Merge branch openmw:master into master

This commit is contained in:
Igilq 2025-06-16 17:47:52 +00:00
commit 28f8b40d9d
20 changed files with 166 additions and 64 deletions

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@ -82,7 +82,7 @@ message(STATUS "Configuring OpenMW...")
set(OPENMW_VERSION_MAJOR 0)
set(OPENMW_VERSION_MINOR 49)
set(OPENMW_VERSION_RELEASE 0)
set(OPENMW_LUA_API_REVISION 75)
set(OPENMW_LUA_API_REVISION 76)
set(OPENMW_POSTPROCESSING_API_REVISION 2)
set(OPENMW_VERSION_COMMITHASH "")

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@ -252,7 +252,7 @@ namespace ESSImport
for (size_t i = 0; i < invState.mItems.size(); ++i)
{
// FIXME: in case of conflict (multiple items with this refID) use the already equipped one?
if (invState.mItems[i].mRef.mRefID == ESM::RefId::stringRefId(refr.mActorData.mSelectedEnchantItem))
if (invState.mItems[i].mRef.mRefID == refr.mActorData.mSelectedEnchantItem)
invState.mSelectedEnchantItem = i;
}
}
@ -260,12 +260,12 @@ namespace ESSImport
void write(ESM::ESMWriter& esm) override
{
esm.startRecord(ESM::REC_ASPL);
esm.writeHNString("ID__", mSelectedSpell);
esm.writeHNRefId("ID__", mSelectedSpell);
esm.endRecord(ESM::REC_ASPL);
}
private:
std::string mSelectedSpell;
ESM::RefId mSelectedSpell;
};
class ConvertPCDT : public Converter
@ -374,16 +374,16 @@ namespace ESSImport
void write(ESM::ESMWriter& esm) override
{
esm.startRecord(ESM::REC_DCOU);
for (auto it = mKillCounter.begin(); it != mKillCounter.end(); ++it)
for (const auto& [id, count] : mKillCounter)
{
esm.writeHNString("ID__", it->first);
esm.writeHNT("COUN", it->second);
esm.writeHNRefId("ID__", id);
esm.writeHNT("COUN", count);
}
esm.endRecord(ESM::REC_DCOU);
}
private:
std::map<std::string, int> mKillCounter;
std::map<ESM::RefId, int> mKillCounter;
};
class ConvertFACT : public Converter

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@ -75,8 +75,8 @@ namespace ESSImport
// to change them ingame
int mCombatStats[3][2];
std::string mSelectedSpell;
std::string mSelectedEnchantItem;
ESM::RefId mSelectedSpell;
ESM::RefId mSelectedEnchantItem;
SCRI mSCRI;

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@ -107,12 +107,12 @@ namespace ESSImport
if (esm.isNextSub("WNAM"))
{
std::string id = esm.getHString();
ESM::RefId spellRefId = esm.getRefId();
if (esm.isNextSub("XNAM"))
mActorData.mSelectedEnchantItem = esm.getHString();
mActorData.mSelectedEnchantItem = esm.getRefId();
else
mActorData.mSelectedSpell = std::move(id);
mActorData.mSelectedSpell = std::move(spellRefId);
if (esm.isNextSub("YNAM"))
esm.skipHSub(); // 4 byte, 0

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@ -7,7 +7,19 @@ namespace ESSImport
void INFO::load(ESM::ESMReader& esm)
{
mInfo = esm.getHNString("INAM");
if (esm.peekNextSub("XNAM"))
{
// TODO: Support older saves by turning XNAM into a RefId.
// XNAM is probably the number of the topic response within the topic record's linked list.
// Resolving this value will likely require loading Morrowind.esm.
esm.getSubName();
esm.skipHSub();
mInfo = ESM::RefId();
}
else
mInfo = esm.getHNRefId("INAM");
mActorRefId = esm.getHNString("ACDT");
}

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@ -3,6 +3,8 @@
#include <string>
#include <components/esm/refid.hpp>
namespace ESM
{
class ESMReader;
@ -13,7 +15,7 @@ namespace ESSImport
struct INFO
{
std::string mInfo;
ESM::RefId mInfo;
std::string mActorRefId;
void load(ESM::ESMReader& esm);

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@ -9,7 +9,7 @@ namespace ESSImport
{
while (esm.isNextSub("KNAM"))
{
std::string refId = esm.getHString();
ESM::RefId refId = esm.getRefId();
int32_t count;
esm.getHNT(count, "CNAM");
mKillCounter[refId] = count;

