Add scrollbar override to capture mouse hover events

This commit is contained in:
Andrew Lanzone 2025-05-11 22:24:05 -07:00
parent 5e7761bef1
commit b2620c861a
6 changed files with 42 additions and 2 deletions

View File

@ -84,6 +84,8 @@ namespace MWGui
trackFocusEvents(mUntilHealedButton);
trackFocusEvents(mWaitButton);
trackFocusEvents(mCancelButton);
for (MyGUI::Widget* widget : mHourSlider->getAllWidgets())
trackFocusEvents(widget);
}
void WaitDialog::setPtr(const MWWorld::Ptr& ptr)

View File

@ -4,6 +4,7 @@
#include "timeadvancer.hpp"
#include "windowbase.hpp"
#include <components/esm/refid.hpp>
#include <components/widgets/scrollbar.hpp>
namespace MWGui
{
@ -53,7 +54,7 @@ namespace MWGui
MyGUI::Button* mUntilHealedButton;
MyGUI::Button* mWaitButton;
MyGUI::Button* mCancelButton;
MyGUI::ScrollBar* mHourSlider;
Gui::ScrollBar* mHourSlider;
TimeAdvancer mTimeAdvancer;
bool mSleeping;

View File

@ -353,7 +353,7 @@ add_component_dir (myguiplatform
)
add_component_dir (widgets
box fontwrapper imagebutton tags list numericeditbox sharedstatebutton windowcaption widgets
box fontwrapper imagebutton tags list numericeditbox scrollbar sharedstatebutton windowcaption widgets
)
add_component_dir (fontloader

View File

@ -0,0 +1,17 @@
#include "scrollbar.hpp"
#include <MyGUI_Button.h>
namespace Gui
{
std::vector<MyGUI::Widget*> ScrollBar::getAllWidgets()
{
std::vector<MyGUI::Widget*> widgets;
widgets.push_back(mWidgetStart);
widgets.push_back(mWidgetEnd);
widgets.push_back(mWidgetTrack);
widgets.push_back(mWidgetFirstPart);
widgets.push_back(mWidgetSecondPart);
return widgets;
}
}

View File

@ -0,0 +1,18 @@
#ifndef OPENMW_COMPONENTS_WIDGETS_SCROLLBAR_H
#define OPENMW_COMPONENTS_WIDGETS_SCROLLBAR_H
#include <MyGUI_ScrollBar.h>
namespace Gui
{
/// @brief A scrollbar that can return all its widgets for binding hover listeners.
class ScrollBar : public MyGUI::ScrollBar
{
MYGUI_RTTI_DERIVED(ScrollBar)
public:
std::vector<MyGUI::Widget*> getAllWidgets();
};
}
#endif

View File

@ -6,6 +6,7 @@
#include "imagebutton.hpp"
#include "list.hpp"
#include "numericeditbox.hpp"
#include "scrollbar.hpp"
#include "sharedstatebutton.hpp"
#include "windowcaption.hpp"
@ -26,6 +27,7 @@ namespace Gui
MyGUI::FactoryManager::getInstance().registerFactory<Gui::Button>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<Gui::ImageButton>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<Gui::NumericEditBox>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<Gui::ScrollBar>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<Gui::SharedStateButton>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<Gui::WindowCaption>("Widget");
}