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Merge branch 'master' into 'master'
DOC: Mention that screenSize accounts for GUI Scaling factor and how to work around it. See merge request OpenMW/openmw!4915
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-- @usage -- Start a new quest, add it to the player's quest list but don't add any journal entries
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-- @usage -- Start a new quest, add it to the player's quest list but don't add any journal entries
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-- types.Player.quests(player)["ms_fargothring"].stage = 0
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-- types.Player.quests(player)["ms_fargothring"].stage = 0
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-- Adds a topic to the list of ones known by the player, so that is can be used in dialogues
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-- @function [parent=#PLAYER] addTopic
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-- @param string topicId
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-- @usage -- Add topic to the list of known ones, in a player script
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-- self.type.addTopic(self, "Some Work")
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-- @usage -- Give all players in the current world a specific topic, in a global script
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-- for _, player in ipairs(world.players) do player.type.addTopic(player, "Some Unrelated Work") end
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---
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---
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-- Returns @{#PlayerJournal}, which contains the read-only access to journal text data accumulated by the player.
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-- Returns @{#PlayerJournal}, which contains the read-only access to journal text data accumulated by the player.
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-- Not the same as @{openmw_core#Dialogue.journal} which holds raw game records: with placeholders for dynamic variables and no player-specific info.
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-- Not the same as @{openmw_core#Dialogue.journal} which holds raw game records: with placeholders for dynamic variables and no player-specific info.
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