Instantly transfer items if alt key is pressed

Support player's inventory, container and companion windows with
dropping and picking up items from the world.

Add ItemTransfer class to handle transfers similar to DragAndDrop. When
a container window is opened the view is added to the set of targets and
removed when closed. If ALT is pressed instead of starting dragging an
item perform a transfer. If there is 1 target which is not a source move
item there. If there is no target drop item into the world using
WorldItemModel.

Special case is picking up an item. Don't start dragging, just update
the player's inventory view because the item is already there.
This commit is contained in:
elsid 2025-05-03 00:02:06 +02:00
parent f5e66f3e24
commit 463de2d791
No known key found for this signature in database
GPG Key ID: B845CB9FEE18AB40
16 changed files with 337 additions and 112 deletions

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@ -44,7 +44,7 @@ add_openmw_dir (mwgui
tradeitemmodel companionitemmodel pickpocketitemmodel controllers savegamedialog tradeitemmodel companionitemmodel pickpocketitemmodel controllers savegamedialog
recharge mode videowidget backgroundimage itemwidget screenfader debugwindow spellmodel spellview recharge mode videowidget backgroundimage itemwidget screenfader debugwindow spellmodel spellview
draganddrop timeadvancer jailscreen itemchargeview keyboardnavigation textcolours statswatcher draganddrop timeadvancer jailscreen itemchargeview keyboardnavigation textcolours statswatcher
postprocessorhud settings postprocessorhud settings worlditemmodel itemtransfer
) )
add_openmw_dir (mwdialogue add_openmw_dir (mwdialogue

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@ -14,6 +14,7 @@
#include "companionitemmodel.hpp" #include "companionitemmodel.hpp"
#include "countdialog.hpp" #include "countdialog.hpp"
#include "draganddrop.hpp" #include "draganddrop.hpp"
#include "itemtransfer.hpp"
#include "itemview.hpp" #include "itemview.hpp"
#include "messagebox.hpp" #include "messagebox.hpp"
#include "sortfilteritemmodel.hpp" #include "sortfilteritemmodel.hpp"
@ -38,13 +39,14 @@ namespace
namespace MWGui namespace MWGui
{ {
CompanionWindow::CompanionWindow(DragAndDrop* dragAndDrop, MessageBoxManager* manager) CompanionWindow::CompanionWindow(DragAndDrop& dragAndDrop, ItemTransfer& itemTransfer, MessageBoxManager* manager)
: WindowBase("openmw_companion_window.layout") : WindowBase("openmw_companion_window.layout")
, mSortModel(nullptr) , mSortModel(nullptr)
, mModel(nullptr) , mModel(nullptr)
, mSelectedItem(-1) , mSelectedItem(-1)
, mUpdateNextFrame(false) , mUpdateNextFrame(false)
, mDragAndDrop(dragAndDrop) , mDragAndDrop(&dragAndDrop)
, mItemTransfer(&itemTransfer)
, mMessageBoxManager(manager) , mMessageBoxManager(manager)
{ {
getWidget(mCloseButton, "CloseButton"); getWidget(mCloseButton, "CloseButton");
@ -94,8 +96,14 @@ namespace MWGui
name += MWGui::ToolTips::getSoulString(object.getCellRef()); name += MWGui::ToolTips::getSoulString(object.getCellRef());
dialog->openCountDialog(name, "#{sTake}", count); dialog->openCountDialog(name, "#{sTake}", count);
dialog->eventOkClicked.clear(); dialog->eventOkClicked.clear();
dialog->eventOkClicked += MyGUI::newDelegate(this, &CompanionWindow::dragItem);
if (MyGUI::InputManager::getInstance().isAltPressed())
dialog->eventOkClicked += MyGUI::newDelegate(this, &CompanionWindow::transferItem);
else
dialog->eventOkClicked += MyGUI::newDelegate(this, &CompanionWindow::dragItem);
} }
else if (MyGUI::InputManager::getInstance().isAltPressed())
transferItem(nullptr, count);
else else
dragItem(nullptr, count); dragItem(nullptr, count);
} }
@ -111,6 +119,11 @@ namespace MWGui
mDragAndDrop->startDrag(mSelectedItem, mSortModel, mModel, mItemView, count); mDragAndDrop->startDrag(mSelectedItem, mSortModel, mModel, mItemView, count);
} }
void CompanionWindow::transferItem(MyGUI::Widget* /*sender*/, std::size_t count)
{
mItemTransfer->apply(mModel->getItem(mSelectedItem), count, *mItemView);
}
void CompanionWindow::onBackgroundSelected() void CompanionWindow::onBackgroundSelected()
{ {
if (mDragAndDrop->mIsOnDragAndDrop) if (mDragAndDrop->mIsOnDragAndDrop)
@ -220,4 +233,14 @@ namespace MWGui
{ {
mUpdateNextFrame = true; mUpdateNextFrame = true;
} }
void CompanionWindow::onOpen()
{
mItemTransfer->addTarget(*mItemView);
}
void CompanionWindow::onClose()
{
mItemTransfer->removeTarget(*mItemView);
}
} }

