Resolve a number of Coverity defects

This commit is contained in:
Evil Eye 2025-08-06 19:51:56 +02:00
parent 60d5e4d30b
commit a085036a92
59 changed files with 112 additions and 103 deletions

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@ -90,7 +90,7 @@ namespace ESSImport
scriptedAnim.mAbsolute = true;
// Neither loop count nor queueing seems to be supported by the ess format.
scriptedAnim.mLoopCount = std::numeric_limits<size_t>::max();
state.mScriptedAnims.push_back(scriptedAnim);
state.mScriptedAnims.push_back(std::move(scriptedAnim));
}
else
// TODO: Handle 0xFF index, which seems to be used for finished animations.

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@ -303,7 +303,7 @@ namespace ESSImport
marker.mWorldY = notepos[1];
marker.mNote = std::move(note);
marker.mCell = cell.mId;
mMarkers.push_back(marker);
mMarkers.push_back(std::move(marker));
}
newcell.mRefs = std::move(cellrefs);

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@ -584,7 +584,7 @@ namespace ESSImport
script.load(esm);
ESM::GlobalScript out;
convertSCPT(script, out);
mScripts.push_back(out);
mScripts.push_back(std::move(out));
}
void write(ESM::ESMWriter& esm) override
{

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@ -136,9 +136,9 @@ namespace ESSImport
sub.mName = esm.retSubName().toString();
sub.mData.resize(esm.getSubSize());
esm.getExact(sub.mData.data(), sub.mData.size());
rec.mSubrecords.push_back(sub);
rec.mSubrecords.push_back(std::move(sub));
}
file.mRecords.push_back(rec);
file.mRecords.push_back(std::move(rec));
}
}

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@ -49,7 +49,7 @@ namespace ESSImport
}
if (!separateStacks)
mItems.push_back(item);
mItems.push_back(std::move(item));
}
// equipped items

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@ -38,7 +38,7 @@ namespace ESSImport
unsigned char xnam; // sentinel
esm.getHNT(xnam, "XNAM");
mActiveSpells.push_back(spell);
mActiveSpells.push_back(std::move(spell));
}
}

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@ -351,7 +351,7 @@ MwIniImporter::multistrmap MwIniImporter::loadIniFile(const std::filesystem::pat
if (it == map.end())
it = map.emplace_hint(it, std::move(key), std::vector<std::string>());
it->second.push_back(std::string(value));
it->second.emplace_back(value);
}
return map;
@ -393,7 +393,7 @@ MwIniImporter::multistrmap MwIniImporter::loadCfgFile(const std::filesystem::pat
{
map.insert(std::make_pair(key, std::vector<std::string>()));
}
map[key].push_back(value);
map[key].push_back(std::move(value));
}
return map;

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@ -166,7 +166,7 @@ std::pair<Files::PathContainer, std::vector<std::string>> CS::Editor::readConfig
if (!local.empty())
{
std::filesystem::create_directories(local);
dataLocal.push_back(local);
dataLocal.push_back(std::move(local));
}
mCfgMgr.filterOutNonExistingPaths(dataDirs);
mCfgMgr.filterOutNonExistingPaths(dataLocal);

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@ -365,7 +365,7 @@ std::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseNAry(const Token& keywo
if (mError)
return std::shared_ptr<Node>();
nodes.push_back(node);
nodes.push_back(std::move(node));
token = getNextToken();

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@ -1466,7 +1466,7 @@ namespace CSMWorld
newRow.mCellName.clear();
if (position >= (int)list.size())
list.push_back(newRow);
list.push_back(std::move(newRow));
else
list.insert(list.begin() + position, newRow);
@ -1636,7 +1636,7 @@ namespace CSMWorld
newRow.mCellName.clear();
if (position >= (int)list.size())
list.push_back(newRow);
list.push_back(std::move(newRow));
else
list.insert(list.begin() + position, newRow);

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@ -449,7 +449,7 @@ CSVRender::WorldspaceHitResult CSVRender::WorldspaceWidget::mousePick(
mView->getCamera()->accept(visitor);
auto intersections = intersector->getIntersections();
const auto& intersections = intersector->getIntersections();
std::vector<osgUtil::LineSegmentIntersector::Intersection> validIntersections
= { intersections.begin(), intersections.end() };

