Updated Mods (markdown)

Yair Morgenstern 2020-12-07 22:13:00 +02:00
parent fc4cf4c1fa
commit 783b8c8c84

@ -8,6 +8,11 @@ Games loaded with these mods will function according to the mod definition.
The game only knows how to recognize existing definitions, so you can't add *new* unique abilities to nations/units/buildings/etc, only to play around with existing ones
There are two kinds of mods:
- Base Ruleset mods - these replace the entire existing ruleset - tech tree, units, policies, nations etc - to give an entirely different experience than the base game. These generally require quite a bit of work, but give a whole new experience, and so are the most popular.
- Extension mods - these add new nations/units/buildings/resources to a base ruleset - can be either to the default ruleset, or to a base ruleset mod
## Mod location
Mods are located in a `/mods` directory, on Desktop that should be next to your .jar file.