Added new unique - "Automatically built in all cities where it is buildable"

This commit is contained in:
Yair Morgenstern 2023-06-19 15:40:21 +03:00
parent 4107e081bd
commit e987bbbaad
4 changed files with 13 additions and 1 deletions

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@ -532,6 +532,14 @@ class CityConstructions : IsPartOfGameInfoSerialization {
addBuilding(freeBuildingName)
}
}
val autoGrantedBuildings = city.getRuleset().buildings.values
.filter { it.hasUnique(UniqueType.GainBuildingWhereBuildable) }
for (building in autoGrantedBuildings)
if (building.isBuildable(city.cityConstructions))
addBuilding(building.name)
}
/**

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@ -1,9 +1,9 @@
package com.unciv.logic.civilization
import com.unciv.logic.IsPartOfGameInfoSerialization
import com.unciv.models.ruleset.INonPerpetualConstruction
import com.unciv.models.Counter
import com.unciv.models.ruleset.Building
import com.unciv.models.ruleset.INonPerpetualConstruction
import com.unciv.models.ruleset.unique.UniqueType
import com.unciv.models.ruleset.unit.BaseUnit
import com.unciv.models.stats.Stat

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@ -364,6 +364,7 @@ enum class UniqueType(val text: String, vararg targets: UniqueTarget, val flags:
RemoveAnnexUnhappiness("Remove extra unhappiness from annexed cities", UniqueTarget.Building),
ConnectTradeRoutes("Connects trade routes over water", UniqueTarget.Building),
GainBuildingWhereBuildable("Automatically built in all cities where it is buildable", UniqueTarget.Building),
CreatesOneImprovement("Creates a [improvementName] improvement on a specific tile", UniqueTarget.Building),
//endregion

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@ -1046,6 +1046,9 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
??? example "Connects trade routes over water"
Applicable to: Building
??? example "Automatically built in all cities where it is buildable"
Applicable to: Building
??? example "Creates a [improvementName] improvement on a specific tile"
Example: "Creates a [Trading Post] improvement on a specific tile"