From eac2055b3ebc3fc4f6fc37cd338fd7ec36f7579b Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Fri, 21 May 2021 12:28:56 +0300 Subject: [PATCH] Better icons! --- core/src/com/unciv/ui/overviewscreen/EmpireOverviewScreen.kt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/com/unciv/ui/overviewscreen/EmpireOverviewScreen.kt b/core/src/com/unciv/ui/overviewscreen/EmpireOverviewScreen.kt index c831bd98de..b01fd94005 100644 --- a/core/src/com/unciv/ui/overviewscreen/EmpireOverviewScreen.kt +++ b/core/src/com/unciv/ui/overviewscreen/EmpireOverviewScreen.kt @@ -381,8 +381,8 @@ class EmpireOverviewScreen(private var viewingPlayer:CivilizationInfo, defaultPa { it.currentMovement < 0.1f }, { abs(it.currentTile.position.x) + abs(it.currentTile.position.y) }))) { val baseUnit = unit.baseUnit() - val button = Button(CameraStageBaseScreen.skin) - button.add(ImageGetter.getUnitIcon(unit.name)).size(20f).padRight(5f) + val button = Button(skin) + button.add(UnitGroup(unit,20f)).padRight(5f) button.add(unit.displayName().toLabel()) button.onClick { game.setWorldScreen()