mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-09-22 11:23:27 -04:00
Merge branch openmw:master into master
This commit is contained in:
commit
28f8b40d9d
@ -82,7 +82,7 @@ message(STATUS "Configuring OpenMW...")
|
||||
set(OPENMW_VERSION_MAJOR 0)
|
||||
set(OPENMW_VERSION_MINOR 49)
|
||||
set(OPENMW_VERSION_RELEASE 0)
|
||||
set(OPENMW_LUA_API_REVISION 75)
|
||||
set(OPENMW_LUA_API_REVISION 76)
|
||||
set(OPENMW_POSTPROCESSING_API_REVISION 2)
|
||||
|
||||
set(OPENMW_VERSION_COMMITHASH "")
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||||
|
@ -252,7 +252,7 @@ namespace ESSImport
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||||
for (size_t i = 0; i < invState.mItems.size(); ++i)
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{
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// FIXME: in case of conflict (multiple items with this refID) use the already equipped one?
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if (invState.mItems[i].mRef.mRefID == ESM::RefId::stringRefId(refr.mActorData.mSelectedEnchantItem))
|
||||
if (invState.mItems[i].mRef.mRefID == refr.mActorData.mSelectedEnchantItem)
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invState.mSelectedEnchantItem = i;
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||||
}
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}
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@ -260,12 +260,12 @@ namespace ESSImport
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void write(ESM::ESMWriter& esm) override
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{
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esm.startRecord(ESM::REC_ASPL);
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esm.writeHNString("ID__", mSelectedSpell);
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esm.writeHNRefId("ID__", mSelectedSpell);
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esm.endRecord(ESM::REC_ASPL);
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}
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private:
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std::string mSelectedSpell;
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ESM::RefId mSelectedSpell;
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};
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class ConvertPCDT : public Converter
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@ -374,16 +374,16 @@ namespace ESSImport
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void write(ESM::ESMWriter& esm) override
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{
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esm.startRecord(ESM::REC_DCOU);
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for (auto it = mKillCounter.begin(); it != mKillCounter.end(); ++it)
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for (const auto& [id, count] : mKillCounter)
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{
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esm.writeHNString("ID__", it->first);
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esm.writeHNT("COUN", it->second);
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esm.writeHNRefId("ID__", id);
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esm.writeHNT("COUN", count);
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}
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esm.endRecord(ESM::REC_DCOU);
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}
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private:
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std::map<std::string, int> mKillCounter;
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std::map<ESM::RefId, int> mKillCounter;
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};
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class ConvertFACT : public Converter
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|
@ -75,8 +75,8 @@ namespace ESSImport
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// to change them ingame
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int mCombatStats[3][2];
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||||
|
||||
std::string mSelectedSpell;
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||||
std::string mSelectedEnchantItem;
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||||
ESM::RefId mSelectedSpell;
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||||
ESM::RefId mSelectedEnchantItem;
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|
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SCRI mSCRI;
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|
@ -107,12 +107,12 @@ namespace ESSImport
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if (esm.isNextSub("WNAM"))
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{
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std::string id = esm.getHString();
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ESM::RefId spellRefId = esm.getRefId();
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if (esm.isNextSub("XNAM"))
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mActorData.mSelectedEnchantItem = esm.getHString();
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mActorData.mSelectedEnchantItem = esm.getRefId();
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else
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mActorData.mSelectedSpell = std::move(id);
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mActorData.mSelectedSpell = std::move(spellRefId);
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|
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if (esm.isNextSub("YNAM"))
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esm.skipHSub(); // 4 byte, 0
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|
@ -7,7 +7,19 @@ namespace ESSImport
|
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|
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void INFO::load(ESM::ESMReader& esm)
|
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{
|
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mInfo = esm.getHNString("INAM");
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if (esm.peekNextSub("XNAM"))
|
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{
|
||||
// TODO: Support older saves by turning XNAM into a RefId.
|
||||
// XNAM is probably the number of the topic response within the topic record's linked list.
|
||||
// Resolving this value will likely require loading Morrowind.esm.
