diff --git a/components/sceneutil/mwshadowtechnique.cpp b/components/sceneutil/mwshadowtechnique.cpp index 63010f6469..931b316347 100644 --- a/components/sceneutil/mwshadowtechnique.cpp +++ b/components/sceneutil/mwshadowtechnique.cpp @@ -2113,7 +2113,7 @@ struct ConvexHull } // Gather connected vertices - VertexSet unprocessedConnectedVertices = extremeVertices; + VertexSet unprocessedConnectedVertices = std::move(extremeVertices); VertexSet connectedVertices; const auto containsVertex = [&](const auto& vert)