This commit is contained in:
Yair Morgenstern 2023-01-21 19:52:30 +02:00
parent 0f4642e033
commit fbdf980365
36 changed files with 89 additions and 307 deletions

View File

@ -357,7 +357,6 @@ Map Generation Type = Kaart Generasie Tipe
Enabled Map Generation Types =
Default = Verstek
Pangaea = Pangaea
Smoothed Random = Gladgemaak Lukraak
Continent and Islands = Vasteland en Eilande
Two Continents = Twee Vastelande
Three Continents = Drie Vastelande

View File

@ -353,7 +353,6 @@ Map Generation Type = Tipo de geração de mapa
Enabled Map Generation Types = Tipos de geração de mapas ativados
Default = Padrão
Pangaea = Pangeia
Smoothed Random = Aleatório suavizado
Continent and Islands = Continente e Ilhas
Two Continents = Dois Continentes
Three Continents = Três Continentes

View File

@ -413,8 +413,6 @@ Enabled Map Generation Types =
Default = По подразбиране
Pangaea = Един континент
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -353,7 +353,6 @@ Map Generation Type = Tipus de generació del mapa
Enabled Map Generation Types = Tipus de generació de mapes activats
Default = Per defecte
Pangaea = Pangea
Smoothed Random = Suau aleatori
Continent and Islands = Continent i illes
Two Continents = Dos continents
Three Continents = Tres continents

