mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-09-11 21:36:40 -04:00
Do not apply underwater effects to player's voice (Fixes #3850)
This commit is contained in:
parent
9f1527b7da
commit
d24bcbac15
@ -259,7 +259,7 @@ namespace MWSound
|
||||
float basevol = volumeFromType(Play_TypeVoice);
|
||||
if(playlocal)
|
||||
{
|
||||
sound.reset(new Stream(1.0f, basevol, 1.0f, Play_Normal|Play_TypeVoice|Play_2D));
|
||||
sound.reset(new Stream(1.0f, basevol, 1.0f, Play_NoEnv|Play_TypeVoice|Play_2D));
|
||||
mOutput->streamSound(decoder, sound);
|
||||
}
|
||||
else
|
||||
|
Loading…
x
Reference in New Issue
Block a user