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@ -6,6 +6,8 @@
#include "../mwworld/containerstore.hpp" #include "../mwworld/containerstore.hpp"
#include <components/misc/notnullptr.hpp>
namespace MWGui namespace MWGui
{ {
namespace Widgets namespace Widgets
@ -18,11 +20,12 @@ namespace MWGui
class DragAndDrop; class DragAndDrop;
class SortFilterItemModel; class SortFilterItemModel;
class CompanionItemModel; class CompanionItemModel;
class ItemTransfer;
class CompanionWindow : public WindowBase, public ReferenceInterface, public MWWorld::ContainerStoreListener class CompanionWindow : public WindowBase, public ReferenceInterface, public MWWorld::ContainerStoreListener
{ {
public: public:
CompanionWindow(DragAndDrop* dragAndDrop, MessageBoxManager* manager); explicit CompanionWindow(DragAndDrop& dragAndDrop, ItemTransfer& itemTransfer, MessageBoxManager* manager);
bool exit() override; bool exit() override;
@ -44,7 +47,8 @@ namespace MWGui
int mSelectedItem; int mSelectedItem;
bool mUpdateNextFrame; bool mUpdateNextFrame;
DragAndDrop* mDragAndDrop; Misc::NotNullPtr<DragAndDrop> mDragAndDrop;
Misc::NotNullPtr<ItemTransfer> mItemTransfer;
MyGUI::Button* mCloseButton; MyGUI::Button* mCloseButton;
MyGUI::EditBox* mFilterEdit; MyGUI::EditBox* mFilterEdit;
@ -56,6 +60,7 @@ namespace MWGui
void onNameFilterChanged(MyGUI::EditBox* _sender); void onNameFilterChanged(MyGUI::EditBox* _sender);
void onBackgroundSelected(); void onBackgroundSelected();
void dragItem(MyGUI::Widget* sender, std::size_t count); void dragItem(MyGUI::Widget* sender, std::size_t count);
void transferItem(MyGUI::Widget* sender, std::size_t count);
void onMessageBoxButtonClicked(int button); void onMessageBoxButtonClicked(int button);
@ -64,6 +69,10 @@ namespace MWGui
void onCloseButtonClicked(MyGUI::Widget* _sender); void onCloseButtonClicked(MyGUI::Widget* _sender);
void onReferenceUnavailable() override; void onReferenceUnavailable() override;
void onOpen() override;
void onClose() override;
}; };
} }