View File

@ -360,8 +360,6 @@ Enabled Map Generation Types =
Default = Základní
Pangaea = Pangea
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -263,7 +263,6 @@ Personality = Persoonlijkheid
Influence = Invloed
Ally: [civilization] with [amount] Influence = Bondgenoot: [civilization] met [amount] Invloed
# Requires translation!
Unknown civilization = Onbekende beschaving
Reach 30 for friendship. = Bereik 30 voor vriendschap
Reach highest influence above 60 for alliance. = Bereik hoogste invloed boven 60 voor een alliantie
@ -348,43 +347,28 @@ Map file = Kaartbestand
Max Turns = Maximale beurten
Could not load map! = Kon kaart niet laden!
Generated = Gegenereerd
# Requires translation!
Random Generated = Willekeurig gegenereerd
# Requires translation!
Which options should be available to the random selection? = Welke opties moeten beschikbaar zijn voor de willekeurige selectie?
Existing = Bestaand
Custom = Custom
Map Generation Type = Kaartgeneratietype
# Requires translation!
Enabled Map Generation Types = Toegelaten kaartgeneratietypes
Default = Standaard
Pangaea = Pangea
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands = Continent en Eilanden
# Requires translation!
Two Continents = Twee Continenten
# Requires translation!
Three Continents = 3 Continenten
Four Corners = Vier Hoeken
Archipelago = Archipel
Inner Sea = Binnenzee
# Requires translation!
Random number of Civilizations = Willekeurig aantal Beschavingen
# Requires translation!
Min number of Civilizations = Minimaal aantal Beschavingen
# Requires translation!
Max number of Civilizations = Maximaal aantal Beschavingen
# Requires translation!
Random number of City-States = Willekeurig aantal Stadstaten
# Requires translation!
Min number of City-States = Minimaal aantal Beschavingen
# Requires translation!
Max number of City-States = Maximaal aantal Beschavingen
Number of City-States = Hoeveelheid Stadstaten
One City Challenge = Eén-staduitdaging
# Requires translation!
No City Razing = Geen Steden met de grond gelijkmaken
No Barbarians = Geen barbaren
Disable starting bias = Schakel de startbias uit
@ -404,7 +388,6 @@ Time = Tijd
? = ?
Map Shape = Kaartvorm
# Requires translation!
Enabled Map Shapes = Toegelaten kaartvormen
Hexagonal = Hexagonaal
# Requires translation!
@ -416,7 +399,6 @@ Radius = Straal
Enable Espionage = Schakel spionage in
Resource Setting = Grondstofinstelling
# Requires translation!
Enabled Resource Settings = Toegelaten grondstofinstellingen
# Requires translation!
Other Settings =
@ -444,7 +426,6 @@ Open Documentation = Open de Documentatie
Don't show again = Toon dit niet opnieuw
World Size = Wereldgrootte
# Requires translation!
Enabled World Sizes = Toegelaten wereldgroottes
Tiny = Minuscuul
Small = Klein
@ -537,7 +518,6 @@ Complete match =
Except improvements =
# Requires translation!
Base and terrain features =
# Requires translation!
Base terrain only = Enkel basisterrein
Land or water only = Enkel land of water
@ -548,7 +528,6 @@ Brush ([size]): = Kwast ([size]):
# Requires translation!
Floodfill_Abbreviation =
Error loading map! = Fout tijdens laden van kaart
# Requires translation!
Map saved successfully! = Kaart succesvol opgeslagen
# Requires translation!
Current map RNG seed: [amount] =
@ -559,9 +538,7 @@ Continent: [param] ([amount] tiles) = Continent [param] ([amount] tegels)
Change map to fit selected ruleset? = Verander van kaart om bij de geselecteerde regelset te passen?
Area: [amount] tiles, [amount2] continents/islands = Oppervlakte: [amount] tegels, [amount2] continenten/eilanden
Area: [amount] tiles, [amount2]% water, [amount3] continents/islands = Oppervlakte: [amount] tegels, [amount2]% water, [amount3] continenten/eilanden
# Requires translation!
Do you want to leave without saving the recent changes? = Wil je sluiten zonder de huidige aanpassingen op te slaan?
# Requires translation!
Leave = Sluiten
Do you want to load another map without saving the recent changes? = Wil je een andere kaart inladen zonder de recente aanpassingen op te slaan?
River generation failed! = Rivier generatie gefaald!
@ -576,7 +553,6 @@ My new map = Mijn nieuwe kaart
Generate landmass = Genereer landmassa
Raise mountains and hills = Verhoog bergen en heuvels
Humidity and temperature = Luchtvochtigheid en temperatuur
# Requires translation!
Lakes and coastline = Meren en kustlijn
# Requires translation!
Sprout vegetation =
@ -692,7 +668,6 @@ Copy saved game to clipboard = Kopieer opgeslagen spel naar klembord
Could not load game! = Kon spel niet laden!
Could not load game from clipboard! = Kon spel niet van klembord laden!
Could not load game from custom location! = Het spel kon niet geladen worden vanaf de aangegeven locatie
# Requires translation!
The file data seems to be corrupted. = De data in het bestand lijkt corrupt te zijn.
The save was created with an incompatible version of Unciv: [version]. Please update Unciv to this version or later and try again. = Het opgeslagen spel is opgeslagen door een niet compatabele versie van unciv: versie [version]. Gelieve unciv te updaten naar deze versie of later.
Load [saveFileName] = [saveFileName] laden
@ -738,11 +713,8 @@ Sound effects volume = Geluidseffectenvolume
Music volume = Muziekvolume
City ambient sound volume = Stadsgeluidenvolume
Pause between tracks = Pauze tussen nummers
# Requires translation!
Pause = Pauze
# Requires translation!
Music = Muziek
# Requires translation!
Skip = Overslaan
Currently playing: [title] = Momenteel speelt: [title]
Download music = Download muziek
@ -760,7 +732,6 @@ Show tutorials = Toon handleidingen
Auto-assign city production = Bepaal stadsproductie automatisch
Auto-build roads = Bouw wegen automatisch
Automated workers replace improvements = Laat werkers automatisch verbeteringen vervangen
# Requires translation!
Automated units move on turn start = Eenheden bewegen automatisch bij het begin van een beurt
# Requires translation!
Minimap size =
@ -891,7 +862,6 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = We he
An enemy [unitType] has joined us! = Een vijandige [unitType] heeft zich bij ons aangesloten!
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Nadat een onbekende beschaving in de [eraName] is aangekomen, hebben we [spyName] gerecruteerd als spion!
We have recruited [spyName] as a spy! = We hebben [spyName] gerecruteerd als spion!
# Requires translation!
[unitName] can be promoted! = [unitName] kan gepromoveerd worden!
# This might be needed for a rewrite of Germany's unique - see #7376
@ -987,7 +957,6 @@ Strength = Kracht
Ranged strength = Kracht op afstand
Bombard strength = Bombard sterkte
Range = Bereik
# Requires translation!
XP = Ervaring
Move unit = Eenheid verplaatsen
Stop movement = Verplaatsen stoppen
@ -1009,9 +978,7 @@ Add in capital = In hoofdstad toevoegen
Add to [comment] = Toevoegen aan [comment]
Upgrade to [unitType] ([goldCost] gold) = Waardeer [unitType] op ([goldCost] goud)
Upgrade to [unitType]\n([goldCost] gold, [resources]) = Waardeer op naar [unitType]\n([goldCost] gold, [resources])
# Requires translation!
Transform to [unitType] = Transformeer naar [unitType]
# Requires translation!
Transform to [unitType]\n([resources]) = Transformeer naar [unitType]\n([resources])
Found city = Stad stichten
Promote = Promoveren
@ -1024,9 +991,7 @@ Explore = Ontdekken
Stop exploration = Stop ontdekken
Pillage = Plunderen
Pillage [improvement] = Plunderen [improvement]
# Requires translation!
[improvement] (Pillaged!) = [improvement] (geplunderd!)
# Requires translation!
Repair [improvement] - [turns] = Repareer [improvement] - [turns]
Wait = Wacht
Are you sure you want to pillage this [improvement]? = Weet je zeker dat je deze [improvement] wilt plunderen?