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@ -3,7 +3,8 @@
#include <cstdint>
#include <map>
#include <string>
#include <components/esm/refid.hpp>
namespace ESM
{
@ -18,8 +19,7 @@ namespace ESSImport
{
void load(ESM::ESMReader& esm);
/// RefId, kill count
std::map<std::string, int32_t> mKillCounter;
std::map<ESM::RefId, int32_t> mKillCounter;
int32_t mWerewolfKills;
};

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@ -5,6 +5,7 @@
#include <components/esm3/loadligh.hpp>
#include <components/lua/luastate.hpp>
#include <components/lua/util.hpp>
#include <components/misc/color.hpp>
#include <components/misc/resourcehelpers.hpp>
#include <components/resource/resourcesystem.hpp>
@ -62,7 +63,13 @@ namespace
if (rec["radius"] != sol::nil)
light.mData.mRadius = rec["radius"];
if (rec["color"] != sol::nil)
light.mData.mColor = rec["color"];
{
sol::object color = rec["color"];
if (color.is<Misc::Color>())
light.mData.mColor = color.as<Misc::Color>().toRGBA();
else
light.mData.mColor = color.as<uint32_t>();
}
setRecordFlag(rec, "isCarriable", ESM::Light::Carry, light);
setRecordFlag(rec, "isDynamic", ESM::Light::Dynamic, light);
setRecordFlag(rec, "isFire", ESM::Light::Fire, light);
@ -104,7 +111,8 @@ namespace MWLua
record["value"] = sol::readonly_property([](const ESM::Light& rec) -> int { return rec.mData.mValue; });
record["duration"] = sol::readonly_property([](const ESM::Light& rec) -> int { return rec.mData.mTime; });
record["radius"] = sol::readonly_property([](const ESM::Light& rec) -> int { return rec.mData.mRadius; });
record["color"] = sol::readonly_property([](const ESM::Light& rec) -> int { return rec.mData.mColor; });
record["color"] = sol::readonly_property(
[](const ESM::Light& rec) -> Misc::Color { return Misc::Color::fromRGB(rec.mData.mColor); });
record["isCarriable"] = sol::readonly_property(
[](const ESM::Light& rec) -> bool { return rec.mData.mFlags & ESM::Light::Carry; });
record["isDynamic"] = sol::readonly_property(

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@ -189,19 +189,16 @@ bool Config::GameSettings::readFile(
if (ignoreContent && (key == QLatin1String("content") || key == QLatin1String("data")))
continue;
QList<SettingValue> values = cache.values(key);
values.append(settings.values(key));
bool exists = false;
for (const auto& existingValue : values)
{
if (existingValue.value == value.value)
auto containsValue = [&](const QMultiMap<QString, SettingValue>& map) {
for (auto [itr, end] = map.equal_range(key); itr != end; ++itr)
{
exists = true;
break;
if (itr->value == value.value)
return true;
}
}
if (!exists)
return false;
};
if (!containsValue(cache) && !containsValue(settings))
{
cache.insert(key, value);
}

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@ -129,6 +129,8 @@ namespace Crash
if (mShm == nullptr)
throw std::runtime_error("Failed to map crash catcher shared memory");
mShm->mMonitorStatus = CrashSHM::Status::Uninitialised;
mShmMutex = CreateMutexW(&attributes, FALSE, NULL);
if (mShmMutex == nullptr)
throw std::runtime_error("Failed to create crash catcher shared memory mutex");
@ -147,10 +149,15 @@ namespace Crash
void CrashCatcher::waitMonitor()
{
if (WaitForSingleObject(mSignalAppEvent, CrashCatcherTimeout) != WAIT_OBJECT_0)
if (!waitMonitorNoThrow())
throw std::runtime_error("Waiting for monitor failed");
}
bool CrashCatcher::waitMonitorNoThrow()
{
return WaitForSingleObject(mSignalAppEvent, CrashCatcherTimeout) == WAIT_OBJECT_0;
}
void CrashCatcher::signalMonitor()
{
SetEvent(mSignalMonitorEvent);
@ -234,13 +241,23 @@ namespace Crash
signalMonitor();
// must remain until monitor has finished
waitMonitor();
// give monitor a chance to start dumping
// as we're suspended, this might time out even if it's successful, so mMonitorStatus is the source of truth
waitMonitorNoThrow();
std::string message = "OpenMW has encountered a fatal error.\nCrash dump saved to '"
+ Misc::StringUtils::u8StringToString(getCrashDumpPath(*mShm).u8string())
+ "'.\nPlease report this to https://gitlab.com/OpenMW/openmw/issues !";
SDL_ShowSimpleMessageBox(0, "Fatal Error", message.c_str(), nullptr);
shmLock();
CrashSHM::Status monitorStatus = mShm->mMonitorStatus;
shmUnlock();
if (monitorStatus == CrashSHM::Status::DumpedSuccessfully)
{
std::string message = "OpenMW has encountered a fatal error.\nCrash dump saved to '"
+ Misc::StringUtils::u8StringToString(getCrashDumpPath(*mShm).u8string())
+ "'.\nPlease report this to https://gitlab.com/OpenMW/openmw/issues !";
SDL_ShowSimpleMessageBox(0, "Fatal Error", message.c_str(), nullptr);
}
else if (monitorStatus == CrashSHM::Status::Dumping)
SDL_ShowSimpleMessageBox(0, "Fatal Error", "Timed out while creating crash dump", nullptr);
}
} // namespace Crash

