Change world store insert

This commit is contained in:
SkyHasACat 2025-08-01 16:30:16 -07:00
parent abb381a163
commit 64a45f8aeb

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@ -269,15 +269,13 @@ namespace MWWorld
list.push_back((*it)->mId); list.push_back((*it)->mId);
} }
} }
template <class T, class Id> template <typename T, typename Id>
T* TypedDynamicStore<T, Id>::insert(const T& item, bool overrideOnly) T* TypedDynamicStore<T, Id>::insert(const T& item, bool /*overrideOnly*/)
{ {
if (overrideOnly) // Check if the ID already exists in static or dynamic stores
{ auto itStatic = mStatic.find(item.mId);
auto it = mStatic.find(item.mId); auto itDynamic = mDynamic.find(item.mId);
if (it == mStatic.end())
return nullptr;
}
std::pair<typename Dynamic::iterator, bool> result = mDynamic.insert_or_assign(item.mId, item); std::pair<typename Dynamic::iterator, bool> result = mDynamic.insert_or_assign(item.mId, item);
T* ptr = &result.first->second; T* ptr = &result.first->second;
if (result.second) if (result.second)