@ -1135,7 +1100,6 @@ In resistance for another [numberOfTurns] turns = In opstand voor [numberOfTurns
We Love The King Day for another [numberOfTurns] turns = Wij Houden Van De Koning Dag voor nog [numberOfTurns] beurten.
Demanding [resource] = Eist [resource]
Sell for [sellAmount] gold = Verkopen voor [sellAmount] goud
# Requires translation!
Sell = Verkoop
Are you sure you want to sell this [building]? = Wil je echt [building] verkopen?
Free = Gratis
@ -1312,7 +1276,6 @@ Show global politics = Toon wereldpolitiek
Show diagram = Toon diagram
At war with [enemy] = In oorlog met [enemy]
Friends with [civName] = Vrienden met [civName]
# Requires translation!
an unknown civilization = een onbekende beschaving
[numberOfTurns] Turns Left = [numberOfTurns] Beurten resterend
# Requires translation!
@ -1406,7 +1369,6 @@ Can upgrade from [unit] = Kan opgewaardeerd worden van [unit]
Can upgrade from: = Kan opgewaardeerd worden van:
Upgrades to [upgradedUnit] = Wordt opgewaardeerd tot [upgradedUnit]
Obsolete with [obsoleteTech] = Overbodig met [obsoleteTech]
# Requires translation!
Can Transform to [upgradedUnit] = Kan transformeren naar [upgradedUnit]
Occurs on [listOfTerrains] = Doet zich voor op [listOfTerrains]
Occurs on: = Komt voor op:
@ -1427,7 +1389,6 @@ Defence bonus = Verdedigingsbonus
Movement cost = Bewegingskosten
for = voor
Missing translations: = Ontbrekende vertalingen:
# Requires translation!
Screen Size = Schermgrootte
Tileset = Tegelset
# Requires translation!
@ -1519,7 +1480,6 @@ Golden age length modifier: [amount]%⌣ =
Adjacent city religious pressure: [amount]☮ =
# Requires translation!
Peace deal duration: [amount] turns⏳ =
# Requires translation!
Start year: [comment] = Beginjaar: [comment]
Pillaging this improvement yields [stats] = Deze verbetering plunderen levert [stats] op
Pillaging this improvement yields approximately [stats] = Deze verbetering plunderen levert ongeveer [stats] op
@ -2242,7 +2202,6 @@ cityModern = stadModern
Modern era = Moderne
Infantry = Infanterie
# Requires translation!
cityAtomic = stadAtoom
Atomic era = Atoomtijdperk
@ -3030,25 +2989,16 @@ Receive a tech boost when scientific buildings/wonders are built in capital = O
Hiawatha = Hiawatha
You are a plague upon Mother Earth! Prepare for battle! = Je bent een plaag op Moeder Aarde! Bereid je voor op een gevecht!
# Requires translation!
You evil creature! My braves will slaughter you! = Jij slecht wezen! Mijn dapperen zullen je afmaken!
# Requires translation!
You have defeated us... but our spirits will never be vanquished! We shall return! = Je hebt ons verslagen... maar onze geesten zullen nooit overwonnen worden! Wij zullen terugkeren!
# Requires translation!
Greetings, stranger. I am Hiawatha, speaker for the Iroquois. We seek peace with all, but we do not shrink from war. = Gegroet, vreemdeling. Ik ben Hiawatha, ik spreek voor de Iroquois. Wij zoeken vrede met allen, maar schrikken niet terug van oorlog.
# Requires translation!
Does this trade work for you, my friend? = Zie je dit aanbod zitten, mijn vriend?
# Requires translation!
The Great Warpath = Het Grote Oorlogspad
Onondaga = Onondaga
# Requires translation!
Osininka = Osininka
# Requires translation!
Grand River = Grand River
Akwesasme = Akwesasme
# Requires translation!
Buffalo Creek = Buffalo Creek
# Requires translation!
Brantford = Brantford
Montreal = Montreal
# Requires translation!
@ -3100,7 +3050,6 @@ Tyendinaga =
Hahta =
# Requires translation!
Iroquois =
# Requires translation!
All units move through Forest and Jungle Tiles in friendly territory as if they have roads. These tiles can be used to establish City Connections upon researching the Wheel. = Alle eenheden bewegen door bos- en jungle-tegels in vriendschappelijk gebied alsof deze wegen hebben. Deze tegels kunnen gebruikt worden om stadsverbindingen op te zetten zodra het Wiel ontdekt is.
Darius I = Darius I
@ -3441,102 +3390,55 @@ Siam =
Military Units gifted from City-States start with [amount] XP =
Isabella = Isabella
# Requires translation!
God will probably forgive you... but I shall not. Prepare for war. = God zal je wel vergeven... maar ik niet. Bereid je voor op oorlog.
# Requires translation!
Repugnant spawn of the devil! You will pay! = Weerzinwekkend duivelgedrocht! Je zal boeten!
# Requires translation!
If my defeat is, without any doubt, the will of God, then I will accept it. = Als mijn verlies, zonder twijfel, de wil van God is, dan aanvaard ik het.
# Requires translation!
God blesses those who deserve it. I am Isabel of Spain. = God zegent diegene die het verdienen. Ik ben Isabel van Spanje.
# Requires translation!
I hope this deal will receive your blessing. = Ik hoop dat dit voorstel je zegen krijgt.
# Requires translation!
Seven Cities of Gold = Zeven Gouden Steden
Madrid = Madrid
Barcelona = Barcelona
# Requires translation!
Seville = Seville
# Requires translation!
Cordoba = Cordoba
# Requires translation!
Toledo = Toledo
# Requires translation!
Santiago = Santiago
# Requires translation!
Murcia = Murcia
# Requires translation!
Valencia = Valencia
# Requires translation!
Zaragoza = Zaragoza
# Requires translation!
Pamplona = Pamplona
# Requires translation!
Vitoria = Vitoria
# Requires translation!
Santander = Santander
# Requires translation!
Oviedo = Oviedo
# Requires translation!
Jaen = Jaen
# Requires translation!
Logroño = Logroño
# Requires translation!
Valladolid = Valladolid
# Requires translation!
Palma = Palma
# Requires translation!
Teruel = Teruel
# Requires translation!
Almeria = Almeria
# Requires translation!
Leon = Leon
# Requires translation!
Zamora = Zamora
# Requires translation!
Mida = Mida
# Requires translation!
Lugo = Lugo
# Requires translation!
Alicante = Alicante
# Requires translation!
Càdiz = Càdiz
# Requires translation!
Eiche = Eiche
# Requires translation!
Alcorcon = Alcorcon
# Requires translation!
Burgos = Burgos
# Requires translation!
Vigo = Vigo
# Requires translation!
Badajoz = Badajoz
# Requires translation!
La Coruña = La Coruña
# Requires translation!
Guadalquivir = Guadalquivir
# Requires translation!
Bilbao = Bilbao
# Requires translation!
San Sebastian = San Sebastian
# Requires translation!
Granada = Granada
# Requires translation!
Mérida = Mérida
# Requires translation!
Huelva = Huelva
# Requires translation!
Ibiza = Ibiza
# Requires translation!
Las Palmas = Las Palmas
# Requires translation!
Tenerife = Tenerife
Spain = Spanje
# Requires translation!
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 goud bij het ontdekken van een Natuurlijk Wonder (bonus verhoogd naar 500 goud als je de eerste bent die het ontdekt)
# Requires translation!
[stats] for every known Natural Wonder = [stats] voor elk gekend Natuurlijk Wonder
# Requires translation!
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% opbrengst van elke [tileFilter/buildingFilter]
# Requires translation!
@ -7157,7 +7059,6 @@ By god's grace we will not allow these atrocities to occur any longer. We declar
May god have mercy on your evil soul. =
# Requires translation!
I for one welcome our new conquer overlord! =
# Requires translation!
Jerusalem = Jerusalem
@ -7181,7 +7082,6 @@ Upon capturing a city, receive [amount] times its [stat] production as [civWideS
#################### Lines from Religions from Civ V - Gods & Kings ####################
# Requires translation!
Judaism = Jodendom
@ -7290,7 +7190,6 @@ Copper = Koperen
Crab = Krabben
# Requires translation!
Salt = Zout
Truffles = Truffles
@ -7334,7 +7233,6 @@ Dromon =
Horse Archer =
# Requires translation!
Battering Ram = Stormram
# Requires translation!
Can only attack [combatantFilter] units =

