diff --git a/apps/launcher/settingspage.cpp b/apps/launcher/settingspage.cpp index dfddc45bc5..94a1a0b8a0 100644 --- a/apps/launcher/settingspage.cpp +++ b/apps/launcher/settingspage.cpp @@ -304,6 +304,7 @@ bool Launcher::SettingsPage::loadSettings() loadSettingBool(Settings::gui().mColorTopicEnable, *changeDialogTopicsCheckBox); showOwnedComboBox->setCurrentIndex(Settings::game().mShowOwned); loadSettingBool(Settings::gui().mStretchMenuBackground, *stretchBackgroundCheckBox); + loadSettingBool(Settings::gui().mControllerMenus, *controllerMenusCheckBox); loadSettingBool(Settings::map().mAllowZooming, *useZoomOnMapCheckBox); loadSettingBool(Settings::game().mGraphicHerbalism, *graphicHerbalismCheckBox); scalingSpinBox->setValue(Settings::gui().mScalingFactor); @@ -497,6 +498,7 @@ void Launcher::SettingsPage::saveSettings() saveSettingBool(*changeDialogTopicsCheckBox, Settings::gui().mColorTopicEnable); saveSettingInt(*showOwnedComboBox, Settings::game().mShowOwned); saveSettingBool(*stretchBackgroundCheckBox, Settings::gui().mStretchMenuBackground); + saveSettingBool(*controllerMenusCheckBox, Settings::gui().mControllerMenus); saveSettingBool(*useZoomOnMapCheckBox, Settings::map().mAllowZooming); saveSettingBool(*graphicHerbalismCheckBox, Settings::game().mGraphicHerbalism); Settings::gui().mScalingFactor.set(scalingSpinBox->value()); diff --git a/apps/launcher/ui/settingspage.ui b/apps/launcher/ui/settingspage.ui index e792ac2843..e501ed156f 100644 --- a/apps/launcher/ui/settingspage.ui +++ b/apps/launcher/ui/settingspage.ui @@ -1398,6 +1398,16 @@ + + + + <html><head/><body><p>Make it easier to use game menus with a controller.</p></body></html> + + + Enable Controller Menus + + + diff --git a/components/settings/categories/gui.hpp b/components/settings/categories/gui.hpp index a26364c5dd..139d55d9c8 100644 --- a/components/settings/categories/gui.hpp +++ b/components/settings/categories/gui.hpp @@ -25,6 +25,7 @@ namespace Settings SettingValue mMenuTransparency{ mIndex, "GUI", "menu transparency", makeClampSanitizerFloat(0, 1) }; SettingValue mTooltipDelay{ mIndex, "GUI", "tooltip delay", makeMaxSanitizerFloat(0) }; SettingValue mStretchMenuBackground{ mIndex, "GUI", "stretch menu background" }; + SettingValue mControllerMenus{ mIndex, "GUI", "controller menus" }; SettingValue mSubtitles{ mIndex, "GUI", "subtitles" }; SettingValue mHitFader{ mIndex, "GUI", "hit fader" }; SettingValue mWerewolfOverlay{ mIndex, "GUI", "werewolf overlay" }; diff --git a/files/settings-default.cfg b/files/settings-default.cfg index e5654794cc..6a0701803b 100644 --- a/files/settings-default.cfg +++ b/files/settings-default.cfg @@ -201,6 +201,9 @@ tooltip delay = 0.0 # Stretch menus, load screens, etc. to the window aspect ratio. stretch menu background = false +# Make menus easier to navigate with a controller. +controller menus = false + # Subtitles for NPC spoken dialog and some sound effects. subtitles = false