Version rollout (#12329)

* Bump version and create initial changelog entry

* Update French.properties (#12318)

* Update Brazilian_Portuguese.properties (#12317)

* Update Brazilian_Portuguese.properties

* Update Brazilian_Portuguese.properties

---------

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
This commit is contained in:
Yair Morgenstern 2024-10-21 21:58:40 +03:00 committed by GitHub
parent 50486eab53
commit f4cd384462
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
6 changed files with 42 additions and 9 deletions

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@ -2351,10 +2351,8 @@ after turn number [amount] = após o número de turno [amount]
on [speed] game speed = na [speed] velocidade do jogo
when [victoryType] Victory is enabled = quando Vitória [victoryType] está ativado
when [victoryType] Victory is disabled = quando Vitória [victoryType] está desativado
# Requires translation!
when religion is enabled =
# Requires translation!
when religion is disabled =
when religion is enabled = quando a religião é habilitada
when religion is disabled = quando a religião é desabilitada
with [amount]% chance = com [amount]% de chance
for [civFilter] Civilizations = para [civFilter] Civilizações
when at war = quando em guerra

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@ -2346,9 +2346,9 @@ on [speed] game speed = en vitesse de jeu [speed]
when [victoryType] Victory is enabled = quand la Victoire [victoryType] est activée
when [victoryType] Victory is disabled = quand la Victoire [victoryType] est désactivée
# Requires translation!
when religion is enabled =
when religion is enabled = quand la religion est activée
# Requires translation!
when religion is disabled =
when religion is disabled = quand la religion est désactivée
with [amount]% chance = avec [amount]% de chances
for [civFilter] Civilizations = pour [civFilter] civilisations
when at war = quand en guerre

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@ -4,8 +4,8 @@ package com.unciv.build
object BuildConfig {
const val kotlinVersion = "1.9.24"
const val appName = "Unciv"
const val appCodeNumber = 1060
const val appVersion = "4.13.18"
const val appCodeNumber = 1061
const val appVersion = "4.13.19"
const val gdxVersion = "1.12.1"
const val ktorVersion = "2.3.12"

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@ -1,3 +1,21 @@
## 4.13.19
Resolves - Unit icon falls back to UnitTypeIcons/<unitType> successfully
Resolved - Cities reduce tile movement cost to 1, per Civ V
By itanasi:
- Add Specialists Tutorial
- Updating documentation
- Clean up the icon replacement code by adding hide option to .tr()
- Small fix to Modding Wiki for Ranged Strength clarification
Add `<when espionage is enabled>` conditional - By RobLoach
By SeventhM:
- Allow purchasing wonders with gold when explicitly given a unique
- Lint: Move CollectionExtensions
## 4.13.18
Better AI decisions for policy branches

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@ -483,7 +483,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci
companion object {
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
val VERSION = Version("4.13.18", 1060)
val VERSION = Version("4.13.19", 1061)
//endregion
/** Global reference to the one Gdx.Game instance created by the platform launchers - do not use without checking [isCurrentInitialized] first. */

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@ -0,0 +1,17 @@
Resolves - Unit icon falls back to UnitTypeIcons/<unitType> successfully
Resolved - Cities reduce tile movement cost to 1, per Civ V
By itanasi:
- Add Specialists Tutorial
- Updating documentation
- Clean up the icon replacement code by adding hide option to .tr()
- Small fix to Modding Wiki for Ranged Strength clarification
Add `<when espionage is enabled>` conditional - By RobLoach
By SeventhM:
- Allow purchasing wonders with gold when explicitly given a unique
- Lint: Move CollectionExtensions