View File

@ -637,8 +637,6 @@ Default =
# Requires translation!
Pangaea =
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -358,7 +358,6 @@ Map Generation Type = Uri ng Nabuong Mapa
Enabled Map Generation Types =
Default = Default
Pangaea = Pangaea
Smoothed Random = Pantay na Sapalaran
Continent and Islands = Kontinente at mga Isla
Two Continents = Dalawang Kontinente
Three Continents = Tatlong Kontinente

View File

@ -406,8 +406,6 @@ Enabled Map Generation Types =
Default = Vakio
Pangaea = Pangea
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -353,24 +353,17 @@ Map Generation Type = Type de carte générée
Enabled Map Generation Types = Types autorisés de carte générée
Default = Défaut
Pangaea = Pangée
Smoothed Random = Aléatoire lissé
Continent and Islands = Continent et îles
Two Continents = Deux continents
Three Continents = Trois continents
Four Corners = Quatre coins
Archipelago = Archipel
Inner Sea = Mer intérieure
# Requires translation!
Random number of Civilizations = Nombre aléatoire de Civilisations
# Requires translation!
Min number of Civilizations = Nombre min. de Civilisations
# Requires translation!
Max number of Civilizations = Nombre max. de Civilisations
# Requires translation!
Random number of City-States = Nombre aléatoire de Cités-États
# Requires translation!
Min number of City-States = Nombre min. de Cités-États
# Requires translation!
Max number of City-States = Nombre max. de Cités-États
Number of City-States = Nombre de Cités-États
One City Challenge = Défi Ville unique

