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Fixed "Negative turns to construction" in extreme edge cases
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@ -124,7 +124,8 @@ class CityConstructions {
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fun turnsToConstruction(constructionName: String): Int {
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val workLeft = getRemainingWork(constructionName)
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if(workLeft < 0) // we've done more work than actually necessary - possible if circumstances cause buildings to be cheaper later
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return 1 // we'll finish this next turn
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val currConstruction = currentConstruction
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