = Monter dans la file # Requires translation! -Lower queue priority = +Lower queue priority = Baisser dans la file # Requires translation! -Buy Construction = +Buy Construction = Acheter une construction # Requires translation! -Buy Tile = +Buy Tile = Acheter une case # Requires translation! -Buildable Units = +Buildable Units = Unités constructibles # Requires translation! -Buildable Buildings = +Buildable Buildings = Bâtiments constructibles # Requires translation! -Buildable Wonders = +Buildable Wonders = Merveilles constructibles # Requires translation! -Buildable National Wonders = +Buildable National Wonders = Merveilles Nationales constructibles # Requires translation! -Other Constructions = +Other Constructions = Autres constructions # Requires translation! -Next City = +Next City = Ville suivante # Requires translation! -Previous City = +Previous City = Ville précédente # Requires translation! -Show Stats = +Show Stats = Afficher les statistiques # Requires translation! -Toggle Stat Details = +Toggle Stat Details = Détails des statistiques on/off # Requires translation! -Great People Detail = +Great People Detail = Détails des Personnages Illustres # Requires translation! -Specialist Detail = +Specialist Detail = Détails des Spécialistes # Requires translation! -Religion Detail = +Religion Detail = Détails de la religion # Requires translation! -Buildings Detail = +Buildings Detail = Détails des bâtiments Confirm Dialog = Confirmer (boîte de dialogue) Cancel Dialog = Annuler (boîte de dialogue) Upgrade All = Améliorer tous diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index ad64369d1f..9cc4536fee 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -36,11 +36,11 @@ Civ V - Gods & Kings = Civ V - Götter & Könige Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = Eine Einheit bewegen!\nKlicke auf eine Einheit > Klicke auf ein Ziel > Klicke auf das Pfeil-Popup. Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Eine Stadt gründen!\nWähle den Siedler (Flaggensymbol) > Klicke auf 'Stadt gründen' (unten links). -Enter the city screen!\nClick the city button twice = Öffne den Stadtbildschirm!\n Klicke zweimal den Stadtknopf. +Enter the city screen!\nClick the city button twice = Öffne die Stadtansicht!\n Klicke zweimal den Stadtknopf. Pick a technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) = Wähle eine Technologie zum Erforschen!\nKlicke auf den Tech-Button (grünlich, oben links) > \n wähle Technologie > klicke auf 'Forschung' (unten rechts). -Pick a construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n click 'add to queue' = Wähle Produktion!\nÖffne Stadtbildschirm > Klicke auf eine Einheit oder ein Gebäude (linke Seite unten) > \n Klicke auf 'Produktion hinzufügen' +Pick a construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n click 'add to queue' = Wähle Produktion!\nÖffne Stadtansicht > Klicke auf eine Einheit oder ein Gebäude (linke Seite unten) > \n Klicke auf 'Produktion hinzufügen' Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Beende eine Runde!\nGehe durch die Einheiten mit 'Nächste Einheit' > Klicke auf 'Nächste Runde'. -Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = Weise bearbeitete Felder neu zu!\nÖffne den Stadtbildschirm > klicke auf das zugewiesene (grüne) Feld, um es zu entfernen > \n klicke auf ein nicht zugewiesenes Feld, um die Bevölkerungszahl zuzuweisen. +Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = Weise bearbeitete Felder neu zu!\nÖffne die Stadtansicht > klicke auf das zugewiesene (grüne) Feld, um es zu entfernen > \n klicke auf ein nicht zugewiesenes Feld, um die Bevölkerungszahl zuzuweisen. Meet another civilization!\nExplore the map until you encounter another civilization! = Triff eine andere Zivilisation!\n Erkunde die Karte, bis du einer anderen Zivilisation begegnest! Open the options table!\nClick the menu button (top left) > click 'Options' = Öffne die Optionen!\nKlicke auf die Menütaste (oben links) > klicke auf 'Optionen'. Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Construct improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = Bau eine Verbesserung!