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one more fix to SavedGame record saving
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@ -33,6 +33,6 @@ void ESM::SavedGame::save (ESMWriter &esm) const
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for (std::vector<std::string>::const_iterator iter (mContentFiles.begin());
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for (std::vector<std::string>::const_iterator iter (mContentFiles.begin());
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iter!=mContentFiles.end(); ++iter)
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iter!=mContentFiles.end(); ++iter)
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esm.writeHNCString ("DEPE", *iter);
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esm.writeHNString ("DEPE", *iter);
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}
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}
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