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Fix after-pillage display (#6255)
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@ -287,6 +287,7 @@ object UnitActions {
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tile.turnsToImprovement = 2
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}
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tile.improvement = null
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unit.civInfo.lastSeenImprovement.remove(tile.position)
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if (tile.resource != null) tile.getOwner()?.updateDetailedCivResources() // this might take away a resource
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val freePillage = unit.hasUnique(UniqueType.NoMovementToPillage, checkCivInfoUniques = true)
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