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Added new unique - "Automatically built in all cities where it is buildable"
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@ -532,6 +532,14 @@ class CityConstructions : IsPartOfGameInfoSerialization {
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addBuilding(freeBuildingName)
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addBuilding(freeBuildingName)
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}
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}
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}
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}
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val autoGrantedBuildings = city.getRuleset().buildings.values
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.filter { it.hasUnique(UniqueType.GainBuildingWhereBuildable) }
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for (building in autoGrantedBuildings)
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if (building.isBuildable(city.cityConstructions))
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addBuilding(building.name)
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}
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}
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/**
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/**
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@ -1,9 +1,9 @@
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package com.unciv.logic.civilization
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package com.unciv.logic.civilization
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import com.unciv.logic.IsPartOfGameInfoSerialization
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import com.unciv.logic.IsPartOfGameInfoSerialization
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import com.unciv.models.ruleset.INonPerpetualConstruction
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import com.unciv.models.Counter
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import com.unciv.models.Counter
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import com.unciv.models.ruleset.Building
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import com.unciv.models.ruleset.Building
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import com.unciv.models.ruleset.INonPerpetualConstruction
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import com.unciv.models.ruleset.unique.UniqueType
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import com.unciv.models.ruleset.unique.UniqueType
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import com.unciv.models.ruleset.unit.BaseUnit
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import com.unciv.models.ruleset.unit.BaseUnit
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import com.unciv.models.stats.Stat
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import com.unciv.models.stats.Stat
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@ -364,6 +364,7 @@ enum class UniqueType(val text: String, vararg targets: UniqueTarget, val flags:
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RemoveAnnexUnhappiness("Remove extra unhappiness from annexed cities", UniqueTarget.Building),
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RemoveAnnexUnhappiness("Remove extra unhappiness from annexed cities", UniqueTarget.Building),
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ConnectTradeRoutes("Connects trade routes over water", UniqueTarget.Building),
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ConnectTradeRoutes("Connects trade routes over water", UniqueTarget.Building),
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GainBuildingWhereBuildable("Automatically built in all cities where it is buildable", UniqueTarget.Building),
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CreatesOneImprovement("Creates a [improvementName] improvement on a specific tile", UniqueTarget.Building),
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CreatesOneImprovement("Creates a [improvementName] improvement on a specific tile", UniqueTarget.Building),
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//endregion
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//endregion
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@ -1046,6 +1046,9 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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??? example "Connects trade routes over water"
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??? example "Connects trade routes over water"
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Applicable to: Building
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Applicable to: Building
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??? example "Automatically built in all cities where it is buildable"
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Applicable to: Building
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??? example "Creates a [improvementName] improvement on a specific tile"
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??? example "Creates a [improvementName] improvement on a specific tile"
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Example: "Creates a [Trading Post] improvement on a specific tile"
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Example: "Creates a [Trading Post] improvement on a specific tile"
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