|
||||
|
||||
esm.getSubName();
|
||||
esm.skipHSub();
|
||||
mInfo = ESM::RefId();
|
||||
}
|
||||
else
|
||||
mInfo = esm.getHNRefId("INAM");
|
||||
|
||||
mActorRefId = esm.getHNString("ACDT");
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,8 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <components/esm/refid.hpp>
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
class ESMReader;
|
||||
@ -13,7 +15,7 @@ namespace ESSImport
|
||||
|
||||
struct INFO
|
||||
{
|
||||
std::string mInfo;
|
||||
ESM::RefId mInfo;
|
||||
std::string mActorRefId;
|
||||
|
||||
void load(ESM::ESMReader& esm);
|
||||
|
@ -9,7 +9,7 @@ namespace ESSImport
|
||||
{
|
||||
while (esm.isNextSub("KNAM"))
|
||||
{
|
||||
std::string refId = esm.getHString();
|
||||
ESM::RefId refId = esm.getRefId();
|
||||
int32_t count;
|
||||
esm.getHNT(count, "CNAM");
|
||||
mKillCounter[refId] = count;
|
||||
|
@ -3,7 +3,8 @@
|
||||
|
||||
#include <cstdint>
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
#include <components/esm/refid.hpp>
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
@ -18,8 +19,7 @@ namespace ESSImport
|
||||
{
|
||||
void load(ESM::ESMReader& esm);
|
||||
|
||||
/// RefId, kill count
|
||||
std::map<std::string, int32_t> mKillCounter;
|
||||
std::map<ESM::RefId, int32_t> mKillCounter;
|
||||
|
||||
int32_t mWerewolfKills;
|
||||
};
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include <components/esm3/loadligh.hpp>
|
||||
#include <components/lua/luastate.hpp>
|
||||
#include <components/lua/util.hpp>
|
||||
#include <components/misc/color.hpp>
|
||||
#include <components/misc/resourcehelpers.hpp>
|
||||
#include <components/resource/resourcesystem.hpp>
|
||||
|
||||
@ -62,7 +63,13 @@ namespace
|
||||
if (rec["radius"] != sol::nil)
|
||||
light.mData.mRadius = rec["radius"];
|
||||
if (rec["color"] != sol::nil)
|
||||
light.mData.mColor = rec["color"];
|
||||
{
|
||||
sol::object color = rec["color"];
|
||||
if (color.is<Misc::Color>())
|
||||
light.mData.mColor = color.as<Misc::Color>().toRGBA();
|
||||
else
|
||||
light.mData.mColor = color.as<uint32_t>();
|
||||
}
|
||||
setRecordFlag(rec, "isCarriable", ESM::Light::Carry, light);
|
||||
setRecordFlag(rec, "isDynamic", ESM::Light::Dynamic, light);
|
||||
setRecordFlag(rec, "isFire", ESM::Light::Fire, light);
|
||||
@ -104,7 +111,8 @@ namespace MWLua
|
||||
record["value"] = sol::readonly_property([](const ESM::Light& rec) -> int { return rec.mData.mValue; });
|
||||
record["duration"] = sol::readonly_property([](const ESM::Light& rec) -> int { return rec.mData.mTime; });
|
||||
record["radius"] = sol::readonly_property([](const ESM::Light& rec) -> int { return rec.mData.mRadius; });
|
||||
record["color"] = sol::readonly_property([](const ESM::Light& rec) -> int { return rec.mData.mColor; });
|
||||
record["color"] = sol::readonly_property(
|
||||
[](const ESM::Light& rec) -> Misc::Color { return Misc::Color::fromRGB(rec.mData.mColor); });
|
||||
record["isCarriable"] = sol::readonly_property(
|
||||
[](const ESM::Light& rec) -> bool { return rec.mData.mFlags & ESM::Light::Carry; });
