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changed numeric char type defs from char to signed char
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@ -68,7 +68,7 @@ struct ENAMstruct
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// Which skills/attributes are affected (for restore/drain spells
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// etc.)
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char skill, attribute; // -1 if N/A
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signed char skill, attribute; // -1 if N/A
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// Other spell parameters
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int range; // 0 - self, 1 - touch, 2 - target (RangeType enum)
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