View File

@ -353,7 +353,6 @@ Map Generation Type = Art der Kartenerstellung
Enabled Map Generation Types = Arten der Kartenerstellung aktivieren
Default = Standard
Pangaea = Pangaea
Smoothed Random = Ausgeglichener Zufall
Continent and Islands = Koninent und Inseln
Two Continents = Zwei Kontinente
Three Continents = Drei Kontinente

View File

@ -501,8 +501,6 @@ Enabled Map Generation Types =
Default = Προεπηλεγμένος/η/ο
Pangaea = Πανγαία
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -354,7 +354,6 @@ Map Generation Type = Térképgenerálás típusa
Enabled Map Generation Types = Engedélyezett térképgenerálási típusok
Default = Alapértelmezett
Pangaea = Pangea
Smoothed Random = Átmenetes véletlen
Continent and Islands = Földrész és szigetek
Two Continents = Két földrész
Three Continents = Három földrész
@ -1317,6 +1316,7 @@ Defender Bonus = Védő bónusz
Landing = Földetérés
Boarding = Behajózás
Flanking = Támogatás
# Requires translation!
vs [unitType] =
Terrain = Terep
Tile = Terület

View File

@ -356,7 +356,6 @@ Map Generation Type = Tipe Pembuatan Peta
Enabled Map Generation Types =
Default = Standar
Pangaea = Pangaea
Smoothed Random = Acak Halus
Continent and Islands = Pulau dan Benua
Two Continents = Dua Benua
Three Continents = Tiga Benua

View File

@ -356,7 +356,6 @@ Map Generation Type = Tipo generazione mappa
Enabled Map Generation Types = Tipi generazione mappa abilitati
Default = Default
Pangaea = Pangea
Smoothed Random = Casuale piatta
Continent and Islands = Continenti e isole
Two Continents = Due continenti
Three Continents = Tre continenti

View File

@ -358,8 +358,6 @@ Enabled Map Generation Types =
Default = デフォルト
Pangaea = パンゲア
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
Two Continents = 二大陸
Three Continents = 三大陸

View File

@ -353,24 +353,17 @@ Map Generation Type = 지도 유형
Enabled Map Generation Types = 허용된 지도 유형
Default = 기본
Pangaea = 판게아
Smoothed Random = 평활 무작위
Continent and Islands = 대륙과 군도
Two Continents = 대륙
Three Continents = 삼대륙
Four Corners = 사합점
Archipelago = 군도
Inner Sea = 내해
# Requires translation!
Random number of Civilizations = 문명 수 랜덤
# Requires translation!
Min number of Civilizations = 문명 수 최소
# Requires translation!
Max number of Civilizations = 문명 수 최대
# Requires translation!
Random number of City-States = 도시 국가 수 랜덤
# Requires translation!
Min number of City-States = 도시 국가 수 최소
# Requires translation!
Max number of City-States = 도시 국가 수 최대
Number of City-States = 도시 국가 수
One City Challenge = 단일 도시 도전
@ -6157,29 +6150,17 @@ From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up
This Unit gains [amount] XP = 유닛이 [amount] XP 획득
This Unit upgrades for free including special upgrades = 유닛 업그레이드 무료
This Unit gains the [promotion] promotion = 유닛이 [promotion] 승급 획득
# Requires translation!
upon discovering [tech] = [tech] 연구 시
# Requires translation!
upon entering the [era] = [era] 진입 시
# Requires translation!
upon adopting [policy] = [policy] 채택 시
# Requires translation!
upon declaring war with a major Civilization = 주요 문명에 선전포고 시
# Requires translation!
upon declaring friendship = 우호 선언 시
# Requires translation!
upon entering a Golden Age = 황금기 진입 시
# Requires translation!
upon conquering a city = 도시 점령 시
# Requires translation!
upon constructing [buildingFilter] = [buildingFilter] 건설 시
# Requires translation!
upon constructing [buildingFilter] [cityFilter] = [cityFilter]에 [buildingFilter] 건설 시
# Requires translation!
upon founding a Pantheon = 종교관 선택 시
# Requires translation!
upon founding a Religion = 종교 창시 시
# Requires translation!
upon enhancing a Religion = 종교 강화 시
Hidden after generating a Great Prophet = 위대한 선지자 획득후 숨겨짐
Triggerable = 촉발 가능
@ -6202,7 +6183,6 @@ Tutorial = 튜토리얼
CityState = 도시 국가
ModOptions = 모드 설정
Conditional = 조건문
# Requires translation!
TriggerCondition = 촉발조건
EstablishNetwork = 정보망 구축
StealingTech = 기술 훔치기

View File

@ -358,8 +358,6 @@ Enabled Map Generation Types =
Default = Numatytasis
Pangaea = Pangėja
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -447,8 +447,6 @@ Enabled Map Generation Types =
Default = Asal
Pangaea = Pangea
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -482,8 +482,6 @@ Enabled Map Generation Types =
Default = Pišfarz
Pangaea = Pānge-ā
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -435,8 +435,6 @@ Enabled Map Generation Types =
Default = Pishfarz
Pangaea = Paange-aa
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -357,7 +357,6 @@ Map Generation Type = Rozmieszczenie lądów
Enabled Map Generation Types =
Default = Domyślny
Pangaea = Pangea
Smoothed Random = Losowe wygładzanie
# Requires translation!
Continent and Islands =
# Requires translation!

