diff --git a/apps/openmw/mwlua/stats.cpp b/apps/openmw/mwlua/stats.cpp index 1cc1902c49..c4440c954c 100644 --- a/apps/openmw/mwlua/stats.cpp +++ b/apps/openmw/mwlua/stats.cpp @@ -60,16 +60,16 @@ namespace namespace MWLua { - std::string_view getSpecialization(const int var) + std::string_view getSpecialization(const int32_t val) { - if (var == ESM::Class::Stealth) + if (val == ESM::Class::Stealth) return "stealth"; - else if (var == ESM::Class::Magic) + else if (val == ESM::Class::Magic) return "magic"; else return "combat"; } - + static void addStatUpdateAction(MWLua::LuaManager* manager, const SelfObject& obj) { if (!obj.mStatsCache.empty()) diff --git a/apps/openmw/mwlua/stats.hpp b/apps/openmw/mwlua/stats.hpp index 6cbf486c7b..35031ff95f 100644 --- a/apps/openmw/mwlua/stats.hpp +++ b/apps/openmw/mwlua/stats.hpp @@ -6,7 +6,7 @@ namespace MWLua { struct Context; - std::string_view getSpecialization(const int val); + std::string_view getSpecialization(const int32_t val); void addActorStatsBindings(sol::table& actor, const Context& context); void addNpcStatsBindings(sol::table& npc, const Context& context); sol::table initCoreStatsBindings(const Context& context);