|
||||
record["isDynamic"] = sol::readonly_property(
|
||||
|
@ -189,19 +189,16 @@ bool Config::GameSettings::readFile(
|
||||
if (ignoreContent && (key == QLatin1String("content") || key == QLatin1String("data")))
|
||||
continue;
|
||||
|
||||
QList<SettingValue> values = cache.values(key);
|
||||
values.append(settings.values(key));
|
||||
|
||||
bool exists = false;
|
||||
for (const auto& existingValue : values)
|
||||
{
|
||||
if (existingValue.value == value.value)
|
||||
auto containsValue = [&](const QMultiMap<QString, SettingValue>& map) {
|
||||
for (auto [itr, end] = map.equal_range(key); itr != end; ++itr)
|
||||
{
|
||||
exists = true;
|
||||
break;
|
||||
if (itr->value == value.value)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (!exists)
|
||||
return false;
|
||||
};
|
||||
|
||||
if (!containsValue(cache) && !containsValue(settings))
|
||||
{
|
||||
cache.insert(key, value);
|
||||
}
|
||||
|
@ -129,6 +129,8 @@ namespace Crash
|
||||
if (mShm == nullptr)
|
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throw std::runtime_error("Failed to map crash catcher shared memory");
|
||||
|
||||
mShm->mMonitorStatus = CrashSHM::Status::Uninitialised;
|
||||
|
||||
mShmMutex = CreateMutexW(&attributes, FALSE, NULL);
|
||||
if (mShmMutex == nullptr)
|
||||
throw std::runtime_error("Failed to create crash catcher shared memory mutex");
|
||||
@ -147,10 +149,15 @@ namespace Crash
|
||||
|
||||
void CrashCatcher::waitMonitor()
|
||||
{
|
||||
if (WaitForSingleObject(mSignalAppEvent, CrashCatcherTimeout) != WAIT_OBJECT_0)
|
||||
if (!waitMonitorNoThrow())
|
||||
throw std::runtime_error("Waiting for monitor failed");
|
||||
}
|
||||
|
||||
bool CrashCatcher::waitMonitorNoThrow()
|
||||
{
|
||||
return WaitForSingleObject(mSignalAppEvent, CrashCatcherTimeout) == WAIT_OBJECT_0;
|
||||
}
|
||||
|
||||
void CrashCatcher::signalMonitor()
|
||||
{
|
||||
SetEvent(mSignalMonitorEvent);
|
||||
@ -234,13 +241,23 @@ namespace Crash
|
||||
|
||||
signalMonitor();
|
||||
|
||||
// must remain until monitor has finished
|
||||
waitMonitor();
|
||||
// give monitor a chance to start dumping
|
||||
// as we're suspended, this might time out even if it's successful, so mMonitorStatus is the source of truth
|
||||
waitMonitorNoThrow();
|
||||
|
||||
std::string message = "OpenMW has encountered a fatal error.\nCrash dump saved to '"
|
||||
+ Misc::StringUtils::u8StringToString(getCrashDumpPath(*mShm).u8string())
|
||||
+ "'.\nPlease report this to https://gitlab.com/OpenMW/openmw/issues !";
|
||||
SDL_ShowSimpleMessageBox(0, "Fatal Error", message.c_str(), nullptr);
|
||||
shmLock();
|
||||
CrashSHM::Status monitorStatus = mShm->mMonitorStatus;
|
||||
shmUnlock();
|
||||
|
||||
if (monitorStatus == CrashSHM::Status::DumpedSuccessfully)
|
||||
{
|
||||
std::string message = "OpenMW has encountered a fatal error.\nCrash dump saved to '"
|
||||
+ Misc::StringUtils::u8StringToString(getCrashDumpPath(*mShm).u8string())
|
||||
+ "'.\nPlease report this to https://gitlab.com/OpenMW/openmw/issues !";
|
||||