View File

@ -398,8 +398,6 @@ Enabled Map Generation Types =
Default = Padrão
Pangaea = Pangeia
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -361,8 +361,6 @@ Enabled Map Generation Types =
Default = Implicit
Pangaea = Pangaea
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -4,7 +4,7 @@
# If your language doesn't use spaces, just add "" as a translation, otherwise " "
" " = " "
# If the first word in a sentence starts with a capital in your language,
# If the first word in a sentence starts with a capital in your language,
# put the english word 'true' behind the '=', otherwise 'false'.
# Don't translate these words to your language, only put 'true' or 'false'.
StartWithCapitalLetter = true
@ -262,7 +262,7 @@ Influence = Влияние
Ally: [civilization] with [amount] Influence = Союзник: [civilization] с [amount] влияния
# Requires translation!
Unknown civilization =
Unknown civilization =
Reach 30 for friendship. = Достигните 30 для дружбы.
Reach highest influence above 60 for alliance. = Достигните влияния больше 60, чтобы стать союзником.
When Friends: = Когда Друзья:
@ -347,18 +347,16 @@ Max Turns = Макс. ходов
Could not load map! = Не удалось загрузить карту!
Generated = Сгенерированный
# Requires translation!
Random Generated =
Random Generated =
# Requires translation!
Which options should be available to the random selection? =
Which options should be available to the random selection? =
Existing = Существующий
Custom = Свой
Map Generation Type = Тип генерации карты
# Requires translation!
Enabled Map Generation Types =
Enabled Map Generation Types =
Default = По умолчанию
Pangaea = Пангея
# Requires translation!
Smoothed Random =
Continent and Islands = Континент и острова
Two Continents = Два континента
Three Continents = Три континента
@ -366,21 +364,21 @@ Four Corners = Четыре Угла
Archipelago = Архипелаги
Inner Sea = Внутреннее Море
# Requires translation!
Random number of Civilizations =
Random number of Civilizations =
# Requires translation!
Min number of Civilizations =
Min number of Civilizations =
# Requires translation!
Max number of Civilizations =
Max number of Civilizations =
# Requires translation!
Random number of City-States =
Random number of City-States =
# Requires translation!
Min number of City-States =
Min number of City-States =
# Requires translation!
Max number of City-States =
Max number of City-States =
Number of City-States = Число городов-государств
One City Challenge = Испытание одного города
# Requires translation!
No City Razing =
No City Razing =
No Barbarians = Без варваров
Disable starting bias = Без начальных привязок
Raging Barbarians = Агрессивные варвары
@ -400,10 +398,10 @@ Time = Общая
Map Shape = Форма карты
# Requires translation!
Enabled Map Shapes =
Enabled Map Shapes =
Hexagonal = Шестиугольная
# Requires translation!
Flat Earth Hexagonal =
Flat Earth Hexagonal =
Rectangular = Прямоугольная
Height = Высота
Width = Ширина
@ -412,9 +410,9 @@ Enable Espionage = Разрешить шпионаж
Resource Setting = Ресурсы
# Requires translation!
Enabled Resource Settings =
Enabled Resource Settings =
# Requires translation!
Other Settings =
Other Settings =
Sparse = Редкие
Abundant = Множество
Strategic Balance = Стратегический баланс
@ -425,7 +423,7 @@ RNG Seed = Сид
Map Elevation = Гористость
Temperature extremeness = Перепады температур
# Requires translation!
Temperature shift =
Temperature shift =
Resource richness = Богатство ресурсами
Vegetation richness = Богатство растительностью
Rare features richness = Особенности местности
@ -440,7 +438,7 @@ Don't show again = Не показывать снова
World Size = Размер мира
# Requires translation!
Enabled World Sizes =
Enabled World Sizes =
Tiny = Крошечный
Small = Маленький
Medium = Средний
@ -670,7 +668,7 @@ Could not load game! = Не удалось загрузить игру!
Could not load game from clipboard! = Не удалось загрузить игру из буфера обмена!
Could not load game from custom location! = Не удалось загрузить игру из своей папки!
# Requires translation!
The file data seems to be corrupted. =
The file data seems to be corrupted. =
The save was created with an incompatible version of Unciv: [version]. Please update Unciv to this version or later and try again. = Сохранение было создано в несовместимой версии Unciv: [version]. Пожалуйста, обновите игру до этой или более новой версии и повторите попытку.
Load [saveFileName] = Загрузить [saveFileName]
Are you sure you want to delete this save? = Вы уверены, что хотите удалить данное сохранение?
@ -716,11 +714,11 @@ Music volume = Громкость музыки
City ambient sound volume = Громкость городских звуков окружения
Pause between tracks = Пауза между треками
# Requires translation!
Pause =
Pause =
# Requires translation!
Music =
Music =
# Requires translation!
Skip =
Skip =
Currently playing: [title] = Сейчас проигрывается: [title]
Download music = Скачать музыку
Downloading... = Скачивание...
@ -731,21 +729,21 @@ Show worked tiles = Показывать обрабатываемые клетк
Show resources and improvements = Показывать ресурсы и улучшения
Check for idle units = Переключать на незанятые юниты
# Requires translation!
Auto Unit Cycle =
Auto Unit Cycle =
Move units with a single tap = Перемещать юниты одним касанием
Show tutorials = Показывать обучение
Auto-assign city production = Автопроизводство в городах
Auto-build roads = Автоматическое строительство дорог
Automated workers replace improvements = Автоматизированные рабочие заменяют улучшения
# Requires translation!
Automated units move on turn start =
Automated units move on turn start =
Minimap size = Размер миникарты
off = откл.
Show pixel units = Показывать текстуру юнитов
Show pixel improvements = Показывать текстуру улучшений
Enable Nuclear Weapons = Разрешить использование ядерного оружия
# Requires translation!
Experimental Demographics scoreboard =
Experimental Demographics scoreboard =
Unit icon opacity = Непрозрачность значка юнитов
Show zoom buttons in world screen = Показывать кнопки масштабирования на экране мира
Enable display cutout (requires restart) = Включить поддержку выреза на экране (требуется перезапуск)
@ -776,7 +774,7 @@ Font size multiplier = Множитель размера шрифта
Default Font = Стандартный шрифт
You need to restart the game for this change to take effect. = Вам нужно перезапустить игру, чтобы это изменение вступило в силу.
# Requires translation!
Enable Easter Eggs =
Enable Easter Eggs =
# Notifications
@ -863,7 +861,7 @@ An enemy [unitType] has joined us! = Вражеский юнит [unitType] пр
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = После того, как неизвестная цивилизация вошла в эпоху [eraName], мы наняли [spyName] в качестве шпиона!
We have recruited [spyName] as a spy! = Мы наняли [spyName] в качестве шпиона!
# Requires translation!
[unitName] can be promoted! =
[unitName] can be promoted! =
# This might be needed for a rewrite of Germany's unique - see #7376
A barbarian [unitType] has joined us! = [unitType] варваров присоединяется к нам!
@ -980,9 +978,9 @@ Add to [comment] = Вставить в [comment]
Upgrade to [unitType] ([goldCost] gold) = Модернизировать до [unitType] ([goldCost] золота)
Upgrade to [unitType]\n([goldCost] gold, [resources]) = Модернизировать до [unitType]\n([goldCost] золота, [resources])
# Requires translation!
Transform to [unitType] =
Transform to [unitType] =
# Requires translation!
Transform to [unitType]\n([resources]) =
Transform to [unitType]\n([resources]) =
Found city = Основать город
Promote = Повысить
Health = Здоровье
@ -995,9 +993,9 @@ Stop exploration = Остановить исследование
Pillage = Разграбить
Pillage [improvement] = Разграбить [improvement]
# Requires translation!
[improvement] (Pillaged!) =
[improvement] (Pillaged!) =
# Requires translation!
Repair [improvement] - [turns] =
Repair [improvement] - [turns] =
Wait = Ждать
Are you sure you want to pillage this [improvement]? = Вы уверены, что хотите разграбить: [improvement]?
We have looted [amount] from a [improvement] = Мы добыли [amount] с улучшения [improvement]
@ -1105,7 +1103,7 @@ We Love The King Day for another [numberOfTurns] turns = День любви к
Demanding [resource] = Требуется [resource]
Sell for [sellAmount] gold = Продать за [sellAmount] золота
# Requires translation!
Sell =
Sell =
Are you sure you want to sell this [building]? = Вы действительно хотите продать [building]?
Free = Бесплатно
[greatPerson] points = Очки: [greatPerson]
@ -1282,7 +1280,7 @@ Show diagram = Показать диаграмму
At war with [enemy] = Воюет с [enemy]
Friends with [civName] = Друзья с [civName]
# Requires translation!
an unknown civilization =
an unknown civilization =
[numberOfTurns] Turns Left = [numberOfTurns] ход. осталось
Denounced [otherCiv] = Осудил [otherCiv]
Allied with [civName] = Союзники с [civName]
@ -1309,9 +1307,9 @@ Our status = Наш статус
Global status = Глобальный статус
Rankings = Рейтинги
# Requires translation!
Demographics =
Demographics =
# Requires translation!
Demographic =
Demographic =
Rank = Место
Value = Значение
Best = Лучший
@ -1374,7 +1372,7 @@ Can upgrade from: = Можно модернизировать из:
Upgrades to [upgradedUnit] = Модернизируется до: [upgradedUnit]
Obsolete with [obsoleteTech] = Устаревает при открытии технологии [obsoleteTech]
# Requires translation!
Can Transform to [upgradedUnit] =
Can Transform to [upgradedUnit] =
Occurs on [listOfTerrains] = Возникает на: [listOfTerrains]
Occurs on: = Возникает на:
Placed on [terrainType] = Появляется вместо: [terrainType]
@ -1395,10 +1393,10 @@ Movement cost = Стоимость передвижения
for = за
Missing translations: = Отсутствующие переводы:
# Requires translation!
Screen Size =
Screen Size =
Tileset = Палитра клеток
# Requires translation!
Unitset =
Unitset =
UI Skin = Вид UI
Create = Создать
Language = Язык
@ -1478,23 +1476,23 @@ Pillaging this improvement yields approximately [stats] = Разграблени
Needs removal of terrain features to be built = Чтобы построить, нужно очистить местность от особенностей
Unit type = Тип юнита
# Requires translation!
Toggle UI (World Screen only) =
Toggle UI (World Screen only) =
# Policies
# Requires translation!
Adopt =
Adopt =
# Requires translation!
Completed =
Completed =
# Requires translation!
On adoption =
On adoption =
# Requires translation!
On completion =
On completion =
# Requires translation!
Cannot be adopted together with =
Cannot be adopted together with =
# Requires translation!
Cannot be adopted before =
Cannot be adopted before =
Adopt policy = Принять институт
Adopt free policy = Принять бесплатный институт
Unlocked at = Становится доступным в эпоху
@ -1502,7 +1500,7 @@ Gain 2 free technologies = Даёт 2 бесплатные технологии
All policies adopted = Все общественные институты приняты
Policy branch: [branchName] = Ветвь общественных институтов: [branchName]
# Requires translation!
Are you sure you want to adopt [branchName]? =
Are you sure you want to adopt [branchName]? =
# Religions
@ -1549,7 +1547,7 @@ Enhancing religion = Религия укрепляется
Enhanced religion = Религия укреплена
