Set a root for BS skins as well

This commit is contained in:
Evil Eye 2025-07-24 08:46:21 +02:00
parent 8d7218c118
commit e3c9e6fe2b

View File

@ -1732,6 +1732,8 @@ namespace NifOsg
} }
rig->setBoneInfo(std::move(boneInfo)); rig->setBoneInfo(std::move(boneInfo));
rig->setInfluences(influences); rig->setInfluences(influences);
if (const Nif::NiAVObject* rootBone = skin->mRoot.getPtr())
rig->setRootBone(rootBone->mName);
drawable = rig; drawable = rig;
} }