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@ -133,10 +133,10 @@ QModelIndexList CSVWorld::RegionMap::getMissingRegionCells() const
for (QModelIndexList::const_iterator iter(selected.begin()); iter != selected.end(); ++iter)
{
std::string region = model->data(*iter, CSMWorld::RegionMap::Role_Region).toString().toUtf8().constData();
std::string_view region = model->data(*iter, CSMWorld::RegionMap::Role_Region).toString().toUtf8().constData();
if (!region.empty())
regions.insert(region);
regions.emplace(region);
}
QModelIndexList list;

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@ -86,7 +86,7 @@ bool parseOptions(int argc, char** argv, OMW::Engine& engine, Files::Configurati
.u8string()); // This call to u8string is redundant, but required to
// build on MSVC 14.26 due to implementation bugs.
if (!local.empty())
dataDirs.push_back(local);
dataDirs.push_back(std::move(local));
cfgMgr.filterOutNonExistingPaths(dataDirs);

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@ -111,7 +111,7 @@ namespace MWDialogue
// there is no need to show empty entries in journal
if (!entry.getText().empty())
{
mJournal.push_back(entry);
mJournal.push_back(std::move(entry));
MWBase::Environment::get().getWindowManager()->messageBox("#{sJournalEntry}");
}
}

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@ -207,7 +207,7 @@ namespace MWGui
mQueue.pop_front();
if (mRepeat)
mQueue.push_back(op);
mQueue.push_back(std::move(op));
}
float ScreenFader::getCurrentAlpha()

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@ -422,7 +422,7 @@ namespace MWGui
continue; // fake locale to get gmst strings from content files
if (std::find(availableLanguages.begin(), availableLanguages.end(), localeName)
== availableLanguages.end())
availableLanguages.push_back(localeName);
availableLanguages.push_back(std::move(localeName));
}
}

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@ -42,7 +42,7 @@ namespace MWGui
newEffectSource.mRemainingTime = effect.mTimeLeft;
newEffectSource.mSource = params.getDisplayName();
newEffectSource.mTotalTime = effect.mDuration;
effects[effect.mEffectId].push_back(newEffectSource);
effects[effect.mEffectId].push_back(std::move(newEffectSource));
}
}

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@ -164,7 +164,7 @@ namespace MWGui
newSpell.mActive = invStore.isEquipped(item);
}
mSpells.push_back(newSpell);
mSpells.push_back(std::move(newSpell));
}
std::stable_sort(mSpells.begin(), mSpells.end(), sortSpells);

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@ -702,9 +702,10 @@ namespace MWInput
void BindingsManager::saveBindings()
{
const std::string newFileName = Files::pathToUnicodeString(mUserFile) + ".new";
std::string newFileName;
try
{
newFileName = Files::pathToUnicodeString(mUserFile) + ".new";
if (mInputBinder->save(newFileName))
{
std::filesystem::rename(Files::pathFromUnicodeString(newFileName), mUserFile);

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@ -19,7 +19,8 @@ namespace MWLua
= [](const ESM::Script& rec) { return "ESM3_Script[" + rec.mId.toDebugString() + "]"; };
recordBindingsClass["id"]
= sol::readonly_property([](const ESM::Script& rec) { return rec.mId.serializeText(); });
recordBindingsClass["text"] = sol::readonly_property([](const ESM::Script& rec) { return rec.mScriptText; });
recordBindingsClass["text"]
= sol::readonly_property([](const ESM::Script& rec) -> std::string_view { return rec.mScriptText; });
addRecordFunctionBinding<ESM::Script>(api, context);

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@ -161,7 +161,7 @@ namespace MWLua
{
binary = LuaUtil::serialize(*data, mLocalSerializer.get());
}
mLuaEvents.addLocalEvent({ getId(target), name, binary });
mLuaEvents.addLocalEvent({ getId(target), name, std::move(binary) });
}
void LuaManager::update()

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@ -442,9 +442,9 @@ namespace MWLua
sol::optional<Object> ammo = options.get<sol::optional<Object>>("ammo");
context.mLuaManager->addAction(
[self = self, damages = std::move(damageCpp), attacker = options.get<sol::optional<Object>>("attacker"),
weapon = ammo ? ammo : weapon, successful = options.get<bool>("successful"),
sourceType = sourceType] {
[self = Object(self), damages = std::move(damageCpp),
attacker = options.get<sol::optional<Object>>("attacker"), weapon = ammo ? ammo : weapon,
successful = options.get<bool>("successful"), sourceType = sourceType] {
MWWorld::Ptr attackerPtr;
MWWorld::Ptr weaponPtr;
if (attacker)

