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Added Unsellable unique to buildings
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@ -465,5 +465,5 @@ class Building : NamedStats(), IConstruction {
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return ruleset.tileImprovements[improvementUnique.params[0]]!!
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}
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fun isSellable() = !isWonder && !isNationalWonder
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fun isSellable() = !isWonder && !isNationalWonder && !uniques.contains("Unsellable")
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}
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