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"Maintainance on roads & railroads reduced by 33%, +2 gold from all trade routes"
"Autocracy complete"
"+1 happiness from each Walls, Castle and Arsenal"
"Map Editor" (menu)
"Combined arms" (tech)
"Coast" (tile)
"Ocean" (tile)
"Luxury resources" (diplomacy)
"Strategic resources" (diplomacy)
"Technologies" (diplomacy)
"Declarations of war" (diplomacy)
"Cities" (diplomacy)
"Cannot continue work on [construction]"
All Wonder names and powers (ALL OF THEM)
All spaceship parts
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2019-02-06 23:12:51 +02:00
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2018-09-20 18:59:55 +03:00
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2017-11-22 00:09:35 +02:00
2017-11-25 21:56:04 +02:00
2018-02-25 00:13:37 +02:00
2017-11-22 00:09:35 +02:00

UnCiv

LibGDX Kotlin

What is this?

An Android port of Civ V Made with LibGDX on Android Studio

What's been implemented?

  • Map tiles (including water), resources and improvements
  • Units and movement
  • Cities, production and buildings
    • Population and Specialists
  • Policies and Golden Ages
  • Combat and barbarians
    • Promotions and combat modifiers
  • Other civilizations, diplomacy and trade
  • Hotseat multiplayer

What's next?

  • UI+UX improvements (suggestions welcome!)
  • Map editor

So, does it work?

Everything that's been implemented so far, works.

You can start and finish a game by:

  • Science victory - building the Apollo Program and then all the required spaceship parts.
  • Cultural victory - completing 4 policy branches
  • Domination victory - defeating all other civilizations!

I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!

Credits and 3rd parties

Languages
Kotlin 99.4%
OpenEdge ABL 0.5%