yairm210
0c23171c71
4.16.2
4.16.2
2025-04-08 14:23:16 +03:00
yairm210
3d0c445bfd
4.16.2
2025-04-08 14:05:53 +03:00
Yair Morgenstern
3f662085f8
Version rollout ( #13170 )
...
* Bump version and create initial changelog entry
* Update German translation (#13169 )
* Update Galician.properties (#13166 )
update translate
* update Simplified_Chinese.properties (#13163 )
* Update Brazilian_Portuguese.properties (#13159 )
* Update Indonesian.properties (#13156 )
* Update Indonesian.properties
* Update Indonesian.properties
* Update Indonesian.properties
* Update French.properties (#13155 )
* Update Italian.properties (#13151 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: mape6 <mape6@posteo.de>
Co-authored-by: ninjum <138787523+ninjum@users.noreply.github.com>
Co-authored-by: AutumnPizazz <114050365+AutumnPizazz@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2025-04-08 12:29:11 +03:00
EmperorPinguin
64c94f53d2
Eureka unique ( #13130 )
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* Update
* Update
* Update UniqueTriggerActivation.kt
2025-04-08 12:19:57 +03:00
SomeTroglodyte
a26e71b1fa
Improve save file name and errors handling ( #13164 )
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* Centralize filters for allowed file names
* Improve handling of load/save file errors
* More improvements and reuse of common elements in load/save
2025-04-08 12:19:46 +03:00
yairm210
269335efa7
Added settings for circles vs hexagons for movable tiles, since it's a close one
2025-04-08 12:19:30 +03:00
SomeTroglodyte
2025d2ae7a
Countables : Next "pass" ( #13168 )
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* Fix equalsPlaceholderText again
* Fix implementation details and linting
* Fix placeholder parameters validation
* Edit Kdoc to match new structure and improve clarity
* Add unit test checking the Class itself for convention violations
* Split off the ForEveryCountable test from testRulesetValidation and give it full coverage
* Silence warnings
2025-04-08 10:56:05 +03:00
yairm210
15777b306f
Resolved #9697 - Unciv server creates multiplayer file folder if it doesn't exist
2025-04-08 09:15:48 +03:00
yairm210
a3df5e3c61
Resolved #10417 - "Nullifies all other stats this tile provides" includes nullifying improvement stats
2025-04-08 09:11:27 +03:00
yairm210
d99fbd88a7
Fix equalsPlaceholderText for when only one of the strings is empty
2025-04-08 08:55:44 +03:00
yairm210
0ddd421118
Fix equalsPlaceholderText
2025-04-07 18:32:02 +03:00
yairm210
e43d1522ee
Fix: "for every [countable]" should equal 0 when the countable is invalid- round 2
2025-04-07 18:25:25 +03:00
SomeTroglodyte
a5f833dd8d
Add a section on Cleanup to Building-Locally.md ( #13165 )
2025-04-07 18:23:49 +03:00
yairm210
8c96328944
Fix: "for every [countable]" should equal 0 when the countable is invalid
2025-04-07 17:49:57 +03:00
yairm210
030c616906
Better parameter delimiting for modifier parameter errors
2025-04-07 17:45:35 +03:00
yairm210
dff0c16d0b
Fix countable validity testing
2025-04-07 17:44:37 +03:00
yairm210
b934f38b46
Added countable check console command
...
Bad countables are not considered 0
2025-04-07 15:56:52 +03:00
yairm210
07a4438988
Advise modders of conditional order in uniques, for performance reasons
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See #13158
2025-04-07 15:15:32 +03:00
yairm210
80e6e7a548
Added test to ensure countable parameters are proper parameter types
2025-04-07 10:47:28 +03:00
yairm210
407685f7df
Better handling of countable placeholder parameters validation
2025-04-07 10:37:23 +03:00
SomeTroglodyte
2a04e0d9a3
Refactor Countables into an enum with better validation, tests, and auto documentation ( #13161 )
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* Make deprecated Uniques that are no longer implemented show up in Red in mod checker
* Refactor Countables into an empowered enum
* Refactor Countables into an empowered enum: RulesetValidator support
* Refactor Countables into an empowered enum: UniqueDocsWriter support
* Refactor Countables into an empowered enum: More unit tests
* Refactor Countables into an empowered enum: Streamline a little
* Refactor Countables into an empowered enum: Deprecation support with unit test
* Deprecation level ERROR now shown as Orange as requested
2025-04-07 09:25:54 +03:00
Ouaz
3c03264980
Fix untranslated strings ( #13157 )
2025-04-06 23:07:07 +03:00
yairm210
f377ddeb28
Resolved #13148 - Trigger 'on tile enter' before removing barb camps / ruins
2025-04-06 17:29:21 +03:00
yairm210
1e4edba47f
Harden unique parameters to disallow negative numbers where not relevant / possibly breaking
2025-04-06 17:07:18 +03:00
yairm210
c8d44fe83e
4.16.1
4.16.1
2025-04-06 13:53:03 +03:00
Yair Morgenstern
80117bd1d9
Version rollout ( #13149 )
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* Bump version and create initial changelog entry
* Update Japanese.properties (#13141 )
* Update Japanese.properties
* Improve some Japanese translation
Set EffectBeforeCause false
Change translation of Conditional uniques to fit into "Only available"
* Fix typo
* Update Italian.properties (#13126 )
* Update French.properties (#13119 )
* Update Indonesian.properties (#13117 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: cknight828 <128895471+cknight828@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
2025-04-06 11:48:20 +03:00
EmperorPinguin
9db6f2603f
Update MotivationToAttackAutomation.kt ( #13139 )
2025-04-06 11:46:09 +03:00
SomeTroglodyte
6fd247124f
Improve concurrency of listing existing saves ( #13132 )
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* Improve concurrency while loading existing save list
* Minor linting & readability change
2025-04-06 11:45:49 +03:00
EmperorPinguin
7e6073030f
Pillage uniques moddability ( #13146 )
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* Update
* Update UnitActionsPillage.kt
* Update UnitActionsPillage.kt
2025-04-06 11:45:39 +03:00
SomeTroglodyte
1c7a50e1c9
Reworked Locale handling + deprecations + linting ( #13142 )
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* Linting and deprecations
* Trial and error for Locale factories
* Reworked Locale handling
* Clean up fastlane for Rusyn
* Decide open question in favour of supported methods
2025-04-06 11:45:29 +03:00
yairm210
8a1f14e683
Changed "tiles we can move to" indication from circles to covering the tile
2025-04-06 09:08:47 +03:00
yairm210
2198dc84eb
Revert "Better "expected damage" by normalizing damage randomness"
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This reverts commit 1da5cba369a3a0e98231e6c7b7b66c6fad0dd4c5.