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@ -18,12 +18,12 @@
#include "../mwscript/interpretercontext.hpp" #include "../mwscript/interpretercontext.hpp"
#include "countdialog.hpp"
#include "inventorywindow.hpp"
#include "containeritemmodel.hpp" #include "containeritemmodel.hpp"
#include "countdialog.hpp"
#include "draganddrop.hpp" #include "draganddrop.hpp"
#include "inventoryitemmodel.hpp" #include "inventoryitemmodel.hpp"
#include "inventorywindow.hpp"
#include "itemtransfer.hpp"
#include "itemview.hpp" #include "itemview.hpp"
#include "pickpocketitemmodel.hpp" #include "pickpocketitemmodel.hpp"
#include "sortfilteritemmodel.hpp" #include "sortfilteritemmodel.hpp"
@ -32,9 +32,10 @@
namespace MWGui namespace MWGui
{ {
ContainerWindow::ContainerWindow(DragAndDrop* dragAndDrop) ContainerWindow::ContainerWindow(DragAndDrop& dragAndDrop, ItemTransfer& itemTransfer)
: WindowBase("openmw_container_window.layout") : WindowBase("openmw_container_window.layout")
, mDragAndDrop(dragAndDrop) , mDragAndDrop(&dragAndDrop)
, mItemTransfer(&itemTransfer)
, mSortModel(nullptr) , mSortModel(nullptr)
, mModel(nullptr) , mModel(nullptr)
, mSelectedItem(-1) , mSelectedItem(-1)
@ -89,15 +90,21 @@ namespace MWGui
name += MWGui::ToolTips::getSoulString(object.getCellRef()); name += MWGui::ToolTips::getSoulString(object.getCellRef());
dialog->openCountDialog(name, "#{sTake}", count); dialog->openCountDialog(name, "#{sTake}", count);
dialog->eventOkClicked.clear(); dialog->eventOkClicked.clear();
dialog->eventOkClicked += MyGUI::newDelegate(this, &ContainerWindow::dragItem);
if (MyGUI::InputManager::getInstance().isAltPressed())
dialog->eventOkClicked += MyGUI::newDelegate(this, &ContainerWindow::transferItem);
else
dialog->eventOkClicked += MyGUI::newDelegate(this, &ContainerWindow::dragItem);
} }
else if (MyGUI::InputManager::getInstance().isAltPressed())
transferItem(nullptr, count);
else else
dragItem(nullptr, count); dragItem(nullptr, count);
} }
void ContainerWindow::dragItem(MyGUI::Widget* /*sender*/, std::size_t count) void ContainerWindow::dragItem(MyGUI::Widget* /*sender*/, std::size_t count)
{ {
if (!mModel) if (mModel == nullptr)
return; return;
const ItemStack item = mModel->getItem(mSelectedItem); const ItemStack item = mModel->getItem(mSelectedItem);
@ -108,9 +115,22 @@ namespace MWGui
mDragAndDrop->startDrag(mSelectedItem, mSortModel, mModel, mItemView, count); mDragAndDrop->startDrag(mSelectedItem, mSortModel, mModel, mItemView, count);
} }
void ContainerWindow::transferItem(MyGUI::Widget* /*sender*/, std::size_t count)
{
if (mModel == nullptr)
return;
const ItemStack item = mModel->getItem(mSelectedItem);
if (!mModel->onTakeItem(item.mBase, count))
return;
mItemTransfer->apply(item, count, *mItemView);
}
void ContainerWindow::dropItem() void ContainerWindow::dropItem()
{ {
if (!mModel) if (mModel == nullptr)
return; return;
bool success = mModel->onDropItem(mDragAndDrop->mItem.mBase, mDragAndDrop->mDraggedCount); bool success = mModel->onDropItem(mDragAndDrop->mItem.mBase, mDragAndDrop->mDraggedCount);
@ -175,10 +195,13 @@ namespace MWGui
mSortModel = nullptr; mSortModel = nullptr;
} }
void ContainerWindow::onOpen()
{
mItemTransfer->addTarget(*mItemView);
}
void ContainerWindow::onClose() void ContainerWindow::onClose()
{ {
WindowBase::onClose();
// Make sure the window was actually closed and not temporarily hidden. // Make sure the window was actually closed and not temporarily hidden.
if (MWBase::Environment::get().getWindowManager()->containsMode(GM_Container)) if (MWBase::Environment::get().getWindowManager()->containsMode(GM_Container))
return; return;
@ -189,6 +212,8 @@ namespace MWGui
if (!mPtr.isEmpty()) if (!mPtr.isEmpty())
MWBase::Environment::get().getMechanicsManager()->onClose(mPtr); MWBase::Environment::get().getMechanicsManager()->onClose(mPtr);
resetReference(); resetReference();
mItemTransfer->removeTarget(*mItemView);
} }
void ContainerWindow::onCloseButtonClicked(MyGUI::Widget* _sender) void ContainerWindow::onCloseButtonClicked(MyGUI::Widget* _sender)

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@ -1,10 +1,11 @@
#ifndef MGUI_CONTAINER_H #ifndef MGUI_CONTAINER_H
#define MGUI_CONTAINER_H #define MGUI_CONTAINER_H
#include "itemmodel.hpp"
#include "referenceinterface.hpp" #include "referenceinterface.hpp"
#include "windowbase.hpp" #include "windowbase.hpp"
#include "itemmodel.hpp" #include <components/misc/notnullptr.hpp>
#include "../mwworld/containerstore.hpp" #include "../mwworld/containerstore.hpp"
@ -19,17 +20,19 @@ namespace MWGui
class ContainerWindow; class ContainerWindow;
class ItemView; class ItemView;
class SortFilterItemModel; class SortFilterItemModel;
} class ItemTransfer;
namespace MWGui
{
class ContainerWindow : public WindowBase, public ReferenceInterface, public MWWorld::ContainerStoreListener class ContainerWindow : public WindowBase, public ReferenceInterface, public MWWorld::ContainerStoreListener
{ {
public: public:
ContainerWindow(DragAndDrop* dragAndDrop); explicit ContainerWindow(DragAndDrop& dragAndDrop, ItemTransfer& itemTransfer);
void setPtr(const MWWorld::Ptr& container) override; void setPtr(const MWWorld::Ptr& container) override;
void onOpen() override;
void onClose() override; void onClose() override;
void clear() override { resetReference(); } void clear() override { resetReference(); }
void onFrame(float dt) override; void onFrame(float dt) override;
@ -46,7 +49,8 @@ namespace MWGui
std::string_view getWindowIdForLua() const override { return "Container"; } std::string_view getWindowIdForLua() const override { return "Container"; }
private: private:
DragAndDrop* mDragAndDrop; Misc::NotNullPtr<DragAndDrop> mDragAndDrop;
Misc::NotNullPtr<ItemTransfer> mItemTransfer;
MWGui::ItemView* mItemView; MWGui::ItemView* mItemView;
SortFilterItemModel* mSortModel; SortFilterItemModel* mSortModel;
@ -60,7 +64,8 @@ namespace MWGui
void onItemSelected(int index); void onItemSelected(int index);
void onBackgroundSelected(); void onBackgroundSelected();
void dragItem(MyGUI::Widget*, std::size_t count); void dragItem(MyGUI::Widget* sender, std::size_t count);
void transferItem(MyGUI::Widget* sender, std::size_t count);
void dropItem(); void dropItem();
void onCloseButtonClicked(MyGUI::Widget* _sender); void onCloseButtonClicked(MyGUI::Widget* _sender);
void onTakeAllButtonClicked(MyGUI::Widget* _sender); void onTakeAllButtonClicked(MyGUI::Widget* _sender);