# Espionage
# As espionage is WIP and these strings are currently not shown in-game,
# As espionage is WIP and these strings are currently not shown in-game,
# feel free to not translate these strings for now
Spy = Шпион
@ -1611,7 +1609,7 @@ Could not download mod list = Не удалось получить список
Download mod from URL = Скачать мод по URL
Please enter the mod repository -or- archive zip url: = Пожалуйста введите ссылку на репозиторий мода -или- на zip архив:
# Requires translation!
Paste from clipboard =
Paste from clipboard =
Download = Скачать
Done! = Готово!
Delete [modName] = Удалить [modName]
@ -1693,7 +1691,7 @@ Unit [unitName] doesn't seem to exist! = Юнит [unitName] не существ
# In English we just paste all these conditionals at the end of each unique, but in your language that
# may not turn into valid sentences. Therefore we have the following two translations to determine
# where they should go.
# where they should go.
# The first determines whether the conditionals should be placed before or after the base unique.
# It should be translated with only the untranslated english word 'before' or 'after', without the quotes.
# Example: In the unique "+20% Strength <for [unitFilter] units>", should the <for [unitFilter] units>
@ -1716,7 +1714,7 @@ ConditionalsPlacement = after
# it's removed for now, but it will return once all planned conditionals have been added.
########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ###########################
########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ###########################
######### Map Unit Filters ###########
@ -2065,7 +2063,7 @@ Broadcast Tower = Радиовышка
Eiffel Tower = Эйфелева башня
'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Мы живем лишь для того, чтобы познавать красоту. Все прочее ожидание.' - Халиль Джебран
# Requires translation!
[stats] per [amount] social policies adopted =
[stats] per [amount] social policies adopted =
Statue of Liberty = Статуя Свободы
'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'А мне отдайте ваших усталых, ваших бедных... а мне отдайте из глубин бездонных своих изгоев, люд забитый свой, пошлите мне отверженных, бездомных, я им свечу у двери золотой...' - Эмма Лазарус
@ -3215,7 +3213,7 @@ Tenerife = Тенерифе
Spain = Испания
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 золота за открытие чуда природы (или 500 золота если чудо никем не было открыто прежде)
# Requires translation!
[stats] for every known Natural Wonder =
[stats] for every known Natural Wonder =
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% к доходу от каждого: [tileFilter/buildingFilter]
Askia = Аския
@ -4072,7 +4070,7 @@ Gives a defensive bonus of [relativeAmount]% = Увеличивает защит
Road = Дорога
# Requires translation!
Costs [amount] [stat] per turn when in your territory =
Costs [amount] [stat] per turn when in your territory =
Reduces movement cost to ½ if the other tile also has a Road or Railroad = Снижает стоимость передвижения в 2 раза, если на другой клетке также есть Дорога или Железная дорога
Reduces movement cost to ⅓ with Machinery = Снижает стоимость передвижения в 3 раза после открытия Машиностроения
Requires Engineering to bridge rivers = Требуется Инженерное дело для постройки моста через реку
@ -4096,10 +4094,10 @@ Remove Railroad = Убрать железную дорогу
Cancel improvement order = Отменить задание
# Requires translation!
Repair =
Repair =
Unbuildable = Нельзя построить
# Requires translation!
Repairs a pillaged Improvement or Route =
Repairs a pillaged Improvement or Route =
Academy = Академия
Removes removable features when built = Убирает очищаемые особенности при постройке
@ -5805,7 +5803,7 @@ Uluru = Улуру
# Requires translation!
Costs [amount] [stat] per turn =
Costs [amount] [stat] per turn =
Polder = Польдер
@ -6004,7 +6002,7 @@ In research agreements, you and another civilization decide to jointly research
The amount of ⍾Science you receive at the end is dependent on the ⍾Science generated by your cities and the other civilization's cities during the agreement - the more, the better! = Количество ⍾Науки, которое вы получите, зависит от общего научного вклада городов обеих сторон во время действия договора - чем больше, тем лучше!
# Requires translation!
Not all nations are contending with you for victory.\nCity-States are nations that can't win, can't be traded with, and instead confer certain bonuses to friendly civilizations. =
Not all nations are contending with you for victory.\nCity-States are nations that can't win, can't be traded with, and instead confer certain bonuses to friendly civilizations. =
Instead, diplomatic relations with City-States are determined by Influence - a meter of 'how much the City-State likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. = Дипломатические отношения с городами-государствами меняются за счет Влияния - показателя того, насколько игрок им нравится.\nВлияние можно увеличить, атакуя их врагов, освобождая их города и предоставляя им золото.
Certain bonuses are given when you are at above 30 influence.\nWhen you have above 60 Influence, and you have the highest influence with them of all civilizations, you are considered their 'Ally', and gain further bonuses and access to the Luxury and Strategic resources in their lands. = При влиянии более 30 можно получить некоторые бонусы.\nЕсли влияние больше 60 и превосходит влияние остальных цивилизаций, вы становитесь 'Союзником' города-государства и получаете ещё больше бонусов, а также доступ к редким и стратегическим ресурсам на их земле.
@ -6024,7 +6022,7 @@ On the world screen the hotkeys are as follows: = На экране игры г
Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital or open its city screen if already centered = Пробел или 'N' - Следующий юнит или ход\n'E' - Обзор империи (последняя открытая страница)\n'+', '-' - приблизить / отдалить\nHome - переместить фокус на столицу или открыть её экран города если уже сфокусировано
F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload = F1 - Открыть Цивилопедию\nF2 - Просмотр торговли Империи\nF3 - Просмотр юнитов Империи\nF4 - Просмотр дипломатии Империи\nF5 - Общественные институты\nF6 - Технологии\nF7 - Просмотр городов Империи\nF8 - Прогресс Победы\nF9 - Просмотр статистики Империи\nF10 - Просмотр ресурсов Империи\nF11 - Быстрое сохранение\nF12 - Быстрая загрузка
# Requires translation!
Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game\nCtrl-U - Toggle UI (World Screen only) =
Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game\nCtrl-U - Toggle UI (World Screen only) =
World Screen = Экран мира
This is where you spend most of your time playing Unciv. See the world, control your units, access other screens from here. = Здесь вы будете проводить большую часть времени во время игры в Unciv. Тут можно осматривать карту, передвигать юнитов и т.д.
@ -6065,7 +6063,7 @@ What you don't see: The phone/tablet's back button will pop the question whether
After building a shrine, your civilization will start generating ☮Faith. = После постройки святилища, ваша цивилизация начнет генерировать очки ☮Веры.
When enough ☮Faith has been generated, you will be able to found a pantheon. = Когда накопленной ☮Веры будет достаточно, у вас появится возможность основать пантеон.
# Requires translation!
A pantheon will provide a small bonus for your civilization that will apply to all cities that have it as a majority religion. =
A pantheon will provide a small bonus for your civilization that will apply to all cities that have it as a majority religion. =
Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = Каждая цивилизация может выбрать только одно верование пантеона, и каждый пантеон можно выбрать только один раз.
Generating more ☮Faith will allow you to found a religion. = Накопление большего количества ☮Веры позволит основать религию.
@ -6166,26 +6164,26 @@ Cannot move = Не может передвигаться
[amount] Movement point cost to embark = [amount] очков передвижения, чтобы погрузиться на борт
Can speed up the construction of a wonder = Может ускорить строительство чуда
# Requires translation!
Can transform to [unit] =
Can transform to [unit] =
Costs [amount] gold per turn when in your territory = Стоит [amount] золота за ход когда находится на вашей территории
by consuming this unit = при растрате этого юнита
# Requires translation!
before [amount] turns =
before [amount] turns =
# Requires translation!
after [amount] turns =
after [amount] turns =
when at war = во время войны
during We Love The King Day = во время Дня любви к отчизне
when between [amount] and [amount2] Happiness = когда счастье между [amount] и [amount2]
when below [amount] Happiness = когда меньше [amount] счастья
during the [era] = во время эпохи: [era]
# Requires translation!
if starting in the [era] =
if starting in the [era] =
if no other Civilization has researched this = если никакая другая цивилизация не исследовала
after adopting [policy] = после принятия: [policy]
# Requires translation!
before founding a Pantheon =
before founding a Pantheon =
# Requires translation!
after founding a Pantheon =
after founding a Pantheon =
with [resource] = с: [resource]
without [resource] = без: [resource]
in cities with a [buildingFilter] = в городах, имеющих [buildingFilter]
@ -6214,29 +6212,29 @@ This Unit gains [amount] XP = Этот юнит получает [amount] ОО
This Unit upgrades for free including special upgrades = Этот юнит модернизируется бесплатно включая специальные улучшения
This Unit gains the [promotion] promotion = Этот юнит получает повышение [promotion]
# Requires translation!
upon discovering [tech] =
upon discovering [tech] =
# Requires translation!
upon entering the [era] =
upon entering the [era] =
# Requires translation!
upon adopting [policy] =
upon adopting [policy] =
# Requires translation!
upon declaring war with a major Civilization =
upon declaring war with a major Civilization =
# Requires translation!
upon declaring friendship =
upon declaring friendship =
# Requires translation!
upon entering a Golden Age =
upon entering a Golden Age =
# Requires translation!
upon conquering a city =
upon conquering a city =
# Requires translation!
upon constructing [buildingFilter] =
upon constructing [buildingFilter] =
# Requires translation!
upon constructing [buildingFilter] [cityFilter] =
upon constructing [buildingFilter] [cityFilter] =
# Requires translation!
upon founding a Pantheon =
upon founding a Pantheon =
# Requires translation!
upon founding a Religion =
upon founding a Religion =
# Requires translation!
upon enhancing a Religion =
upon enhancing a Religion =
Hidden after generating a Great Prophet = Скрыто после появления Великого пророка
Triggerable = Приводится в действие
Global = Глобальный
@ -6259,7 +6257,7 @@ CityState = Город-государство
ModOptions = Параметры мода
Conditional = Условие
# Requires translation!
TriggerCondition =
TriggerCondition =
EstablishNetwork = Установка сети
StealingTech = Кража технологий
RiggingElections = Подтасовка выборов

