mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-09-14 23:05:57 -04:00
Also allow negative AI values in dialogue
This commit is contained in:
parent
61e014a765
commit
3007cb14a9
@ -99,6 +99,7 @@
|
|||||||
Bug #5762: Movement solver is insufficiently robust
|
Bug #5762: Movement solver is insufficiently robust
|
||||||
Bug #5821: NPCs from mods getting removed if mod order was changed
|
Bug #5821: NPCs from mods getting removed if mod order was changed
|
||||||
Bug #5835: OpenMW doesn't accept negative values for NPC's hello, alarm, fight, and flee
|
Bug #5835: OpenMW doesn't accept negative values for NPC's hello, alarm, fight, and flee
|
||||||
|
Bug #5836: OpenMW dialogue/greeting/voice filter doesn't accept negative Ai values for NPC's hello, alarm, fight, and flee
|
||||||
Feature #390: 3rd person look "over the shoulder"
|
Feature #390: 3rd person look "over the shoulder"
|
||||||
Feature #1536: Show more information about level on menu
|
Feature #1536: Show more information about level on menu
|
||||||
Feature #2386: Distant Statics in the form of Object Paging
|
Feature #2386: Distant Statics in the form of Object Paging
|
||||||
|
@ -316,7 +316,7 @@ int MWDialogue::Filter::getSelectStructInteger (const SelectWrapper& select) con
|
|||||||
case SelectWrapper::Function_AiSetting:
|
case SelectWrapper::Function_AiSetting:
|
||||||
|
|
||||||
return mActor.getClass().getCreatureStats (mActor).getAiSetting (
|
return mActor.getClass().getCreatureStats (mActor).getAiSetting (
|
||||||
(MWMechanics::CreatureStats::AiSetting)select.getArgument()).getModified();
|
(MWMechanics::CreatureStats::AiSetting)select.getArgument()).getModified(false);
|
||||||
|
|
||||||
case SelectWrapper::Function_PcAttribute:
|
case SelectWrapper::Function_PcAttribute:
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user