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@ -125,18 +125,18 @@ namespace MWGui
void DragAndDrop::update() void DragAndDrop::update()
{ {
if (mIsOnDragAndDrop) if (!mIsOnDragAndDrop)
{ return;
int count = mItem.mBase.getCellRef().getCount();
if (count < mDraggedCount) const unsigned count = mItem.mBase.getCellRef().getAbsCount();
{ if (count >= mDraggedCount)
mItem.mCount = count; return;
mDraggedCount = count;
mDraggedWidget->setCount(mDraggedCount); mItem.mCount = count;
mSourceSortModel->clearDragItems(); mDraggedCount = count;
mSourceSortModel->addDragItem(mItem.mBase, mDraggedCount); mDraggedWidget->setCount(mDraggedCount);
} mSourceSortModel->clearDragItems();
} mSourceSortModel->addDragItem(mItem.mBase, mDraggedCount);
} }
void DragAndDrop::onFrame() void DragAndDrop::onFrame()

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@ -4,6 +4,8 @@
#include "itemmodel.hpp" #include "itemmodel.hpp"
#include "itemwidget.hpp" #include "itemwidget.hpp"
#include <cstddef>
namespace MyGUI namespace MyGUI
{ {
class Widget; class Widget;
@ -29,7 +31,7 @@ namespace MWGui
DragAndDrop(); DragAndDrop();
void startDrag( void startDrag(
int index, SortFilterItemModel* sortModel, ItemModel* sourceModel, ItemView* sourceView, std::size_t count); int index, SortFilterItemModel* sortModel, ItemModel* sourceModel, ItemView* sourceView, std::size_t count);
void drop(ItemModel* targetModel, ItemView* targetView); void drop(ItemModel* targetModel, ItemView* targetView);
void update(); void update();
void onFrame(); void onFrame();

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@ -25,67 +25,12 @@
#include "draganddrop.hpp" #include "draganddrop.hpp"
#include "inventorywindow.hpp" #include "inventorywindow.hpp"
#include "itemmodel.hpp"
#include "spellicons.hpp"
#include "itemwidget.hpp" #include "itemwidget.hpp"
#include "spellicons.hpp"
#include "worlditemmodel.hpp"
namespace MWGui namespace MWGui
{ {
/**
* Makes it possible to use ItemModel::moveItem to move an item from an inventory to the world.
*/
class WorldItemModel : public ItemModel
{
public:
WorldItemModel(float left, float top)
: mLeft(left)
, mTop(top)
{
}
virtual ~WorldItemModel() override {}
MWWorld::Ptr dropItemImpl(const ItemStack& item, size_t count, bool copy)
{
MWBase::World* world = MWBase::Environment::get().getWorld();
MWWorld::Ptr dropped;
if (world->canPlaceObject(mLeft, mTop))
dropped = world->placeObject(item.mBase, mLeft, mTop, count, copy);
else
dropped = world->dropObjectOnGround(world->getPlayerPtr(), item.mBase, count, copy);
dropped.getCellRef().setOwner(ESM::RefId());
return dropped;
}
MWWorld::Ptr addItem(const ItemStack& item, size_t count, bool /*allowAutoEquip*/) override
{
return dropItemImpl(item, count, false);
}
MWWorld::Ptr copyItem(const ItemStack& item, size_t count, bool /*allowAutoEquip*/) override
{
return dropItemImpl(item, count, true);
}
void removeItem(const ItemStack& item, size_t count) override
{
throw std::runtime_error("removeItem not implemented");
}
ModelIndex getIndex(const ItemStack& item) override { throw std::runtime_error("getIndex not implemented"); }
void update() override {}
size_t getItemCount() override { return 0; }
ItemStack getItem(ModelIndex index) override { throw std::runtime_error("getItem not implemented"); }
bool usesContainer(const MWWorld::Ptr&) override { return false; }
private:
// Where to drop the item
float mLeft;
float mTop;
};
HUD::HUD(CustomMarkerCollection& customMarkers, DragAndDrop* dragAndDrop, MWRender::LocalMap* localMapRender) HUD::HUD(CustomMarkerCollection& customMarkers, DragAndDrop* dragAndDrop, MWRender::LocalMap* localMapRender)
: WindowBase("openmw_hud.layout") : WindowBase("openmw_hud.layout")
, LocalMapBase(customMarkers, localMapRender, Settings::map().mLocalMapHudFogOfWar) , LocalMapBase(customMarkers, localMapRender, Settings::map().mLocalMapHudFogOfWar)
@ -251,16 +196,14 @@ namespace MWGui
MWBase::WindowManager* winMgr = MWBase::Environment::get().getWindowManager(); MWBase::WindowManager* winMgr = MWBase::Environment::get().getWindowManager();
if (mDragAndDrop->mIsOnDragAndDrop) if (mDragAndDrop->mIsOnDragAndDrop)
{ {
const MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize();
const MyGUI::IntPoint cursorPosition = MyGUI::InputManager::getInstance().getMousePosition();
const float cursorX = cursorPosition.left / static_cast<float>(viewSize.width);
const float cursorY = cursorPosition.top / static_cast<float>(viewSize.height);
// drop item into the gameworld // drop item into the gameworld
MWBase::Environment::get().getWorld()->breakInvisibility(MWMechanics::getPlayer()); WorldItemModel worldItemModel(cursorX, cursorY);
mDragAndDrop->drop(&worldItemModel, nullptr);
MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize();
MyGUI::IntPoint cursorPosition = MyGUI::InputManager::getInstance().getMousePosition();
float mouseX = cursorPosition.left / float(viewSize.width);
float mouseY = cursorPosition.top / float(viewSize.height);
WorldItemModel drop(mouseX, mouseY);
mDragAndDrop->drop(&drop, nullptr);
winMgr->changePointer("arrow"); winMgr->changePointer("arrow");
} }

