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Fix issues caused by incomplete merge
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@ -90,9 +90,8 @@ namespace MWGui
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, mLastYSize(0)
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, mPreview(std::make_unique<MWRender::InventoryPreview>(parent, resourceSystem, MWMechanics::getPlayer()))
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, mTrading(false)
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, mUpdateTimer(0.f)
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, mPendingControllerAction(ControllerAction::None)
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, mUpdateNextFrame(false)
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, mPendingControllerAction(ControllerAction::None)
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{
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mPreviewTexture
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= std::make_unique<osgMyGUI::OSGTexture>(mPreview->getTexture(), mPreview->getTextureStateSet());
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@ -694,7 +694,6 @@ namespace MWGui
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MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Barter);
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}
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<<<<<<< HEAD
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bool TradeWindow::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
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{
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if (arg.button == SDL_CONTROLLER_BUTTON_A)
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