From 76199e1fb2c5327c7ff9fae605d1b8303c697c4c Mon Sep 17 00:00:00 2001 From: Benjamin Y Date: Thu, 4 Apr 2024 19:45:45 +0000 Subject: [PATCH] Update settingspage.ui with description for PPL --- apps/launcher/ui/settingspage.ui | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/launcher/ui/settingspage.ui b/apps/launcher/ui/settingspage.ui index 86039f77ee..41fb4d8b7a 100644 --- a/apps/launcher/ui/settingspage.ui +++ b/apps/launcher/ui/settingspage.ui @@ -1106,7 +1106,7 @@ - <html><head/><body><p>If true, force per-pixel lighting.</p></body></html> + <html><head/><body><p>Force the use of per pixel lighting. By default, only bump and normal mapped objects use per-pixel lighting. Only affects objects drawn with shaders (see :ref:`force shaders` option). Enabling per-pixel lighting results in visual differences to the original MW engine as certain lights in Morrowind rely on vertex lighting to look as intended. Note that groundcover shaders and particle effects ignore this setting.</p></body></html> Force per-pixel lighting