diff --git a/core/src/com/unciv/logic/civilization/CivInfoStats.kt b/core/src/com/unciv/logic/civilization/CivInfoStats.kt index 4249ea0112..1d6aba4330 100644 --- a/core/src/com/unciv/logic/civilization/CivInfoStats.kt +++ b/core/src/com/unciv/logic/civilization/CivInfoStats.kt @@ -39,7 +39,7 @@ class CivInfoStats(val civInfo: CivilizationInfo){ } val turnLimit = BASE_GAME_DURATION_TURNS * civInfo.gameInfo.gameParameters.gameSpeed.modifier - val gameProgress = civInfo.gameInfo.turns / turnLimit // as game progresses Maintenance cost rises + val gameProgress = min(civInfo.gameInfo.turns / turnLimit, 1f) // as game progresses Maintenance cost rises var cost = baseUnitCost * numberOfUnitsToPayFor * (1 + gameProgress) cost = cost.pow(1 + gameProgress / 3) // Why 3? To spread 1 to 1.33 if (!civInfo.isPlayerCivilization())