\nBau einen Arbeiter > Bewege ihn auf ein Ebenen- oder Wiesenfeld > Wähle 'Verbesserung bauen' > Wähle 'Farm' > \nLass den Arbeiter dort, bis er fertig ist. @@ -1017,7 +1017,7 @@ Gained [stats] = [stats] erhalten You may choose a free Policy = kannst du eine freie Politik wählen You may choose [amount] free Policies = kannst du [amount] freie Politiken wählen You gain the [policy] Policy = erhältst du die [policy] Politik -You enter a Golden Age = tritts du in ein Goldenes Zeitalter ein +You enter a Golden Age = trittst du in ein Goldenes Zeitalter ein You have gained [amount] [resourceName] = hast du [amount] [resourceName] gewonnen You have lost [amount] [resourceName] = hast du [amount] [resourceName] verloren @@ -1391,7 +1391,7 @@ Allied with [civName] = Verbündet mit [civName] Civilization Info = Zivilisations-Informationen Relations = Beziehungen Trade request = Handelsanfrage -Garrisoned by unit = Garnisioniert durch +Garrisoned by unit = Besetzt durch Einheit # Victory @@ -1592,8 +1592,7 @@ Domain: [param] = Domäne: [param] Toggle UI (World Screen only) = Oberfläche umschalten (Nur die Weltansicht) Overrides yields from underlying terrain = Überschreibt die Erträge des darunter liegenden Geländes No yields = Keine Erträge - # Requires translation! -Mod: [modname] = +Mod: [modname] = Mod: [modname] # Policies @@ -1979,8 +1978,7 @@ Receive a tech boost when scientific buildings/wonders are built in capital = Er Can be continually researched = Können kontinuierlich erforscht werden [relativeAmount]% Golden Age length = [relativeAmount]% Länge des Goldenen Zeitalters Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% Bevölkerungsverlust durch Atomangriffe [cityFilter] - # Requires translation! -Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = +Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = Schaden an Garnison durch nuklearen Angriff [relativeAmount]% [cityFilter] Rebel units may spawn = Rebelleneinheiten könnten auftauchen Unbuildable = nicht baubar Can be purchased with [stat] [cityFilter] = Kann mittels [stat] [cityFilter] gekauft werden @@ -1994,7 +1992,7 @@ Triggers a global alert upon build start = Löst einen globalen Alarm bei Baubeg Triggers a global alert upon completion = Löst bei Fertigstellung einen globalen Alarm aus Cost increases by [amount] per owned city = Kosten erhöhen sich um [amount] pro Stadt in Eurem Besitz Requires a [buildingFilter] in at least [amount] cities = Erfordert [buildingFilter] in mindestens [amount] Städten -Can only be built [cityFilter] = Kann nur auf [cityFilter] gebaut werden +Can only be built [cityFilter] = Kann nur [cityFilter] gebaut werden Must have an owned [tileFilter] within [amount] tiles = Benötigt [tileFilter] im Besitz innerhalb von [amount] Feldern Enables nuclear weapon = Erlaubt Atomwaffen Must not be on [tileFilter] = Darf sich nicht auf [tileFilter] befinden @@ -2447,8 +2445,7 @@ Main Menu = Hauptmenü World Screen = Weltansicht Map Panning = Karte verschieben Unit Actions = Einheiten-Aktionen - # Requires translation! -City Screen = +City Screen = Stadtansicht Popups = Dialoge Menu = Menü Next Turn = Nächste Runde @@ -2489,42 +2486,24 @@ Pan Down Alternate = Nach unten verschieben (alternativ) Pan Right Alternate = Nach rechts verschieben (alternativ) Transform = Transformieren Repair = Reparieren - # Requires translation! -Add to or remove from queue = - # Requires translation! -Raise queue priority = - # Requires translation! -Lower queue priority = - # Requires translation! -Buy Construction = - # Requires translation! -Buy Tile = - # Requires translation! -Buildable Units = - # Requires translation! -Buildable Buildings = - # Requires translation! -Buildable Wonders = - # Requires translation! -Buildable National Wonders = - # Requires translation! -Other Constructions = - # Requires translation! -Next City = - # Requires translation! -Previous City = - # Requires translation! -Show Stats = - # Requires translation! -Toggle Stat Details = - # Requires translation! -Great People Detail = - # Requires translation! -Specialist Detail = - # Requires translation! -Religion Detail = - # Requires translation! -Buildings Detail = +Add to or remove from queue = Hinzufügen zur oder entfernen aus der Warteschlange +Raise queue priority = Erhöhe Warteschlangenpriorität +Lower queue priority = Veringere Warteschlangenpriorität +Buy Construction = Produktion kaufen +Buy Tile = Feld kaufen +Buildable Units = Baubare Einheiten +Buildable Buildings = Baubare Gebäude +Buildable Wonders = Baubare Wunder +Buildable National Wonders = Baubare Nationale Wunder +Other Constructions = Andere Produktionen +Next City = Nächste Stadt +Previous City = Vorherige Stadt +Show Stats = Zeige Statistiken +Toggle Stat Details = Statistikdetails an/aus +Great People Detail = Große Persönlichkeiten Details +Specialist Detail = Spezialistendetails +Religion Detail = Religionsdetails +Buildings Detail = Gebäudedetails Confirm Dialog = Dialog bestätigen Cancel Dialog = Dialog ablehnen Upgrade All = Alle aufrüsten @@ -4190,7 +4169,7 @@ Liberty = Unabhängigkeit Warrior Code = Kriegerkodex Discipline = Disziplin Military Tradition = Militärtradition -Military Caste = Militarisierte Burg +Military Caste = Militärkaste Professional Army = Berufsarmee Honor Complete = Ehre vollständig Honor = Ehre diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index 1cde6f4831..f2bcdd0b2e 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -1593,7 +1593,7 @@ Toggle UI (World Screen only) = Przełącz UI (tylko na Ekranie Świata) Overrides yields from underlying terrain = Nadpisuje dochody z terenu leżącego poniżej No yields = Bez dochodów # Requires translation! -Mod: [modname] = +Mod: [modname] = Mod: [modname] # Policies @@ -1980,7 +1980,7 @@ Can be continually researched = Może być stale rozwijana [relativeAmount]% Golden Age length = Złota Era dłuższa o [relativeAmount]% Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Straty ludności spowodowane atakiem atomowym [cityFilter] będą mniejsze o [relativeAmount]% # Requires translation! -Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = +Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = Obrażenia jednostek zgarnizowanych spowodowane atakiem atomowym [cityFilter] będą mniejsze o [relativeAmount]% Rebel units may spawn = Mogą pojawiać się dodatkowe jednostki buntowników Unbuildable = Nie można wyprodukować Can be purchased with [stat] [cityFilter] = Jednostkę można uzyskać za punkty [stat] [cityFilter] @@ -2448,7 +2448,7 @@ World Screen = Mapa Świata Map Panning = Przesuwanie mapy Unit Actions = Ruchy jednostek # Requires translation! -City Screen = +City Screen = Ekran Miasta Popups = Okna dialogowe Menu = Menu Next Turn = Następna Tura @@ -2490,41 +2490,41 @@ Pan Right Alternate = Wybierz w prawo (klawisz alternatywny) Transform = Przekształć Repair = Napraw # Requires translation! -Add to or remove from queue = +Add to or remove from queue = Dodaj lub usuń z kolejki # Requires translation! -Raise queue priority = +Raise queue priority = Zwiększ priorytet w kolejce # Requires translation! -Lower queue priority = +Lower queue priority = Zmniejsz priorytet w kolejce # Requires translation! -Buy Construction = +Buy Construction = Kup Produkowane # Requires translation! -Buy Tile = +Buy Tile = Kup Pole # Requires translation! -Buildable Units = +Buildable Units = Jednostki # Requires translation! -Buildable Buildings = +Buildable Buildings = Budynki # Requires translation! -Buildable Wonders = +Buildable Wonders = Cuda # Requires translation! -Buildable National Wonders = +Buildable National Wonders = Cuda Narodowe # Requires translation! -Other Constructions = +Other Constructions = Inne # Requires translation! -Next City = +Next City = Następne Miasto # Requires translation! -Previous City = +Previous City = Poprzednie Miasto # Requires translation! -Show Stats = +Show Stats = Pokaż Statystyki # Requires translation! -Toggle Stat Details = +Toggle Stat Details = Przełącz szczegóły Statystyk # Requires translation! -Great People Detail = +Great People Detail = Szczegóły Wielkich Ludzi # Requires translation! -Specialist Detail = +Specialist Detail = Szczegóły Specjalistów # Requires translation! -Religion Detail = +Religion Detail = Szczegóły wierzeń # Requires translation! -Buildings Detail = +Buildings Detail = Szczegóły budynków Confirm Dialog = Potwierdź okno dialogowe Cancel Dialog = Anuluj okno dialogowe Upgrade All = Ulepsz wszystkie diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index