docs - dropdown toc

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Cody Glassman 2025-06-20 17:17:13 -07:00
parent 3abc86be73
commit ac400f0ebc
5 changed files with 102 additions and 90 deletions

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@ -4,28 +4,31 @@ Welcome to OpenMW's Documentation!
This documentation covers all aspects of OpenMW development, scripting, and content creation.
Use the categorized sections below to quickly access technical references, modding tools, and installation guides.
.. toctree::
:caption: Reference
:titlesonly:
:maxdepth: 4
.. dropdown:: Table of Contents
:icon: book
reference/modding/index
reference/postprocessing/index
.. toctree::
:caption: Reference
:titlesonly:
:maxdepth: 4
.. toctree::
:caption: Lua
:titlesonly:
:maxdepth: 4
reference/modding/index
reference/postprocessing/index
reference/lua-scripting/overview
reference/lua-scripting/api
reference/lua-scripting/teal
.. toctree::
:caption: Lua
:titlesonly:
:maxdepth: 4
.. toctree::
:caption: Help
:titlesonly:
:maxdepth: 4
reference/lua-scripting/overview
reference/lua-scripting/api
reference/lua-scripting/teal
manuals/installation/index
manuals/openmw-cs/index
manuals/documentationHowTo
.. toctree::
:caption: Help
:titlesonly:
:maxdepth: 4
manuals/installation/index
manuals/openmw-cs/index
manuals/documentationHowTo

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@ -4,9 +4,12 @@ Installation Guide
In order to use OpenMW, you must install both the engine and the game files for a compatible game.
.. toctree::
:maxdepth: 2
.. dropdown:: Table of Contents
:icon: book
install-openmw
install-game-files
common-problems
.. toctree::
:maxdepth: 2
install-openmw
install-game-files
common-problems

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@ -13,21 +13,23 @@ few chapters to familiarise yourself with the new interface.
Please report any software problems as bugs in the software, not errors in
the manual.
.. toctree::
:hidden:
:maxdepth: 2
.. dropdown:: Table of Contents
:icon: book
foreword
tour
files-and-directories
starting-dialog
tables
tables-file
tables-world
tables-mechanics
tables-characters
tables-assets
record-types
record-filters
cell-view
records-drag-and-drop
.. toctree::
:maxdepth: 2
foreword
tour
files-and-directories
starting-dialog
tables
tables-file
tables-world
tables-mechanics
tables-characters
tables-assets
record-types
record-filters
cell-view
records-drag-and-drop

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@ -13,24 +13,26 @@ about creating new content for OpenMW, please refer to
intended. Please report any software problems as bugs in the software,
not errors in the manual.
.. toctree::
:hidden:
:maxdepth: 2
.. dropdown:: Table of Contents
:icon: book
foreword
differences
mod-install
openmw-game-template
settings/index
texture-modding/index
custom-models/index
font
sound-effects
music
sky-system
doors-and-teleports
custom-shader-effects
extended
animation-blending
paths
localisation
.. toctree::
:maxdepth: 2
foreword
differences
mod-install
openmw-game-template
settings/index
texture-modding/index
custom-models/index
font
sound-effects
music
sky-system
doors-and-teleports
custom-shader-effects
extended
animation-blending
paths
localisation

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@ -45,32 +45,34 @@ The ranges included with each setting are the physically possible ranges, not re
you may want to steer clear of altering these files. That being said,
this guide should be plenty clear enough that you can find the setting you want to change and safely edit it.
.. toctree::
:hidden:
:maxdepth: 2
.. dropdown:: Table of Contents
:icon: book
Camera <camera>
Cells <cells>
Fog <fog>
Groundcover <groundcover>
Map <map>
GUI <GUI>
HUD <HUD>
Game <game>
General <general>
Lua <lua>
Shaders <shaders>
Shadows <shadows>
Input <input>
Saves <saves>
Sound <sound>
Terrain <terrain>
Video <video>
Water <water>
Windows <windows>
Navigator <navigator>
Physics <physics>
Models <models>
Post-Processing <postprocessing>
Stereo <stereo>
Stereo View <stereoview>
.. toctree::
:maxdepth: 2
Camera <camera>
Cells <cells>
Fog <fog>
Groundcover <groundcover>
Map <map>
GUI <GUI>
HUD <HUD>
Game <game>
General <general>
Lua <lua>
Shaders <shaders>
Shadows <shadows>
Input <input>
Saves <saves>
Sound <sound>
Terrain <terrain>
Video <video>
Water <water>
Windows <windows>
Navigator <navigator>
Physics <physics>
Models <models>
Post-Processing <postprocessing>
Stereo <stereo>
Stereo View <stereoview>