SDL_ShowSimpleMessageBox(0, "Fatal Error", message.c_str(), nullptr);
|
||||
}
|
||||
else if (monitorStatus == CrashSHM::Status::Dumping)
|
||||
SDL_ShowSimpleMessageBox(0, "Fatal Error", "Timed out while creating crash dump", nullptr);
|
||||
}
|
||||
|
||||
} // namespace Crash
|
||||
|
@ -66,6 +66,7 @@ namespace Crash
|
||||
const std::filesystem::path& freezeDumpName);
|
||||
|
||||
void waitMonitor();
|
||||
bool waitMonitorNoThrow();
|
||||
|
||||
void signalMonitor();
|
||||
|
||||
|
@ -163,6 +163,7 @@ namespace Crash
|
||||
|
||||
void CrashMonitor::run()
|
||||
{
|
||||
mShm->mMonitorStatus = CrashSHM::Status::Monitoring;
|
||||
try
|
||||
{
|
||||
// app waits for monitor start up, let it continue
|
||||
@ -231,6 +232,18 @@ namespace Crash
|
||||
|
||||
void CrashMonitor::handleCrash(bool isFreeze)
|
||||
{
|
||||
shmLock();
|
||||
mShm->mMonitorStatus = CrashSHM::Status::Dumping;
|
||||
shmUnlock();
|
||||
|
||||
auto failedDumping = [this](const std::string& message) {
|
||||
Log(Debug::Error) << "CrashMonitor: " << message;
|
||||
shmLock();
|
||||
mShm->mMonitorStatus = CrashSHM::Status::FailedDumping;
|
||||
shmUnlock();
|
||||
SDL_ShowSimpleMessageBox(0, "Failed to create crash dump", message.c_str(), nullptr);
|
||||
};
|
||||
|
||||
DWORD processId = GetProcessId(mAppProcessHandle);
|
||||
const char* env = getenv("OPENMW_FULL_MEMDUMP");
|
||||
|
||||
@ -238,7 +251,10 @@ namespace Crash
|
||||
{
|
||||
HMODULE dbghelp = LoadLibraryA("dbghelp.dll");
|
||||
if (dbghelp == NULL)
|
||||
{
|
||||
failedDumping("Could not load dbghelp.dll");
|
||||
return;
|
||||
}
|
||||
|
||||
using MiniDumpWirteDumpFn = BOOL(WINAPI*)(HANDLE hProcess, DWORD ProcessId, HANDLE hFile,
|
||||
MINIDUMP_TYPE DumpType, PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
|
||||
@ -246,11 +262,17 @@ namespace Crash
|
||||
|
||||
MiniDumpWirteDumpFn miniDumpWriteDump = (MiniDumpWirteDumpFn)GetProcAddress(dbghelp, "MiniDumpWriteDump");
|
||||
if (miniDumpWriteDump == NULL)
|
||||
{
|
||||
failedDumping("Could not get MiniDumpWriteDump address");
|
||||
return;
|
||||
}
|
||||
|
||||
std::wstring utf16Path = (isFreeze ? getFreezeDumpPath(*mShm) : getCrashDumpPath(*mShm)).native();
|
||||
if (utf16Path.empty())
|
||||
{
|
||||
failedDumping("Empty dump path");
|
||||
return;
|
||||
}
|
||||
|
||||
if (utf16Path.length() > MAX_PATH)
|
||||
utf16Path = LR"(\\?\)" + utf16Path;
|
||||
@ -258,9 +280,17 @@ namespace Crash
|
||||
HANDLE hCrashLog = CreateFileW(utf16Path.c_str(), GENERIC_READ | GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS,
|
||||
FILE_ATTRIBUTE_NORMAL, nullptr);
|
||||
if (hCrashLog == NULL || hCrashLog == INVALID_HANDLE_VALUE)
|
||||
{
|
||||
failedDumping("Bad dump file handle");
|
||||
return;
|
||||
}
|
||||
if (auto err = GetLastError(); err != ERROR_ALREADY_EXISTS && err != 0)
|
||||
{
|
||||
std::stringstream ss;
|
||||
ss << "Error opening dump file: " << std::hex << err;
|
||||
failedDumping(ss.str());
|
||||
return;
|
||||
}
|
||||
|
||||
EXCEPTION_POINTERS exp;
|
||||
exp.ContextRecord = &mShm->mCrashed.mContext;
|
||||
@ -274,15 +304,26 @@ namespace Crash