View File

@ -353,7 +353,6 @@ Map Generation Type = 生成地图类型
Enabled Map Generation Types = 可用的生成地图类型
Default = 预设
Pangaea = 盘古大陆
Smoothed Random = 平滑随机
Continent and Islands = 大陆与群岛
Two Continents = 两个大洲
Three Continents = 三个大洲

View File

@ -353,7 +353,6 @@ Map Generation Type = Tipo de Generación de Mapa
Enabled Map Generation Types = Tipos de Mapa Posibles
Default = Estandar
Pangaea = Pangea
Smoothed Random = Aleatorio Suavizado
Continent and Islands = Islas y Continentes
Two Continents = Dos Continentes
Three Continents = Tres Continentes

View File

@ -362,8 +362,6 @@ Enabled Map Generation Types =
Default = Standard
Pangaea = Pangea
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -353,7 +353,6 @@ Map Generation Type = 生成地圖類型
Enabled Map Generation Types = 允許的地圖類型
Default = 預設
Pangaea = 盤古大陸
Smoothed Random = 隨機
Continent and Islands = 大陸與島嶼
Two Continents = 兩島
Three Continents = 三島

View File

@ -389,8 +389,6 @@ Enabled Map Generation Types =
Default = Varsayılan
Pangaea = Tekkıta
# Requires translation!
Smoothed Random =
# Requires translation!
Continent and Islands =
# Requires translation!
Two Continents =

View File

@ -353,7 +353,6 @@ Map Generation Type = Тип генерації мапи
Enabled Map Generation Types = Дозволені типи генерації мапи
Default = Звичайний
Pangaea = Пангея
Smoothed Random = Рівномірна випадковість
Continent and Islands = Континент та острови
Two Continents = Два континенти
Three Continents = Три континенти

View File

@ -357,7 +357,6 @@ Map Generation Type = Loại tạo bản đồ
Enabled Map Generation Types =
Default = Mặc định
Pangaea = Một lục địa
Smoothed Random = Làm mịn ngẫu nhiên
# Requires translation!
Continent and Islands =
# Requires translation!

View File

@ -2,31 +2,31 @@ Persian_(Pinglish-UN) = 15
Italian = 99
Russian = 98
Afrikaans = 7
German = 99
German = 100
Swedish = 90
Turkish = 70
Ukrainian = 99
Filipino = 96
French = 99
French = 100
Portuguese = 51
Indonesian = 99
Catalan = 99
Finnish = 38
Spanish = 99
Malay = 24
Brazilian_Portuguese = 99
Brazilian_Portuguese = 100
Traditional_Chinese = 99
Polish = 98
Lithuanian = 98
Romanian = 75
Simplified_Chinese = 99
Bulgarian = 21
Korean = 99
Korean = 100
Persian_(Pinglish-DIN) = 14
Japanese = 72
English = 0
Vietnamese = 98
Czech = 82
Hungarian = 51
Dutch = 63
Hungarian = 54
Dutch = 65
Greek = 15

View File

@ -1,32 +1,10 @@
## 4.4.4
AI doesn't declare war until it's sufficiently built up
Deprecated 'religion enabled'
Better 4-corner maps
Chore: Moved map normalization functions from TileInfo into MapEditor where they belong
Chore: Move map editor tabs to separate folder
Chore: Moved tile stat functions to separate class
Chore: Moved tile improvement functions to separate class
Chore: Moved tile improvement functions to separate class
map file reorg
Better generation for all map types
Better Pangaea generation, no Default map
Include forked repos in github search - By FiretronP75
Include forked repos in github search. - By FiretronP75
By alexban011:
- fixed even more warnings
- version bump
AI doesn't declare war until it's sufficiently built up
## 4.4.3

View File

@ -1,29 +1,5 @@
AI doesn't declare war until it's sufficiently built up
Deprecated 'religion enabled'
Better 4-corner maps
Chore: Moved map normalization functions from TileInfo into MapEditor where they belong
Chore: Move map editor tabs to separate folder
Chore: Moved tile stat functions to separate class
Chore: Moved tile improvement functions to separate class
Chore: Moved tile improvement functions to separate class
map file reorg
Better generation for all map types
Better Pangaea generation, no Default map
Include forked repos in github search. - By FiretronP75
By alexban011:
- fixed even more warnings
- version bump
AI doesn't declare war until it's sufficiently built up

View File

@ -12,4 +12,4 @@
Мир ждёт вас! Сможете ли вы создать цивилизацию, что превратится в империю и выдержит натиск времени?
Разрешения на доступ к Интернету необходим для загрузок, иницируемые пользователем, и для возможности многопользовательской игры. Все остальные разрешения, включаемые автоматически API, используются для уведомления о ходе в многопользовательской игре. Сетевые разрешения используются для получения списка модов, скачивания модов и музыки, отправки и получения многопользовательских игр. Никакие другие обмены по сети не иницируются в Unciv.
Разрешения на доступ к Интернету необходим для загрузок, инициируемые пользователем, и для возможности многопользовательской игры. Все остальные разрешения, включаемые автоматически API, используются для уведомления о ходе в многопользовательской игре. Сетевые разрешения используются для получения списка модов, скачивания модов и музыки, отправки и получения многопользовательских игр. Никакие другие обмены по сети не инициируются в Unciv.