eb860f9fbe..b5dad27a92 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -1592,8 +1592,7 @@ Domain: [param] = 领域: [param] Toggle UI (World Screen only) = 切换UI(只限于世界屏幕这一界面) Overrides yields from underlying terrain = 覆盖其下的基础地形的产出 No yields = 无地块产出 - # Requires translation! -Mod: [modname] = +Mod: [modname] = 模组: [modname] # Policies @@ -1979,8 +1978,7 @@ Receive a tech boost when scientific buildings/wonders are built in capital = Can be continually researched = 可以持续研究 [relativeAmount]% Golden Age length = 黄金时代长度[relativeAmount]% Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]核武器造成的人口损失[relativeAmount]% - # Requires translation! -Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = +Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]核武器造成的防御损失[relativeAmount]% Rebel units may spawn = 可能会出现反叛单位 Unbuildable = 不可建造或训练 Can be purchased with [stat] [cityFilter] = [cityFilter]可以使用[stat]购买 @@ -2447,8 +2445,7 @@ Main Menu = 主菜单 World Screen = 世界地图界面 Map Panning = 地图平移 Unit Actions = 单位操作 - # Requires translation! -City Screen = +City Screen = 城市屏幕 Popups = 弹窗 Menu = 菜单 Next Turn = 下一回合 @@ -2489,42 +2486,24 @@ Pan Down Alternate = 向下平移(替代键) Pan Right Alternate = 向右平移(替代键) Transform = 转换 Repair = 修理 - # Requires translation! -Add to or remove from queue = - # Requires translation! -Raise queue priority = - # Requires translation! -Lower queue priority = - # Requires translation! -Buy Construction = - # Requires translation! -Buy Tile = - # Requires translation! -Buildable Units = - # Requires translation! -Buildable Buildings = - # Requires translation! -Buildable Wonders = - # Requires translation! -Buildable National Wonders = - # Requires translation! -Other Constructions = - # Requires translation! -Next City = - # Requires translation! -Previous City = - # Requires translation! -Show Stats = - # Requires translation! -Toggle Stat Details = - # Requires translation! -Great People Detail = - # Requires translation! -Specialist Detail = - # Requires translation! -Religion Detail = - # Requires translation! -Buildings Detail = +Add to or remove from queue = 从队列中删除或添加 +Raise queue priority = 提高队列优先级 +Lower queue priority = 降低队列优先级 +Buy Construction = 购买建筑 +Buy Tile = 购买地块 +Buildable Units = 可建单位 +Buildable Buildings = 可建建筑 +Buildable Wonders = 可建奇观 +Buildable National Wonders = 可建国家奇观 +Other Constructions = 其他建筑 +Next City = 下一个城市 +Previous City = 上一个城市 +Show Stats = 显示统计 +Toggle Stat Details = 切换统计详情 +Great People Detail = 伟人详情 +Specialist Detail = 专业人员详情 +Religion Detail = 宗教详情 +Buildings Detail = 建筑详情 Confirm Dialog = 确认对话框 Cancel Dialog = 取消对话框 Upgrade All = 升级所有单位 diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index c27c45d84f..39425da240 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -1593,7 +1593,7 @@ Toggle UI (World Screen only) = Ocultar IU (Solo para el mapa) Overrides yields from underlying terrain = Sobrepone su rendimiento a los del terreno en el que se situa No yields = Sin rendimiento # Requires translation! -Mod: [modname] = +Mod: [modname] = : Del mod: [modname] # Policies @@ -1980,7 +1980,7 @@ Can be continually researched = Puede investigarse continuamente [relativeAmount]% Golden Age length = [relativeAmount]% duración de Edad de Oro Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Perdida de población por ataques nucleares [relativeAmount]% [cityFilter] # Requires translation! -Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = +Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% daño a la guarnición por ataques nucleares [cityFilter] Rebel units may spawn = Las unidades rebeldes pueden aparecer Unbuildable = Inedificable Can be purchased with [stat] [cityFilter] = Puede ser comprado con [stat] [cityFilter] @@ -2448,7 +2448,7 @@ World Screen = Pantalla del Mundo Map Panning = Desplazamiento del Mapa Unit Actions = Acciones de Unidad # Requires translation! -City Screen = +City Screen = Pantalla de la Ciudad Popups = Ventanas Emergentes Menu = Menú Next Turn = Siguiente Turno @@ -2490,41 +2490,41 @@ Pan Right Alternate = Desplazar Derecha - Alterno Transform = Transformar Unidad Repair = Reparar # Requires translation! -Add to or remove from queue = +Add to or remove from queue = Añadir o