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Standardize components/fx file include guards
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#ifndef OPENMW_COMPONENTS_FX_LEXER_H
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#ifndef OPENMW_COMPONENTS_FX_LEXER_HPP
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#define OPENMW_COMPONENTS_FX_LEXER_H
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#define OPENMW_COMPONENTS_FX_LEXER_HPP
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#include <cstddef>
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#include <cstddef>
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#include <optional>
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#include <optional>
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#ifndef OPENMW_COMPONENTS_FX_LEXERTYPES_H
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#ifndef OPENMW_COMPONENTS_FX_LEXERTYPES_HPP
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#define OPENMW_COMPONENTS_FX_LEXERTYPES_H
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#define OPENMW_COMPONENTS_FX_LEXERTYPES_HPP
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#include <string_view>
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#include <string_view>
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#include <variant>
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#include <variant>
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#ifndef OPENMW_COMPONENTS_FX_PARSECONSTANTS_H
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#ifndef OPENMW_COMPONENTS_FX_PARSECONSTANTS_HPP
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#define OPENMW_COMPONENTS_FX_PARSECONSTANTS_H
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#define OPENMW_COMPONENTS_FX_PARSECONSTANTS_HPP
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#include <array>
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#include <array>
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#include <string_view>
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#include <string_view>
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#ifndef OPENMW_COMPONENTS_FX_PASS_H
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#ifndef OPENMW_COMPONENTS_FX_PASS_HPP
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#define OPENMW_COMPONENTS_FX_PASS_H
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#define OPENMW_COMPONENTS_FX_PASS_HPP
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#include <array>
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#include <array>
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#include <optional>
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#include <optional>
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#ifndef OPENMW_COMPONENTS_FX_TECHNIQUE_H
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#ifndef OPENMW_COMPONENTS_FX_TECHNIQUE_HPP
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#define OPENMW_COMPONENTS_FX_TECHNIQUE_H
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#define OPENMW_COMPONENTS_FX_TECHNIQUE_HPP
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#include <filesystem>
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#include <filesystem>
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#include <memory>
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#include <memory>
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#ifndef OPENMW_COMPONENTS_FX_TYPES_H
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#ifndef OPENMW_COMPONENTS_FX_TYPES_HPP
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#define OPENMW_COMPONENTS_FX_TYPES_H
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#define OPENMW_COMPONENTS_FX_TYPES_HPP
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#include <optional>
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#include <optional>
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#include <variant>
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#include <variant>
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#ifndef OPENMW_COMPONENTS_FX_WIDGETS_H
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#ifndef OPENMW_COMPONENTS_FX_WIDGETS_HPP
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#define OPENMW_COMPONENTS_FX_WIDGETS_H
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#define OPENMW_COMPONENTS_FX_WIDGETS_HPP
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#include <MyGUI_Button.h>
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#include <MyGUI_Button.h>
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#include <MyGUI_Delegate.h>
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#include <MyGUI_Delegate.h>
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