2025-04-03 16:05:34 +03:00
Rob Loach
e46e30c6c0
Civ V - Gods & Kings: Fix William personality ( #13138 )
2025-04-03 15:27:04 +03:00
yairm210
1da5cba369
Better "expected damage" by normalizing damage randomness
2025-04-03 14:51:14 +03:00
SomeTroglodyte
f50d4ea8e0
Fix deprecations in Gdx and Java ( #13133 )
2025-04-02 15:41:56 +03:00
yairm210
bc57dc4bf0
Resolved #13131 Closes #13134 - Convert 'conditional settlers' to workers upon capture
2025-04-02 15:41:24 +03:00
yairm210
ce58e2a130
Resolved #12597 - Selected unit fadein/fadeout it much more visible
2025-04-02 09:41:28 +03:00
yairm210
34354b734f
Resolved #13129 - Added notification when unit set to sleep/defend until healed has fully healed
2025-04-01 20:36:23 +03:00
yairm210
30a3959aca
4.16.0-patch1
4.16.0-patch1
2025-04-01 10:13:30 +00:00
Yair Morgenstern
d82ca64aca
mkdirs for parent instead of savefile ( #13122 )
2025-04-01 13:13:21 +03:00
yairm210
2c23fc9dc9
4.15.20
4.15.20
2025-03-31 21:18:28 +03:00
Yair Morgenstern
de0b6ef8b6
Version rollout ( #13115 )
...
* Bump version and create initial changelog entry
* Update Filipino.properties (#13110 )
* Update Russian.properties (#13109 )
* Update Russian.properties
* Update Russian.properties
* Add files via upload (#13102 )
* Update French.properties (#13100 )
* Update Brazilian_Portuguese.properties (#13094 )
* Update Indonesian.properties (#13093 )
---------
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Earl <86307061+Earl8D@users.noreply.github.com>
Co-authored-by: dadadnet <dadadnet38@gmail.com>
Co-authored-by: chenxing61 <70869440+chenxing61@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
2025-03-31 21:12:31 +03:00
yairm210
a7ba1d4a7e
Resolved #13114 - modding - Replaced semi-working policy branch restriction with countable + Unavailable
2025-03-31 20:51:54 +03:00
k-oa
7b3b8463c8
Experimental UI animations change. ( #13098 )
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* Added animations to unit action menu
* Revert "Added animations to unit action menu"
This reverts commit 4d29699e1e2526e3ea0c0bcf81a3a4779320569d.
* Added "Experimental" section to settings
* Removed a useless button from the Options tab.
---------
Co-authored-by: K-OA <klishynoleh@gmail.com>
2025-03-31 20:46:26 +03:00
EmperorPinguin
cd5ad38e03
Add pillage yield uniques ( #13101 )
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* Add uniques
* toPercent()
2025-03-31 20:46:11 +03:00
SomeTroglodyte
d5515ede9c
Minor refactor: Save/Load game loading image uses LoadingImage
( #13106 )
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* Minor LoadingImage update to deal with clipping
* Use LoadingImage in VerticalFileListScrollPane instead of code duplication
2025-03-31 20:45:48 +03:00
SomeTroglodyte
347fd61ade
Mod download robustness ( #13097 )
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* Fix mod zip download responses without content-disposition header
* Redirection support and more error handling for mod download
* Better parsing of content-disposition header and improved zip structure checks
* Templates and linting
* New wiki entry
* Review hint and some cleanup
* Refactor redirect-following into separate method
* Refactor CountingInputStream
* Re-enable progress display for mods downloaded normally from the list
* Github workflows folder counts as good for zip structure
2025-03-31 20:45:39 +03:00
EmperorPinguin
c24eb4aa6a
Add game progress modifier ( #13095 )
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* Add game progress modifier
* Update
* Update Unique.kt
* Update Unique.kt
* Update Unique.kt
* Update Unique.kt
2025-03-31 20:45:27 +03:00
yairm210
5d7ea1222a
Resolved #13113 - Fixed autosave crashes when saving to external files on some Android devices
2025-03-31 20:33:24 +03:00
yairm210
38e63f2807
Negative stat percentages from buildings displayed properly in city screen.
2025-03-31 20:13:42 +03:00