|
||||
if (env)
|
||||
type = static_cast<MINIDUMP_TYPE>(type | MiniDumpWithFullMemory);
|
||||
|
||||
miniDumpWriteDump(mAppProcessHandle, processId, hCrashLog, type, &infos, 0, 0);
|
||||
if (!miniDumpWriteDump(mAppProcessHandle, processId, hCrashLog, type, &infos, 0, 0))
|
||||
{
|
||||
auto err = GetLastError();
|
||||
std::stringstream ss;
|
||||
ss << "Error while writing dump: " << std::hex << err;
|
||||
failedDumping(ss.str());
|
||||
return;
|
||||
}
|
||||
|
||||
shmLock();
|
||||
mShm->mMonitorStatus = CrashSHM::Status::DumpedSuccessfully;
|
||||
shmUnlock();
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
Log(Debug::Error) << "CrashMonitor: " << e.what();
|
||||
failedDumping(e.what());
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
Log(Debug::Error) << "CrashMonitor: unknown exception";
|
||||
failedDumping("Unknown exception");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -22,6 +22,17 @@ namespace Crash
|
||||
|
||||
Event mEvent;
|
||||
|
||||
enum class Status
|
||||
{
|
||||
Uninitialised,
|
||||
Monitoring,
|
||||
Dumping,
|
||||
DumpedSuccessfully,
|
||||
FailedDumping
|
||||
};
|
||||
|
||||
Status mMonitorStatus;
|
||||
|
||||
struct Startup
|
||||
{
|
||||
HANDLE mAppProcessHandle;
|
||||
|
@ -237,6 +237,7 @@ namespace LuaUtil
|
||||
colorType["asRgba"] = [](const Misc::Color& c) { return Vec4(c.r(), c.g(), c.b(), c.a()); };
|
||||
colorType["asRgb"] = [](const Misc::Color& c) { return Vec3(c.r(), c.g(), c.b()); };
|
||||
colorType["asHex"] = [](const Misc::Color& c) { return c.toHex(); };
|
||||
colorType[sol::meta_function::equal_to] = [](const Misc::Color& a, const Misc::Color& b) { return a == b; };
|
||||
|
||||
sol::table color(lua, sol::create);
|
||||
color["rgba"] = [](float r, float g, float b, float a) { return Misc::Color(r, g, b, a); };
|
||||
|
@ -6,13 +6,12 @@
|
||||
#include <sstream>
|
||||
#include <system_error>
|
||||
|
||||
#include <components/sceneutil/util.hpp>
|
||||
|
||||
namespace Misc
|
||||
{
|
||||
Color::Color(float r, float g, float b, float a)
|
||||
: mR(std::clamp(r, 0.f, 1.f))
|
||||
, mG(std::clamp(g, 0.f, 1.f))
|
||||
, mB(std::clamp(b, 0.f, 1.f))
|
||||
, mA(std::clamp(a, 0.f, 1.f))
|
||||
: mValue(std::clamp(r, 0.f, 1.f), std::clamp(g, 0.f, 1.f), std::clamp(b, 0.f, 1.f), std::clamp(a, 0.f, 1.f))
|
||||
{
|
||||
}
|
||||
|
||||
@ -27,26 +26,31 @@ namespace Misc
|
||||
{
|
||||
if (hex.size() != 6)
|
||||
throw std::logic_error(std::string("Invalid hex color: ") += hex);
|
||||
std::array<float, 3> rgb;
|
||||
for (size_t i = 0; i < rgb.size(); i++)
|
||||
Color col;
|
||||
col.mValue.a() = 1;
|
||||
for (size_t i = 0; i < 3; i++)
|
||||
{
|
||||
auto sub = hex.substr(i * 2, 2);
|
||||
int v = 0;
|
||||
auto [_, ec] = std::from_chars(sub.data(), sub.data() + sub.size(), v, 16);
|
||||
if (ec != std::errc())
|
||||
throw std::logic_error(std::string("Invalid hex color: ") += hex);
|
||||
rgb[i] = v / 255.0f;
|
||||
col.mValue[i] = v / 255.0f;
|
||||
}
|
||||
return Color(rgb[0], rgb[1], rgb[2], 1);
|
||||
return col;
|
||||
}
|
||||
|
||||
