From fdfeb28e87bda2ed818478f1bfe93f9c84926471 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Sat, 13 Jul 2019 22:22:32 +0300 Subject: [PATCH] Drastically reduced the number of barbarian encampments that spawn --- core/src/com/unciv/logic/GameInfo.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/logic/GameInfo.kt b/core/src/com/unciv/logic/GameInfo.kt index a12ff3bbd8..dca5a708ab 100644 --- a/core/src/com/unciv/logic/GameInfo.kt +++ b/core/src/com/unciv/logic/GameInfo.kt @@ -56,7 +56,7 @@ class GameInfo { if (turns % 10 == 0 && !gameParameters.noBarbarians) { val encampments = tileMap.values.filter { it.improvement==Constants.barbarianEncampment } - if(encampments.size < civilizations.filter { it.isMajorCiv() }.size*2) { + if(encampments.size < civilizations.filter { it.isMajorCiv() }.size) { val newEncampmentTile = placeBarbarianEncampment(encampments) if (newEncampmentTile != null) placeBarbarianUnit(newEncampmentTile)