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@ -168,7 +168,7 @@ namespace MWLua
LuaUi::Layer::Options options;
options.mInteractive = LuaUtil::getValueOrDefault(LuaUtil::getFieldOrNil(opt, "interactive"), true);
context.mLuaManager->addAction(
[=]() {
[afterName = std::move(afterName), name = std::move(name), options]() {
size_t index = LuaUi::Layer::indexOf(afterName);
if (index == LuaUi::Layer::count())
throw std::logic_error(

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@ -48,7 +48,8 @@ namespace MWLua
auto weatherT = lua.new_usertype<MWWorld::Weather>("Weather");
weatherT[sol::meta_function::to_string]
= [](const MWWorld::Weather& w) -> std::string { return "Weather[" + w.mName + "]"; };
weatherT["name"] = sol::readonly_property([](const MWWorld::Weather& w) { return w.mName; });
weatherT["name"]
= sol::readonly_property([](const MWWorld::Weather& w) -> std::string_view { return w.mName; });
weatherT["windSpeed"] = sol::readonly_property([](const MWWorld::Weather& w) { return w.mWindSpeed; });
weatherT["cloudSpeed"] = sol::readonly_property([](const MWWorld::Weather& w) { return w.mCloudSpeed; });
weatherT["cloudTexture"] = sol::readonly_property([vfs](const MWWorld::Weather& w) {
@ -139,7 +140,8 @@ namespace MWLua
weatherT["scriptId"] = sol::readonly_property([](const MWWorld::Weather& w) { return w.mScriptId; });
weatherT["recordId"] = sol::readonly_property([](const MWWorld::Weather& w) { return w.mId.serializeText(); });
api["getCurrent"] = []() { return MWBase::Environment::get().getWorld()->getCurrentWeather(); };
api["getCurrent"]
= []() -> const MWWorld::Weather* { return &MWBase::Environment::get().getWorld()->getCurrentWeather(); };
api["getNext"]
= []() -> const MWWorld::Weather* { return MWBase::Environment::get().getWorld()->getNextWeather(); };
api["getTransition"] = []() { return MWBase::Environment::get().getWorld()->getWeatherTransition(); };

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@ -628,7 +628,7 @@ std::vector<std::string> MWMechanics::Alchemy::effectsDescription(const MWWorld:
const ESM::Skill* skill = store->get<ESM::Skill>().search(ESM::Skill::indexToRefId(data.mSkills[i]));
std::string effect = getMagicEffectString(*mgef.find(effectID), attribute, skill);
effects.push_back(effect);
effects.push_back(std::move(effect));
}
}
return effects;

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@ -2531,7 +2531,7 @@ namespace MWMechanics
anim.mTime = 0.f;
}
state.mScriptedAnims.push_back(anim);
state.mScriptedAnims.push_back(std::move(anim));
}
}
@ -2563,7 +2563,7 @@ namespace MWMechanics
entry.mTime = (time - start) / (stop - start);
}
mAnimQueue.push_back(entry);
mAnimQueue.push_back(std::move(entry));
}
playAnimQueue();
@ -2644,7 +2644,7 @@ namespace MWMechanics
mAnimQueue.resize(1);
}
mAnimQueue.push_back(entry);
mAnimQueue.push_back(std::move(entry));
if (playImmediately)
playAnimQueue(mode == 2);
@ -2675,7 +2675,7 @@ namespace MWMechanics
if (mAnimQueue.size() > 1)
mAnimQueue.resize(1);
mAnimQueue.push_back(entry);
mAnimQueue.push_back(std::move(entry));
if (mAnimQueue.size() == 1)
playAnimQueue();

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@ -185,7 +185,7 @@ namespace MWRender
auto distortion = loadTechnique("internal_distortion");
distortion->setInternal(true);
distortion->setLocked(true);
mInternalTechniques.push_back(distortion);
mInternalTechniques.push_back(std::move(distortion));
osg::GraphicsContext* gc = viewer->getCamera()->getGraphicsContext();
osg::GLExtensions* ext = gc->getState()->get<osg::GLExtensions>();

