From f714dd197c884836b03af564256c03adaa26126f Mon Sep 17 00:00:00 2001 From: Duan Tao Date: Wed, 25 Sep 2019 23:32:18 +0800 Subject: [PATCH] AI bonus starting units should not provide city-states settlers. --- core/src/com/unciv/logic/GameStarter.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/logic/GameStarter.kt b/core/src/com/unciv/logic/GameStarter.kt index 88cd0c0978..9f9067285f 100644 --- a/core/src/com/unciv/logic/GameStarter.kt +++ b/core/src/com/unciv/logic/GameStarter.kt @@ -77,7 +77,7 @@ class GameStarter{ civ.placeUnitNearTile(startingLocation.position, "Warrior") civ.placeUnitNearTile(startingLocation.position, "Scout") - if (!civ.isPlayerCivilization()) { + if (!civ.isPlayerCivilization() && civ.isMajorCiv()) { for (unit in gameInfo.getDifficulty().aiFreeUnits) { civ.placeUnitNearTile(startingLocation.position, unit) }