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@ -34,6 +34,7 @@
#include "countdialog.hpp" #include "countdialog.hpp"
#include "draganddrop.hpp" #include "draganddrop.hpp"
#include "inventoryitemmodel.hpp" #include "inventoryitemmodel.hpp"
#include "itemtransfer.hpp"
#include "itemview.hpp" #include "itemview.hpp"
#include "settings.hpp" #include "settings.hpp"
#include "sortfilteritemmodel.hpp" #include "sortfilteritemmodel.hpp"
@ -74,10 +75,11 @@ namespace MWGui
} }
} }
InventoryWindow::InventoryWindow( InventoryWindow::InventoryWindow(DragAndDrop& dragAndDrop, ItemTransfer& itemTransfer, osg::Group* parent,
DragAndDrop* dragAndDrop, osg::Group* parent, Resource::ResourceSystem* resourceSystem) Resource::ResourceSystem* resourceSystem)
: WindowPinnableBase("openmw_inventory_window.layout") : WindowPinnableBase("openmw_inventory_window.layout")
, mDragAndDrop(dragAndDrop) , mDragAndDrop(&dragAndDrop)
, mItemTransfer(&itemTransfer)
, mSelectedItem(-1) , mSelectedItem(-1)
, mSortModel(nullptr) , mSortModel(nullptr)
, mTradeModel(nullptr) , mTradeModel(nullptr)
@ -312,17 +314,24 @@ namespace MWGui
name += MWGui::ToolTips::getSoulString(object.getCellRef()); name += MWGui::ToolTips::getSoulString(object.getCellRef());
dialog->openCountDialog(name, message, count); dialog->openCountDialog(name, message, count);
dialog->eventOkClicked.clear(); dialog->eventOkClicked.clear();
if (mTrading) if (mTrading)
dialog->eventOkClicked += MyGUI::newDelegate(this, &InventoryWindow::sellItem); dialog->eventOkClicked += MyGUI::newDelegate(this, &InventoryWindow::sellItem);
else if (MyGUI::InputManager::getInstance().isAltPressed())
dialog->eventOkClicked += MyGUI::newDelegate(this, &InventoryWindow::transferItem);
else else
dialog->eventOkClicked += MyGUI::newDelegate(this, &InventoryWindow::dragItem); dialog->eventOkClicked += MyGUI::newDelegate(this, &InventoryWindow::dragItem);
mSelectedItem = index; mSelectedItem = index;
} }
else else
{ {
mSelectedItem = index; mSelectedItem = index;
if (mTrading) if (mTrading)
sellItem(nullptr, count); sellItem(nullptr, count);
else if (MyGUI::InputManager::getInstance().isAltPressed())
transferItem(nullptr, count);
else else
dragItem(nullptr, count); dragItem(nullptr, count);
} }
@ -368,6 +377,13 @@ namespace MWGui
notifyContentChanged(); notifyContentChanged();
} }
void InventoryWindow::transferItem(MyGUI::Widget* /*sender*/, std::size_t count)
{
ensureSelectedItemUnequipped(count);
mItemTransfer->apply(mTradeModel->getItem(mSelectedItem), count, *mItemView);
notifyContentChanged();
}
void InventoryWindow::sellItem(MyGUI::Widget* /*sender*/, std::size_t count) void InventoryWindow::sellItem(MyGUI::Widget* /*sender*/, std::size_t count)
{ {
ensureSelectedItemUnequipped(count); ensureSelectedItemUnequipped(count);
@ -415,6 +431,13 @@ namespace MWGui
notifyContentChanged(); notifyContentChanged();
} }
adjustPanes(); adjustPanes();
mItemTransfer->addTarget(*mItemView);
}
void InventoryWindow::onClose()
{
mItemTransfer->removeTarget(*mItemView);
} }
void InventoryWindow::onWindowResize(MyGUI::Window* _sender) void InventoryWindow::onWindowResize(MyGUI::Window* _sender)
@ -776,7 +799,16 @@ namespace MWGui
if (mDragAndDrop->mIsOnDragAndDrop) if (mDragAndDrop->mIsOnDragAndDrop)
mDragAndDrop->finish(); mDragAndDrop->finish();
mDragAndDrop->startDrag(i, mSortModel, mTradeModel, mItemView, count); if (MyGUI::InputManager::getInstance().isAltPressed())
{
const MWWorld::Ptr item = mTradeModel->getItem(i).mBase;
MWBase::Environment::get().getWindowManager()->playSound(item.getClass().getDownSoundId(item));
mItemView->update();
}
else
{
mDragAndDrop->startDrag(i, mSortModel, mTradeModel, mItemView, count);
}
MWBase::Environment::get().getWindowManager()->updateSpellWindow(); MWBase::Environment::get().getWindowManager()->updateSpellWindow();
} }