Color Color::fromRGB(unsigned int value)
|
||||
{
|
||||
return Color(SceneUtil::colourFromRGB(value));
|
||||
}
|
||||
|
||||
std::string Color::toHex() const
|
||||
{
|
||||
std::string result(6, '0');
|
||||
std::array<float, 3> rgb = { mR, mG, mB };
|
||||
for (size_t i = 0; i < rgb.size(); i++)
|
||||
for (size_t i = 0; i < 3; i++)
|
||||
{
|
||||
int b = static_cast<int>(rgb[i] * 255.0f);
|
||||
int b = static_cast<int>(mValue[i] * 255.0f);
|
||||
char* start = result.data() + i * 2;
|
||||
if (b < 16)
|
||||
start++;
|
||||
@ -59,6 +63,6 @@ namespace Misc
|
||||
|
||||
bool operator==(const Color& l, const Color& r)
|
||||
{
|
||||
return l.mR == r.mR && l.mG == r.mG && l.mB == r.mB && l.mA == r.mA;
|
||||
return l.mValue == r.mValue;
|
||||
}
|
||||
}
|
||||
|
@ -3,31 +3,38 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <osg/Vec4>
|
||||
|
||||
namespace Misc
|
||||
{
|
||||
class Color
|
||||
{
|
||||
explicit Color(osg::Vec4&& value)
|
||||
: mValue(value)
|
||||
{
|
||||
}
|
||||
|
||||
public:
|
||||
Color() = default;
|
||||
Color(float r, float g, float b, float a);
|
||||
|
||||
float r() const { return mR; }
|
||||
float g() const { return mG; }
|
||||
float b() const { return mB; }
|
||||
float a() const { return mA; }
|
||||
float r() const { return mValue.r(); }
|
||||
float g() const { return mValue.g(); }
|
||||
float b() const { return mValue.b(); }
|
||||
float a() const { return mValue.a(); }
|
||||
|
||||
std::string toString() const;
|
||||
|
||||
static Color fromHex(std::string_view hex);
|
||||
static Color fromRGB(unsigned int value);
|
||||
|
||||
std::string toHex() const;
|
||||
unsigned int toRGBA() const { return mValue.asRGBA(); }
|
||||
|
||||
friend bool operator==(const Color& l, const Color& r);
|
||||
|
||||
private:
|
||||
float mR;
|
||||
float mG;
|
||||
float mB;
|
||||
float mA;
|
||||
osg::Vec4 mValue;
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -75,6 +75,7 @@ Configuration sources
|
||||
|
||||
Configuration for OpenMW is composed from several sources.
|
||||
From lowest to highest priority, these are:
|
||||
|
||||
* The local or global ``openmw.cfg``.
|
||||
* Any ``openmw.cfg`` files in any other directories specified with the ``config`` option.
|
||||
* Options specified on the command line.
|
||||
|
@ -1673,7 +1673,7 @@
|
||||
-- @field #number value
|
||||
-- @field #number duration
|
||||
-- @field #number radius
|
||||
-- @field #number color
|
||||
-- @field openmw.util#Color color
|
||||
-- @field #boolean isCarriable True if the light can be carried by actors and appears up in their inventory.
|
||||
-- @field #boolean isDynamic If true, the light will apply to actors and other moving objects
|
||||
-- @field #boolean isFire True if the light acts like a fire.
|
||||
|
@ -157,7 +157,7 @@ testing.registerGlobalTest('record creation', function()
|
||||
value = 10,
|
||||
duration = 12,
|
||||
radius = 30,
|
||||
color = 5,
|
||||
color = util.color.hex('123456'),
|
||||
name = "TestLight",
|
||||
model = "meshes/marker_door.dae"
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user