diff --git a/components/esm4/reader.hpp b/components/esm4/reader.hpp index 60676b116b..75e002bbea 100644 --- a/components/esm4/reader.hpp +++ b/components/esm4/reader.hpp @@ -38,7 +38,8 @@ namespace ESM4 { // v typedef std::vector > GroupStack; - struct ReaderContext { + struct ReaderContext + { std::string filename; // in case we need to reopen to restore the context std::uint32_t modIndex; // the sequential position of this file in the load order: // 0x00 reserved, 0xFF in-game (see notes below)