View File

@ -8,6 +8,8 @@
#include "../mwworld/containerstore.hpp" #include "../mwworld/containerstore.hpp"
#include "../mwworld/ptr.hpp" #include "../mwworld/ptr.hpp"
#include <components/misc/notnullptr.hpp>
namespace osg namespace osg
{ {
class Group; class Group;
@ -30,14 +32,18 @@ namespace MWGui
class TradeItemModel; class TradeItemModel;
class DragAndDrop; class DragAndDrop;
class ItemModel; class ItemModel;
class ItemTransfer;
class InventoryWindow : public WindowPinnableBase, public MWWorld::ContainerStoreListener class InventoryWindow : public WindowPinnableBase, public MWWorld::ContainerStoreListener
{ {
public: public:
InventoryWindow(DragAndDrop* dragAndDrop, osg::Group* parent, Resource::ResourceSystem* resourceSystem); explicit InventoryWindow(DragAndDrop& dragAndDrop, ItemTransfer& itemTransfer, osg::Group* parent,
Resource::ResourceSystem* resourceSystem);
void onOpen() override; void onOpen() override;
void onClose() override;
/// start trading, disables item drag&drop /// start trading, disables item drag&drop
void setTrading(bool trading); void setTrading(bool trading);
@ -75,7 +81,8 @@ namespace MWGui
void onTitleDoubleClicked() override; void onTitleDoubleClicked() override;
private: private:
DragAndDrop* mDragAndDrop; Misc::NotNullPtr<DragAndDrop> mDragAndDrop;
Misc::NotNullPtr<ItemTransfer> mItemTransfer;
int mSelectedItem; int mSelectedItem;
std::optional<int> mEquippedStackableCount; std::optional<int> mEquippedStackableCount;
@ -122,6 +129,7 @@ namespace MWGui
void sellItem(MyGUI::Widget* sender, std::size_t count); void sellItem(MyGUI::Widget* sender, std::size_t count);
void dragItem(MyGUI::Widget* sender, std::size_t count); void dragItem(MyGUI::Widget* sender, std::size_t count);
void transferItem(MyGUI::Widget* sender, std::size_t count);
void onWindowResize(MyGUI::Window* _sender); void onWindowResize(MyGUI::Window* _sender);
void onFilterChanged(MyGUI::Widget* _sender); void onFilterChanged(MyGUI::Widget* _sender);