remover de la lista # Requires translation! -Raise queue priority = +Raise queue priority = Subir en la lista # Requires translation! -Lower queue priority = +Lower queue priority = Bajar en la lista # Requires translation! -Buy Construction = +Buy Construction = Comprar Construcción # Requires translation! -Buy Tile = +Buy Tile = Comprar Casilla # Requires translation! -Buildable Units = +Buildable Units = Unidades Construibles # Requires translation! -Buildable Buildings = +Buildable Buildings = Edificios Construibles # Requires translation! -Buildable Wonders = +Buildable Wonders = Maravillas Construibles # Requires translation! -Buildable National Wonders = +Buildable National Wonders = Maravillas Nacionales Construibles # Requires translation! -Other Constructions = +Other Constructions = Otras Construcciones # Requires translation! -Next City = +Next City = Siguiente Ciudad # Requires translation! -Previous City = +Previous City = Ciudad Anterior # Requires translation! -Show Stats = +Show Stats = Mostrar Estadísticas # Requires translation! -Toggle Stat Details = +Toggle Stat Details = Desplegar Detalles Estadísticos # Requires translation! -Great People Detail = +Great People Detail = Panel de Grandes Personas # Requires translation! -Specialist Detail = +Specialist Detail = Panel de Especialistas # Requires translation! -Religion Detail = +Religion Detail = Panel de Religión # Requires translation! -Buildings Detail = +Buildings Detail = Panel de Edificios Confirm Dialog = Confirmar Diálogo Cancel Dialog = Denegar Diálogo Upgrade All = Mejorar a Todas diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index adfbe40a74..b2a44f80f4 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -4,8 +4,8 @@ package com.unciv.build object BuildConfig { const val kotlinVersion = "1.8.21" const val appName = "Unciv" - const val appCodeNumber = 895 - const val appVersion = "4.7.11" + const val appCodeNumber = 896 + const val appVersion = "4.7.12" const val gdxVersion = "1.11.0" const val ktorVersion = "2.2.3" diff --git a/changelog.md b/changelog.md index fafaa11cbf..f80bec1072 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,27 @@ +## 4.7.12 + +Compare improvements by tile yield calculation + +Added tests to ensure that resources from buildings behave as expected + +Resolved - free buildings are converted to civ-specific replacements + +Resolve - update Windows JDK to Adoptium JDK 11 + +Resolved + +double-click on worked tile icon locks tile, for worked tiles as well! + +Steam deploy is failing, and it's not in use anyway, time to say goodbye + +By SomeTroglodyte: +- Treat remaining untyped Uniques in default rulesets +- Move Mod Manager to prepare class splits + +Transported units gifting fix - By tuvus + +Allow free unit triggers for any location - By SeventhM + ## 4.7.11 By SomeTroglodyte: diff --git a/core/src/com/unciv/UncivGame.kt b/core/src/com/unciv/UncivGame.kt index 59642722ee..d024dacaa2 100644 --- a/core/src/com/unciv/UncivGame.kt +++ b/core/src/com/unciv/UncivGame.kt @@ -536,7 +536,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci companion object { //region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT - val VERSION = Version("4.7.11", 895) + val VERSION = Version("4.7.12", 896) //endregion lateinit var Current: UncivGame diff --git a/fastlane/metadata/android/en-US/changelogs/896.txt b/fastlane/metadata/android/en-US/changelogs/896.txt new file mode 100644 index 0000000000..0e2cff7769 --- /dev/null +++ b/fastlane/metadata/android/en-US/changelogs/896.txt @@ -0,0 +1,23 @@ + + +Compare improvements by tile yield calculation + +Added tests to ensure that resources from buildings behave as expected + +Resolved - free buildings are converted to civ-specific replacements + +Resolve - update Windows JDK to Adoptium JDK 11 + +Resolved + +double-click on worked tile icon locks tile, for worked tiles as well! + +Steam deploy is failing, and it's not in use anyway, time to say goodbye + +By SomeTroglodyte: +- Treat remaining untyped Uniques in default rulesets +- Move Mod Manager to prepare class splits + +Transported units gifting fix - By tuvus + +Allow free unit triggers for any location - By SeventhM \ No newline at end of file