From 522a5bbaf66c07c02bd258bfa9e04761b8bec44f Mon Sep 17 00:00:00 2001 From: Nicolay Korslund Date: Fri, 11 Jun 2010 21:08:33 +0200 Subject: [PATCH] cell.hpp/insertObj: don't load empty mesh names --- game/mwrender/cell.hpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/game/mwrender/cell.hpp b/game/mwrender/cell.hpp index 252a9c47c3..3a2bae286d 100644 --- a/game/mwrender/cell.hpp +++ b/game/mwrender/cell.hpp @@ -31,7 +31,9 @@ namespace MWRender void insertObj(const T& liveRef) { assert (liveRef.base != NULL); - insertMesh ("meshes\\" + liveRef.base->model, liveRef.ref); + const std::string &model = liveRef.base->model; + if(!model.empty()) + insertMesh ("meshes\\" + model, liveRef.ref); } template