View File

@ -0,0 +1,78 @@
#ifndef OPENMW_APPS_OPENMW_MWGUI_ITEMTRANSFER_H
#define OPENMW_APPS_OPENMW_MWGUI_ITEMTRANSFER_H
#include "inventorywindow.hpp"
#include "itemmodel.hpp"
#include "itemview.hpp"
#include "windowmanagerimp.hpp"
#include "worlditemmodel.hpp"
#include <apps/openmw/mwbase/windowmanager.hpp>
#include <apps/openmw/mwworld/class.hpp>
#include <components/misc/notnullptr.hpp>
#include <unordered_set>
namespace MWGui
{
class ItemTransfer
{
public:
explicit ItemTransfer(WindowManager& windowManager)
: mWindowManager(&windowManager)
{
}
void addTarget(ItemView& view) { mTargets.insert(&view); }
void removeTarget(ItemView& view) { mTargets.erase(&view); }
void apply(const ItemStack& item, std::size_t count, ItemView& sourceView)
{
if (item.mFlags & ItemStack::Flag_Bound)
{
mWindowManager->messageBox("#{sBarterDialog12}");
return;
}
ItemView* targetView = nullptr;
for (ItemView* const view : mTargets)
{
if (view == &sourceView)
continue;
if (targetView != nullptr)
{
mWindowManager->messageBox("#{sContentsMessage2}");
return;
}
targetView = view;
}
WorldItemModel worldItemModel(0.5f, 0.5f);
ItemModel* const targetModel = targetView == nullptr ? &worldItemModel : targetView->getModel();
if (!targetModel->onDropItem(item.mBase, count))
return;
sourceView.getModel()->moveItem(item, count, targetModel);
if (targetView != nullptr)
targetView->update();
sourceView.update();
mWindowManager->getInventoryWindow()->updateItemView();
mWindowManager->playSound(item.mBase.getClass().getDownSoundId(item.mBase));
}
private:
Misc::NotNullPtr<WindowManager> mWindowManager;
std::unordered_set<ItemView*> mTargets;
};
}
#endif

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@ -17,6 +17,8 @@ namespace MWGui
/// Register needed components with MyGUI's factory manager /// Register needed components with MyGUI's factory manager
static void registerComponents(); static void registerComponents();
ItemModel* getModel() { return mModel.get(); }
/// Takes ownership of \a model /// Takes ownership of \a model
void setModel(std::unique_ptr<ItemModel> model); void setModel(std::unique_ptr<ItemModel> model);

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@ -93,6 +93,7 @@
#include "hud.hpp" #include "hud.hpp"
#include "inventorywindow.hpp" #include "inventorywindow.hpp"
#include "itemchargeview.hpp" #include "itemchargeview.hpp"
#include "itemtransfer.hpp"
#include "itemview.hpp" #include "itemview.hpp"
#include "itemwidget.hpp" #include "itemwidget.hpp"
#include "jailscreen.hpp" #include "jailscreen.hpp"
@ -312,6 +313,7 @@ namespace MWGui
mTextColours.loadColours(); mTextColours.loadColours();
mDragAndDrop = std::make_unique<DragAndDrop>(); mDragAndDrop = std::make_unique<DragAndDrop>();
mItemTransfer = std::make_unique<ItemTransfer>(*this);
auto recharge = std::make_unique<Recharge>(); auto recharge = std::make_unique<Recharge>();
mGuiModeStates[GM_Recharge] = GuiModeState(recharge.get()); mGuiModeStates[GM_Recharge] = GuiModeState(recharge.get());
@ -334,7 +336,7 @@ namespace MWGui
trackWindow(mStatsWindow, makeStatsWindowSettingValues()); trackWindow(mStatsWindow, makeStatsWindowSettingValues());
auto inventoryWindow = std::make_unique<InventoryWindow>( auto inventoryWindow = std::make_unique<InventoryWindow>(
mDragAndDrop.get(), mViewer->getSceneData()->asGroup(), mResourceSystem); *mDragAndDrop, *mItemTransfer, mViewer->getSceneData()->asGroup(), mResourceSystem);
mInventoryWindow = inventoryWindow.get(); mInventoryWindow = inventoryWindow.get();
mWindows.push_back(std::move(inventoryWindow)); mWindows.push_back(std::move(inventoryWindow));
@ -381,7 +383,7 @@ namespace MWGui
mGuiModeStates[GM_Dialogue] = GuiModeState(mDialogueWindow); mGuiModeStates[GM_Dialogue] = GuiModeState(mDialogueWindow);
mTradeWindow->eventTradeDone += MyGUI::newDelegate(mDialogueWindow, &DialogueWindow::onTradeComplete); mTradeWindow->eventTradeDone += MyGUI::newDelegate(mDialogueWindow, &DialogueWindow::onTradeComplete);
auto containerWindow = std::make_unique<ContainerWindow>(mDragAndDrop.get()); auto containerWindow = std::make_unique<ContainerWindow>(*mDragAndDrop, *mItemTransfer);
mContainerWindow = containerWindow.get(); mContainerWindow = containerWindow.get();
mWindows.push_back(std::move(containerWindow)); mWindows.push_back(std::move(containerWindow));
trackWindow(mContainerWindow, makeContainerWindowSettingValues()); trackWindow(mContainerWindow, makeContainerWindowSettingValues());
@ -457,7 +459,8 @@ namespace MWGui
mSoulgemDialog = std::make_unique<SoulgemDialog>(mMessageBoxManager.get()); mSoulgemDialog = std::make_unique<SoulgemDialog>(mMessageBoxManager.get());
auto companionWindow = std::make_unique<CompanionWindow>(mDragAndDrop.get(), mMessageBoxManager.get()); auto companionWindow
= std::make_unique<CompanionWindow>(*mDragAndDrop, *mItemTransfer, mMessageBoxManager.get());
trackWindow(companionWindow.get(), makeCompanionWindowSettingValues()); trackWindow(companionWindow.get(), makeCompanionWindowSettingValues());
mGuiModeStates[GM_Companion] = GuiModeState({ mInventoryWindow, companionWindow.get() }); mGuiModeStates[GM_Companion] = GuiModeState({ mInventoryWindow, companionWindow.get() });
mWindows.push_back(std::move(companionWindow)); mWindows.push_back(std::move(companionWindow));