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@ -66,6 +66,7 @@ namespace Crash
const std::filesystem::path& freezeDumpName);
void waitMonitor();
bool waitMonitorNoThrow();
void signalMonitor();

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@ -163,6 +163,7 @@ namespace Crash
void CrashMonitor::run()
{
mShm->mMonitorStatus = CrashSHM::Status::Monitoring;
try
{
// app waits for monitor start up, let it continue
@ -231,6 +232,18 @@ namespace Crash
void CrashMonitor::handleCrash(bool isFreeze)
{
shmLock();
mShm->mMonitorStatus = CrashSHM::Status::Dumping;
shmUnlock();
auto failedDumping = [this](const std::string& message) {
Log(Debug::Error) << "CrashMonitor: " << message;
shmLock();
mShm->mMonitorStatus = CrashSHM::Status::FailedDumping;
shmUnlock();
SDL_ShowSimpleMessageBox(0, "Failed to create crash dump", message.c_str(), nullptr);
};
DWORD processId = GetProcessId(mAppProcessHandle);
const char* env = getenv("OPENMW_FULL_MEMDUMP");
@ -238,7 +251,10 @@ namespace Crash
{
HMODULE dbghelp = LoadLibraryA("dbghelp.dll");
if (dbghelp == NULL)
{
failedDumping("Could not load dbghelp.dll");
return;
}
using MiniDumpWirteDumpFn = BOOL(WINAPI*)(HANDLE hProcess, DWORD ProcessId, HANDLE hFile,
MINIDUMP_TYPE DumpType, PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
@ -246,11 +262,17 @@ namespace Crash
MiniDumpWirteDumpFn miniDumpWriteDump = (MiniDumpWirteDumpFn)GetProcAddress(dbghelp, "MiniDumpWriteDump");
if (miniDumpWriteDump == NULL)
{
failedDumping("Could not get MiniDumpWriteDump address");
return;
}
std::wstring utf16Path = (isFreeze ? getFreezeDumpPath(*mShm) : getCrashDumpPath(*mShm)).native();
if (utf16Path.empty())
{
failedDumping("Empty dump path");
return;
}
if (utf16Path.length() > MAX_PATH)
utf16Path = LR"(\\?\)" + utf16Path;
@ -258,9 +280,17 @@ namespace Crash
HANDLE hCrashLog = CreateFileW(utf16Path.c_str(), GENERIC_READ | GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL, nullptr);
if (hCrashLog == NULL || hCrashLog == INVALID_HANDLE_VALUE)
{
failedDumping("Bad dump file handle");
return;
}
if (auto err = GetLastError(); err != ERROR_ALREADY_EXISTS && err != 0)
{
std::stringstream ss;
ss << "Error opening dump file: " << std::hex << err;
failedDumping(ss.str());
return;
}
EXCEPTION_POINTERS exp;
exp.ContextRecord = &mShm->mCrashed.mContext;
@ -274,15 +304,26 @@ namespace Crash
if (env)
type = static_cast<MINIDUMP_TYPE>(type | MiniDumpWithFullMemory);
miniDumpWriteDump(mAppProcessHandle, processId, hCrashLog, type, &infos, 0, 0);
if (!miniDumpWriteDump(mAppProcessHandle, processId, hCrashLog, type, &infos, 0, 0))
{
auto err = GetLastError();
std::stringstream ss;
ss << "Error while writing dump: " << std::hex << err;
failedDumping(ss.str());
return;
}
shmLock();
mShm->mMonitorStatus = CrashSHM::Status::DumpedSuccessfully;
shmUnlock();
}
catch (const std::exception& e)
{
Log(Debug::Error) << "CrashMonitor: " << e.what();
failedDumping(e.what());
}
catch (...)
{
Log(Debug::Error) << "CrashMonitor: unknown exception";
failedDumping("Unknown exception");
}
}

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@ -22,6 +22,17 @@ namespace Crash
Event mEvent;
enum class Status
{
Uninitialised,
Monitoring,
Dumping,
DumpedSuccessfully,
FailedDumping
};
Status mMonitorStatus;
struct Startup
{
HANDLE mAppProcessHandle;