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@ -130,7 +130,7 @@ namespace MWScript
if (ptr)
mReference = *ptr;
else
mGlobalScriptDesc = globalScriptDesc;
mGlobalScriptDesc = std::move(globalScriptDesc);
}
ESM::RefId InterpreterContext::getTarget() const

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@ -58,7 +58,7 @@ void MWState::Character::addSlot(const std::filesystem::path& path, const std::s
if (!Misc::StringUtils::ciEqual(getFirstGameFile(slot.mProfile.mContentFiles), game))
return; // this file is for a different game -> ignore
mSlots.push_back(slot);
mSlots.push_back(std::move(slot));
}
void MWState::Character::addSlot(const ESM::SavedGame& profile)
@ -92,7 +92,7 @@ void MWState::Character::addSlot(const ESM::SavedGame& profile)
slot.mProfile = profile;
slot.mTimeStamp = std::filesystem::file_time_type::clock::now();
mSlots.push_back(slot);
mSlots.push_back(std::move(slot));
}
MWState::Character::Character(const std::filesystem::path& saves, const std::string& game)
@ -174,7 +174,7 @@ const MWState::Slot* MWState::Character::updateSlot(const Slot* slot, const ESM:
mSlots.erase(mSlots.begin() + index);
mSlots.push_back(newSlot);
mSlots.push_back(std::move(newSlot));
return &mSlots.back();
}

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@ -25,7 +25,7 @@ MWState::CharacterManager::CharacterManager(std::filesystem::path saves, const s
Character character(characterDir, mGame);
if (character.begin() != character.end())
mCharacters.push_back(character);
mCharacters.push_back(std::move(character));
}
}
mCharacters.sort();

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@ -150,7 +150,7 @@ namespace
}
if (changed)
npcsToReplace.push_back(npc);
npcsToReplace.push_back(std::move(npc));
}
return npcsToReplace;

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@ -335,7 +335,7 @@ namespace MWWorld
}
state.mProjectileId = mPhysics->addProjectile(caster, pos, model, true);
state.mToDelete = false;
mMagicBolts.push_back(state);
mMagicBolts.push_back(std::move(state));
}
void ProjectileManager::launchProjectile(const Ptr& actor, const ConstPtr& projectile, const osg::Vec3f& pos,
@ -361,7 +361,7 @@ namespace MWWorld
state.mProjectileId = mPhysics->addProjectile(actor, pos, model, false);
state.mToDelete = false;
mProjectiles.push_back(state);
mProjectiles.push_back(std::move(state));
}
void ProjectileManager::updateCasters()
@ -725,7 +725,7 @@ namespace MWWorld
createModel(state, model, osg::Vec3f(esm.mPosition), osg::Quat(esm.mOrientation), false, false,
osg::Vec4(0, 0, 0, 0));
mProjectiles.push_back(state);
mProjectiles.push_back(std::move(state));
return true;
}
if (type == ESM::REC_MPRJ)

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@ -1096,7 +1096,7 @@ namespace MWWorld
Weather weather(
id, mWeatherSettings.size(), name, fStromWindSpeed, mRainSpeed, dlFactor, dlOffset, particleEffect);
mWeatherSettings.push_back(weather);
mWeatherSettings.push_back(std::move(weather));
}
inline void WeatherManager::importRegions()

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@ -1955,7 +1955,7 @@ namespace MWWorld
newMarker.x = pos.pos[0];
newMarker.y = pos.pos[1];
mOut.push_back(newMarker);
mOut.push_back(std::move(newMarker));
}
return true;
}

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@ -138,7 +138,7 @@ namespace Bsa
fileName.resize(fileNameSize);
input.read(fileName.data(), fileName.size());
fileName.push_back('\0');
mFileNames.push_back(fileName);
mFileNames.push_back(std::move(fileName));
mFiles[i].setNameInfos(0, &mFileNames.back());
}

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@ -129,7 +129,7 @@ namespace Bsa
fileName.resize(fileNameSize);
input.read(fileName.data(), fileName.size());
fileName.push_back('\0');
mFileNames.push_back(fileName);
mFileNames.push_back(std::move(fileName));
mFiles[i].setNameInfos(0, &mFileNames.back());
}