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@ -8,7 +8,6 @@
**/ **/
#include <memory> #include <memory>
#include <stack>
#include <vector> #include <vector>
#include <osg/ref_ptr> #include <osg/ref_ptr>
@ -118,6 +117,7 @@ namespace MWGui
class PostProcessorHud; class PostProcessorHud;
class JailScreen; class JailScreen;
class KeyboardNavigation; class KeyboardNavigation;
class ItemTransfer;
class WindowManager : public MWBase::WindowManager class WindowManager : public MWBase::WindowManager
{ {
@ -433,6 +433,7 @@ namespace MWGui
Console* mConsole; Console* mConsole;
DialogueWindow* mDialogueWindow; DialogueWindow* mDialogueWindow;
std::unique_ptr<DragAndDrop> mDragAndDrop; std::unique_ptr<DragAndDrop> mDragAndDrop;
std::unique_ptr<ItemTransfer> mItemTransfer;
InventoryWindow* mInventoryWindow; InventoryWindow* mInventoryWindow;
ScrollWindow* mScrollWindow; ScrollWindow* mScrollWindow;
BookWindow* mBookWindow; BookWindow* mBookWindow;

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@ -0,0 +1,82 @@
#ifndef OPENMW_APPS_OPENMW_MWGUI_WORLDITEMMODEL_H
#define OPENMW_APPS_OPENMW_MWGUI_WORLDITEMMODEL_H
#include "itemmodel.hpp"
#include <apps/openmw/mwbase/environment.hpp>
#include <apps/openmw/mwbase/world.hpp>
#include <components/esm/refid.hpp>
#include <MyGUI_InputManager.h>
#include <MyGUI_RenderManager.h>
#include <stdexcept>
namespace MWGui
{
// Makes it possible to use ItemModel::moveItem to move an item from an inventory to the world.
class WorldItemModel : public ItemModel
{
public:
explicit WorldItemModel(float cursorX, float cursorY)
: mCursorX(cursorX)
, mCursorY(cursorY)
{
}
MWWorld::Ptr dropItemImpl(const ItemStack& item, size_t count, bool copy)
{
MWBase::World& world = *MWBase::Environment::get().getWorld();
const MWWorld::Ptr player = world.getPlayerPtr();
world.breakInvisibility(player);
const MWWorld::Ptr dropped = world.canPlaceObject(mCursorX, mCursorY)
? world.placeObject(item.mBase, mCursorX, mCursorY, count, copy)
: world.dropObjectOnGround(player, item.mBase, count, copy);
dropped.getCellRef().setOwner(ESM::RefId());
return dropped;
}
MWWorld::Ptr addItem(const ItemStack& item, size_t count, bool /*allowAutoEquip*/) override
{
return dropItemImpl(item, count, false);
}
MWWorld::Ptr copyItem(const ItemStack& item, size_t count, bool /*allowAutoEquip*/) override
{
return dropItemImpl(item, count, true);
}
void removeItem(const ItemStack& /*item*/, size_t /*count*/) override
{
throw std::runtime_error("WorldItemModel::removeItem is not implemented");
}
ModelIndex getIndex(const ItemStack& /*item*/) override
{
throw std::runtime_error("WorldItemModel::getIndex is not implemented");
}
void update() override {}
size_t getItemCount() override { return 0; }
ItemStack getItem(ModelIndex /*index*/) override
{
throw std::runtime_error("WorldItemModel::getItem is not implemented");
}
bool usesContainer(const MWWorld::Ptr&) override { return false; }
private:
float mCursorX;
float mCursorY;
};
}
#endif

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@ -244,6 +244,18 @@ namespace MWWorld
return std::abs(count); return std::abs(count);
return count; return count;
} }
unsigned getAbsCount() const
{
struct Visitor
{
int operator()(const ESM::CellRef& ref) { return ref.mCount; }
int operator()(const ESM4::Reference& ref) { return ref.mCount; }
int operator()(const ESM4::ActorCharacter& ref) { return ref.mCount; }
};
return static_cast<unsigned>(std::abs(std::visit(Visitor(), mCellRef.mVariant)));
}
void setCount(int value); void setCount(int value);
// Write the content of this CellRef into the given ObjectState // Write the content of this CellRef into the given ObjectState