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Merge pull request #299 from ninjatao/fix_conquered_population
Fix : city might have negative free population after been conquered.
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commit
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@ -139,6 +139,7 @@ class Battle(val gameInfo:GameInfo) {
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city.expansion.cultureStored = 0
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city.expansion.cultureStored = 0
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city.expansion.reset()
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city.expansion.reset()
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}
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}
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city.population.unassignExtraPopulation()
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city.moveToCiv(attacker.getCivilization())
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city.moveToCiv(attacker.getCivilization())
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}
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}
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