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@ -22,7 +22,7 @@ namespace Compiler
std::copy(mCodeBlock.begin(), mCodeBlock.end(), std::back_inserter(entry.second));
mIfCode.push_back(entry);
mIfCode.push_back(std::move(entry));
mCodeBlock.clear();

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@ -327,7 +327,7 @@ namespace Compiler
if (mExplicit.empty() && getContext().isId(ESM::RefId::stringRefId(name2)))
{
mExplicit = name2;
mExplicit = std::move(name2);
return true;
}

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@ -205,7 +205,7 @@ namespace Compiler
else if (!c.isMinusSign() && isStringCharacter(c))
{
/// workaround that allows names to begin with digits
return scanName(c, parser, cont, value);
return scanName(c, parser, cont, std::move(value));
}
else if (c == '.')
{

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@ -202,7 +202,7 @@ bool Config::GameSettings::readFile(
if (settings.isEmpty())
{
settings = cache; // This is the first time we read a file
settings = std::move(cache); // This is the first time we read a file
validatePaths();
return true;
}

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@ -23,31 +23,30 @@ namespace ESM
ESM::LandData::LandData(const ESM::Land& land, int loadFlags)
: mData(loadData(land, loadFlags))
, mHeights(mData->mHeights)
, mNormals(mData->mNormals)
, mColors(mData->mColours)
, mTextures(mData->mTextures)
, mLoadFlags(mData->mDataLoaded)
, mMinHeight(mData->mMinHeight)
, mMaxHeight(mData->mMaxHeight)
, mSize(Constants::CellSizeInUnits)
, mLandSize(ESM::Land::LAND_SIZE)
, mPlugin(land.getPlugin())
, mHeights(mData->mHeights)
, mNormals(mData->mNormals)
, mColors(mData->mColours)
, mTextures(mData->mTextures)
, mIsEsm4(false)
{
}
ESM::LandData::LandData(const ESM4::Land& land, int /*loadFlags*/)
: mLoadFlags(land.mDataTypes) // ESM4::Land is always fully loaded. TODO: implement lazy loading
, mHeightsData(ESM4::Land::sLandNumVerts)
: mHeightsData(ESM4::Land::sLandNumVerts)
, mNormals(land.mVertNorm)
, mColors(land.mVertColr)
, mTextures(textures)
, mLoadFlags(land.mDataTypes) // ESM4::Land is always fully loaded. TODO: implement lazy loading
, mMinHeight(std::numeric_limits<float>::max())
, mMaxHeight(std::numeric_limits<float>::lowest())
, mSize(Constants::ESM4CellSizeInUnits)
, mLandSize(ESM4::Land::sVertsPerSide)
, mPlugin(land.mId.mContentFile)
, mNormals(land.mVertNorm)
, mColors(land.mVertColr)
, mTextures(textures)
, mIsEsm4(true)
{
float rowOffset = land.mHeightMap.heightOffset;

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@ -51,19 +51,19 @@ namespace ESM
private:
std::unique_ptr<const ESM::LandRecordData> mData;
int mLoadFlags = 0;
std::vector<float> mHeightsData;
float mMinHeight = 0.f;
float mMaxHeight = 0.f;
float mSize = 0.f;
int mLandSize = 0;
int mPlugin = 0;
std::span<const float> mHeights;
std::span<const std::int8_t> mNormals;
std::span<const std::uint8_t> mColors;
std::span<const std::uint16_t> mTextures;
std::array<ESM4::Land::Texture, 4> mEsm4Textures;
bool mIsEsm4;
int mLoadFlags = 0;
float mMinHeight = 0.f;
float mMaxHeight = 0.f;
float mSize = 0.f;
int mLandSize = 0;
int mPlugin = 0;
bool mIsEsm4 = false;
};
}

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@ -55,25 +55,25 @@ namespace ESM
{
pack.mType = AI_Wander;
esm.getSubComposite(pack.mWander);
mList.push_back(pack);
mList.push_back(std::move(pack));
}
else if (esm.retSubName() == AI_Travel)
{
pack.mType = AI_Travel;
esm.getSubComposite(pack.mTravel);
mList.push_back(pack);
mList.push_back(std::move(pack));
}
else if (esm.retSubName() == AI_Escort || esm.retSubName() == AI_Follow)
{
pack.mType = (esm.retSubName() == AI_Escort) ? AI_Escort : AI_Follow;
esm.getSubComposite(pack.mTarget);
mList.push_back(pack);
mList.push_back(std::move(pack));
}
else if (esm.retSubName() == AI_Activate)
{
pack.mType = AI_Activate;
esm.getSubComposite(pack.mActivate);
mList.push_back(pack);
mList.push_back(std::move(pack));
}
}

