diff --git a/docs/source/reference/modding/custom-shader-effects.rst b/docs/source/reference/modding/custom-shader-effects.rst index 5953af5238..0e7776c7ae 100644 --- a/docs/source/reference/modding/custom-shader-effects.rst +++ b/docs/source/reference/modding/custom-shader-effects.rst @@ -32,7 +32,7 @@ Variables. +--------------+--------------------------------------------------------------------------------------------------------+---------+---------+ | Name | Description | Type | Default | -+--------------+--------------------------------------------------------------------------------------------------------+---------+---------+ ++==============+========================================================================================================+=========+=========+ | size | Scaling ratio. Larger values will make a softer fade effect. Larger geometry requires higher values. | integer | 45 | +--------------+--------------------------------------------------------------------------------------------------------+---------+---------+ | falloff | Fades away geometry as camera gets closer. Geometry full fades when parallel to camera. | boolean | false | @@ -73,7 +73,7 @@ Variables. +---------+--------------------------------------------------------------------------------------------------------+---------+---------+ | Name | Description | Type | Default | -+---------+--------------------------------------------------------------------------------------------------------+---------+---------+ ++=========+========================================================================================================+=========+=========+ | strength| The strength of the distortion effect. Scales linearly. | float | 0.1 | +---------+--------------------------------------------------------------------------------------------------------+---------+---------+