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@ -237,6 +237,7 @@ namespace LuaUtil
colorType["asRgba"] = [](const Misc::Color& c) { return Vec4(c.r(), c.g(), c.b(), c.a()); };
colorType["asRgb"] = [](const Misc::Color& c) { return Vec3(c.r(), c.g(), c.b()); };
colorType["asHex"] = [](const Misc::Color& c) { return c.toHex(); };
colorType[sol::meta_function::equal_to] = [](const Misc::Color& a, const Misc::Color& b) { return a == b; };
sol::table color(lua, sol::create);
color["rgba"] = [](float r, float g, float b, float a) { return Misc::Color(r, g, b, a); };

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@ -6,13 +6,12 @@
#include <sstream>
#include <system_error>
#include <components/sceneutil/util.hpp>
namespace Misc
{
Color::Color(float r, float g, float b, float a)
: mR(std::clamp(r, 0.f, 1.f))
, mG(std::clamp(g, 0.f, 1.f))
, mB(std::clamp(b, 0.f, 1.f))
, mA(std::clamp(a, 0.f, 1.f))
: mValue(std::clamp(r, 0.f, 1.f), std::clamp(g, 0.f, 1.f), std::clamp(b, 0.f, 1.f), std::clamp(a, 0.f, 1.f))
{
}
@ -27,26 +26,31 @@ namespace Misc
{
if (hex.size() != 6)
throw std::logic_error(std::string("Invalid hex color: ") += hex);
std::array<float, 3> rgb;
for (size_t i = 0; i < rgb.size(); i++)
Color col;
col.mValue.a() = 1;
for (size_t i = 0; i < 3; i++)
{
auto sub = hex.substr(i * 2, 2);
int v = 0;
auto [_, ec] = std::from_chars(sub.data(), sub.data() + sub.size(), v, 16);
if (ec != std::errc())
throw std::logic_error(std::string("Invalid hex color: ") += hex);
rgb[i] = v / 255.0f;
col.mValue[i] = v / 255.0f;
}
return Color(rgb[0], rgb[1], rgb[2], 1);
return col;
}
Color Color::fromRGB(unsigned int value)
{
return Color(SceneUtil::colourFromRGB(value));
}
std::string Color::toHex() const
{
std::string result(6, '0');
std::array<float, 3> rgb = { mR, mG, mB };
for (size_t i = 0; i < rgb.size(); i++)
for (size_t i = 0; i < 3; i++)
{
int b = static_cast<int>(rgb[i] * 255.0f);
int b = static_cast<int>(mValue[i] * 255.0f);
char* start = result.data() + i * 2;
if (b < 16)
start++;
@ -59,6 +63,6 @@ namespace Misc
bool operator==(const Color& l, const Color& r)
{
return l.mR == r.mR && l.mG == r.mG && l.mB == r.mB && l.mA == r.mA;
return l.mValue == r.mValue;
}
}

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@ -3,31 +3,38 @@
#include <string>
#include <osg/Vec4>
namespace Misc
{
class Color
{
explicit Color(osg::Vec4&& value)
: mValue(value)
{
}
public:
Color() = default;
Color(float r, float g, float b, float a);
float r() const { return mR; }
float g() const { return mG; }
float b() const { return mB; }
float a() const { return mA; }
float r() const { return mValue.r(); }
float g() const { return mValue.g(); }
float b() const { return mValue.b(); }
float a() const { return mValue.a(); }
std::string toString() const;
static Color fromHex(std::string_view hex);
static Color fromRGB(unsigned int value);
std::string toHex() const;
unsigned int toRGBA() const { return mValue.asRGBA(); }
friend bool operator==(const Color& l, const Color& r);
private:
float mR;
float mG;
float mB;
float mA;
osg::Vec4 mValue;
};
}

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@ -75,6 +75,7 @@ Configuration sources
Configuration for OpenMW is composed from several sources.
From lowest to highest priority, these are:
* The local or global ``openmw.cfg``.
* Any ``openmw.cfg`` files in any other directories specified with the ``config`` option.
* Options specified on the command line.

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@ -1673,7 +1673,7 @@
-- @field #number value
-- @field #number duration
-- @field #number radius
-- @field #number color
-- @field openmw.util#Color color
-- @field #boolean isCarriable True if the light can be carried by actors and appears up in their inventory.
-- @field #boolean isDynamic If true, the light will apply to actors and other moving objects
-- @field #boolean isFire True if the light acts like a fire.

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@ -157,7 +157,7 @@ testing.registerGlobalTest('record creation', function()
value = 10,
duration = 12,
radius = 30,
color = 5,
color = util.color.hex('123456'),
name = "TestLight",
model = "meshes/marker_door.dae"
}