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Apparently choosing difficulty...didn't actually do anything until now, which is an embarrasing oversight and explains why people thought the game was too hard even on easy mode...
UnCiv
What is this?
An Android port of Civ V Made with LibGDX on Android Studio
What's been implemented?
- Map tiles, resources and improvements
- Units and movement
- Cities, production and buildings
- Population and Specialists
- Policies and Golden Ages
- Combat and barbarians
- Promotions and combat modifiers
- Other civilizations, diplomacy and trade
What's next?
-
UI+UX improvements (suggestions welcome!)
-
Water tiles!
So, does it work?
Everything that's been implemented so far, works.
You can start and finish a game by:
- Science victory - building the Apollo Program and then all the required spaceship parts.
- Cultural victory - completing 4 policy branches
- Domination victory - defeating all other civilizations!
I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!
Credits and 3rd parties
Languages
Kotlin
99.4%
OpenEdge ABL
0.5%