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@ -23,7 +23,7 @@ namespace ESM
esm.getHNOT(anim.mAbsolute, "ABST");
esm.getHNT(anim.mLoopCount, "COUN");
mScriptedAnims.push_back(anim);
mScriptedAnims.push_back(std::move(anim));
}
}

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@ -127,7 +127,7 @@ namespace ESM
Header::MasterData d;
d.name = name;
d.size = size;
mHeader.mMaster.push_back(d);
mHeader.mMaster.push_back(std::move(d));
}
void ESMWriter::save(std::ostream& file)

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@ -82,7 +82,7 @@ namespace ESM
if (dataFormat <= MaxOldFogOfWarFormatVersion)
convertFogOfWar(tex.mImageData);
mFogTextures.push_back(tex);
mFogTextures.push_back(std::move(tex));
}
}

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@ -38,7 +38,7 @@ namespace ESM
MasterData m;
m.name = esm.getHString();
esm.getHNT(m.size, "DATA");
mMaster.push_back(m);
mMaster.push_back(std::move(m));
}
esm.getHNOT("GMDT", mGameData.mCurrentHealth, mGameData.mMaximumHealth, mGameData.mHour, mGameData.unknown1,

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@ -14,7 +14,7 @@ namespace ESM
{
Dest dodt;
esm.getSubComposite(dodt.mPos);
mList.push_back(dodt);
mList.push_back(std::move(dodt));
}
else if (esm.retSubName().toInt() == fourCC("DNAM"))
{

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@ -59,7 +59,7 @@ void ESM4::Ingredient::load(ESM4::Reader& reader)
if (!reader.getZString(scriptEffectName))
throw std::runtime_error("INGR FULL data read error");
mScriptEffect.push_back(scriptEffectName);
mScriptEffect.push_back(std::move(scriptEffectName));
break;
}

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@ -130,7 +130,7 @@ void ESM4::Navigation::NavMeshInfo::load(ESM4::Reader& reader)
{
Navigation::IslandInfo island2;
island2.load(reader);
islandInfo.push_back(island2); // Maybe don't use a vector for just one entry?
islandInfo.push_back(std::move(island2)); // Maybe don't use a vector for just one entry?
}
// else if (flags == FLG_Island) // FIXME: debug only
// std::cerr << "nvmi no island but has 0x20 flag" << std::endl;
@ -350,7 +350,7 @@ void ESM4::Navigation::load(ESM4::Reader& reader)
// std::cout << "\nNVMI start" << std::endl;
NavMeshInfo nvmi;
nvmi.load(reader);
mNavMeshInfo.push_back(nvmi);
mNavMeshInfo.push_back(std::move(nvmi));
break;
}
case ESM::fourCC("NVSI"): // from Dawnguard onwards

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@ -178,7 +178,7 @@ void ESM4::NavMesh::NVNMstruct::load(ESM4::Reader& reader)
{
reader.get(*it);
}
triSegments.push_back(indices);
triSegments.push_back(std::move(indices));
}
if (triSegments.size() != divisor * divisor)
throw std::runtime_error("Triangle segments size is not the square of divisor");
@ -221,7 +221,7 @@ void ESM4::NavMesh::load(ESM4::Reader& reader)
NVNMstruct nvnm;
nvnm.load(reader);
mData.push_back(nvnm); // FIXME try swap
mData.push_back(std::move(nvnm)); // FIXME try swap
break;
}
case ESM::fourCC("ONAM"):

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@ -114,7 +114,7 @@ void ESM4::Pathgrid::load(ESM4::Reader& reader)
for (std::size_t i = 0; i < numNodes; ++i)
reader.get(objLink.linkedNodes.at(i));
mObjects.push_back(objLink);
mObjects.push_back(std::move(objLink));
break;
}

