From 9e80c27002ecf25d6fbc98c7470e4b15ea9c2c4b Mon Sep 17 00:00:00 2001 From: epochwon Date: Fri, 2 May 2025 15:42:15 -0400 Subject: [PATCH] changed fognear to a float instead of a vec2 --- docs/source/reference/postprocessing/omwfx.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/source/reference/postprocessing/omwfx.rst b/docs/source/reference/postprocessing/omwfx.rst index 60fd2663c4..1eed8ad405 100644 --- a/docs/source/reference/postprocessing/omwfx.rst +++ b/docs/source/reference/postprocessing/omwfx.rst @@ -81,7 +81,7 @@ Builtin Uniforms +-------------+------------------------------+--------------------------------------------------+ | vec2 | ``omw.rcpResolution`` | Reciprocal of the render target resolution | +-------------+------------------------------+--------------------------------------------------+ -| vec2 | ``omw.fogNear`` | The units at which the fog begins to render | +| float | ``omw.fogNear`` | The units at which the fog begins to render | +-------------+------------------------------+--------------------------------------------------+ | float | ``omw.fogFar`` | The units at which the fog ends | +-------------+------------------------------+--------------------------------------------------+