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synced 2025-08-03 07:16:31 -04:00
Fix loads of warnings
These weren't detected due to https://gitlab.com/OpenMW/openmw/-/issues/7882, but now they are, so they can be fixed.
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52b785f726
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@ -723,7 +723,7 @@ namespace ESM
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TEST_P(Esm3SaveLoadRecordTest, landShouldNotChange)
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{
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LandRecordData data;
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std::iota(data.mHeights.begin(), data.mHeights.end(), 1);
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std::iota(data.mHeights.begin(), data.mHeights.end(), 1.0f);
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std::for_each(data.mHeights.begin(), data.mHeights.end(), [](float& v) { v *= Land::sHeightScale; });
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data.mMinHeight = *std::min_element(data.mHeights.begin(), data.mHeights.end());
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data.mMaxHeight = *std::max_element(data.mHeights.begin(), data.mHeights.end());
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@ -249,7 +249,7 @@ namespace ESSImport
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{
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ESM::InventoryState& invState = mContext->mPlayer.mObject.mInventory;
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for (size_t i = 0; i < invState.mItems.size(); ++i)
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for (uint32_t i = 0; i < static_cast<uint32_t>(invState.mItems.size()); ++i)
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{
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// FIXME: in case of conflict (multiple items with this refID) use the already equipped one?
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if (invState.mItems[i].mRef.mRefID == refr.mActorData.mSelectedEnchantItem)
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@ -201,8 +201,8 @@ namespace NavMeshTool
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{
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if (!land.has_value() || osg::Vec2i(land->mX, land->mY) != cellPosition
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|| (land->mDataTypes & ESM::Land::DATA_VHGT) == 0)
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return { HeightfieldPlane{ ESM::Land::DEFAULT_HEIGHT }, ESM::Land::DEFAULT_HEIGHT,
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ESM::Land::DEFAULT_HEIGHT };
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return { HeightfieldPlane{ static_cast<float>(ESM::Land::DEFAULT_HEIGHT) },
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static_cast<float>(ESM::Land::DEFAULT_HEIGHT), static_cast<float>(ESM::Land::DEFAULT_HEIGHT) };
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ESM::Land::LandData& landData = *landDatas.emplace_back(std::make_unique<ESM::Land::LandData>());
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land->loadData(ESM::Land::DATA_VHGT, landData);
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@ -625,8 +625,6 @@ bool CSMWorld::ConstInfoSelectWrapper::conditionIsAlwaysTrue(
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default:
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throw std::logic_error("InfoCondition: operator can not be used to compare");
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}
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return false;
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}
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template <typename T1, typename T2>
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@ -651,8 +649,6 @@ bool CSMWorld::ConstInfoSelectWrapper::conditionIsNeverTrue(
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default:
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throw std::logic_error("InfoCondition: operator can not be used to compare");
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}
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return false;
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}
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QVariant CSMWorld::ConstInfoSelectWrapper::getValue() const
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@ -753,7 +753,6 @@ void CSMWorld::RefIdCollection::cloneRecord(
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bool CSMWorld::RefIdCollection::touchRecord(const ESM::RefId& id)
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{
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throw std::runtime_error("RefIdCollection::touchRecord is unimplemented");
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return false;
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}
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void CSMWorld::RefIdCollection::appendRecord(std::unique_ptr<RecordBase> record, UniversalId::Type type)
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@ -154,7 +154,7 @@ namespace MWRender
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float mLoopStopTime = 0;
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float mStopTime = 0;
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std::shared_ptr<float> mTime = std::make_shared<float>(0);
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std::shared_ptr<float> mTime = std::make_shared<float>(0.0f);
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float mSpeedMult = 1;
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bool mPlaying = false;
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@ -58,8 +58,6 @@ namespace MWRender
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default:
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return false;
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}
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return false;
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}
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void Pathgrid::addCell(const MWWorld::CellStore* store)
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@ -34,7 +34,7 @@
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namespace
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{
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const int sLoudnessFPS = 20; // loudness values per second of audio
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const float sLoudnessFPS = 20.0f; // loudness values per second of audio
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ALCenum checkALCError(ALCdevice* device, const char* func, int line)
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{
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@ -54,8 +54,9 @@ void MWWorld::InventoryStore::storeEquipmentState(
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inventory.mEquipmentSlots[static_cast<uint32_t>(index)] = i;
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}
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// I'm not sure if the narrowing cast below is safe, but I think it'd break the save format if I widen the destination type
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if (mSelectedEnchantItem.getType() != -1 && mSelectedEnchantItem->getBase() == &ref)
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inventory.mSelectedEnchantItem = index;
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inventory.mSelectedEnchantItem = static_cast<uint32_t>(index);
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}
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void MWWorld::InventoryStore::readEquipmentState(
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@ -55,7 +55,7 @@ namespace LuaUtil
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// Find duplicates; only the last occurrence will be used (unless `sMerge` flag is used).
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// Search for duplicates is case insensitive.
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std::vector<bool> skip(cfg.mScripts.size(), false);
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for (size_t i = 0; i < cfg.mScripts.size(); ++i)
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for (int i = 0; i < static_cast<int>(mScripts.size()); ++i)
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{
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const ESM::LuaScriptCfg& script = cfg.mScripts[i];
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bool global = script.mFlags & ESM::LuaScriptCfg::sGlobal;
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@ -1683,7 +1683,7 @@ namespace NifOsg
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if (hasColors)
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colors.emplace_back(elem.mVertColor[0], elem.mVertColor[1], elem.mVertColor[2], elem.mVertColor[3]);
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if (hasUV)
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uvlist.emplace_back(halfToFloat(elem.mUV[0]), 1.0 - halfToFloat(elem.mUV[1]));
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uvlist.emplace_back(halfToFloat(elem.mUV[0]), 1.0f - halfToFloat(elem.mUV[1]));
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}
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if (!vertices.empty())
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@ -346,7 +346,7 @@ namespace SceneUtil
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std::map<BoneWeights, VertexList> influencesToVertices;
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for (size_t i = 0; i < influences.size(); i++)
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influencesToVertices[influences[i]].emplace_back(i);
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influencesToVertices[influences[i]].emplace_back(static_cast<VertexList::value_type>(i));
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mData->mInfluences.reserve(influencesToVertices.size());
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mData->mInfluences.assign(influencesToVertices.begin(), influencesToVertices.end());
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@ -43,7 +43,7 @@ namespace
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// blendmap, apparently.
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matrix.preMultTranslate(osg::Vec3f(1.0f / blendmapScale / 4.0f, 1.0f / blendmapScale / 4.0f, 0.f));
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texMat = mTexMatMap.insert(std::make_pair(blendmapScale, new osg::TexMat(matrix))).first;
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texMat = mTexMatMap.insert(std::make_pair(static_cast<float>(blendmapScale), new osg::TexMat(matrix))).first;
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}
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return texMat->second;
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}
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