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@ -58,7 +58,7 @@ void ESM4::SigilStone::load(ESM4::Reader& reader)
std::string scriptEffectName;
if (!reader.getZString(scriptEffectName))
throw std::runtime_error("SGST FULL data read error");
mScriptEffect.push_back(scriptEffectName);
mScriptEffect.push_back(std::move(scriptEffectName));
}
break;
}

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@ -65,7 +65,7 @@ void ESM4::Header::load(ESM4::Reader& reader)
// NOTE: some mods do not have DATA following MAST so can't read DATA here
m.size = 0;
mMaster.push_back(m);
mMaster.push_back(std::move(m));
break;
}
case ESM::fourCC("DATA"):

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@ -1033,7 +1033,7 @@ namespace Fx
choice.mLabel = parseString();
expect<Lexer::Equal>();
choice.mValue = getUniformValue<SrcT, T>();
choices.push_back(choice);
choices.push_back(std::move(choice));
if (isNext<Lexer::Comma>())
{

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@ -174,8 +174,12 @@ namespace Nif
const float y = (1.f - curr.mTension) * (1.f + curr.mContinuity) * (1.f - curr.mBias);
const float z = (1.f - curr.mTension) * (1.f + curr.mContinuity) * (1.f + curr.mBias);
const float w = (1.f - curr.mTension) * (1.f - curr.mContinuity) * (1.f - curr.mBias);
const U prevDelta = prev != nullptr ? curr.mValue - prev->mValue : next->mValue - curr.mValue;
const U nextDelta = next != nullptr ? next->mValue - curr.mValue : curr.mValue - prev->mValue;
const U prevDelta = prev != nullptr ? curr.mValue - prev->mValue
: next != nullptr ? next->mValue - curr.mValue
: U{};
const U nextDelta = next != nullptr ? next->mValue - curr.mValue
: prev != nullptr ? curr.mValue - prev->mValue
: U{};
curr.mInTan = (prevDelta * x + nextDelta * y) * prevLen / (prevLen + nextLen);
curr.mOutTan = (prevDelta * z + nextDelta * w) * nextLen / (prevLen + nextLen);
}
@ -205,4 +209,4 @@ namespace Nif
using BoolKeyMapPtr = std::shared_ptr<BoolKeyMap>;
} // Namespace
#endif //#ifndef OPENMW_COMPONENTS_NIF_NIFKEY_HPP
#endif // #ifndef OPENMW_COMPONENTS_NIF_NIFKEY_HPP

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@ -1395,7 +1395,7 @@ bool Optimizer::MergeGeometryVisitor::mergeGroup(osg::Group& group)
subset.push_back(geometry);
if (subset.size()>1) needToDoMerge = true;
}
if (!subset.empty()) mergeList.push_back(subset);
if (!subset.empty()) mergeList.push_back(std::move(subset));
}
if (needToDoMerge)

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@ -339,7 +339,7 @@ namespace Shader
if (!parseLinkDirective(source, linkTarget, templateName, foundPos))
return false;
if (!linkTarget.empty() && linkTarget != templateName)
linkedShaderTemplateNames.push_back(linkTarget);
linkedShaderTemplateNames.push_back(std::move(linkTarget));
}
else
{

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@ -507,15 +507,17 @@ namespace Stereo
if (!Stereo::getMultiview())
{
auto eye = static_cast<int>(Stereo::Manager::instance().getEye(cv));
if (msaa)
if (eye < 2)
{
renderStage->setFrameBufferObject(mMultiviewFramebuffer->layerMsaaFbo(eye));
renderStage->setMultisampleResolveFramebufferObject(mMultiviewFramebuffer->layerFbo(eye));
}
else
{
renderStage->setFrameBufferObject(mMultiviewFramebuffer->layerFbo(eye));
if (msaa)
{
renderStage->setFrameBufferObject(mMultiviewFramebuffer->layerMsaaFbo(eye));
renderStage->setMultisampleResolveFramebufferObject(mMultiviewFramebuffer->layerFbo(eye));
}
else
{
renderStage->setFrameBufferObject(mMultiviewFramebuffer->layerFbo(eye));
}
}
}
@ -543,7 +545,7 @@ namespace Stereo
{
}
MultiviewFramebuffer::~MultiviewFramebuffer() {}
MultiviewFramebuffer::~MultiviewFramebuffer() = default;
void MultiviewFramebuffer::attachColorComponent(GLint sourceFormat, GLint sourceType, GLint internalFormat)
{