From ebcacf04bc02afe406155aa3f85261142d7c763d Mon Sep 17 00:00:00 2001 From: Alexei Kotov Date: Mon, 28 Jul 2025 04:22:24 +0300 Subject: [PATCH] Sync changelog for 0.50.0 --- CHANGELOG.md | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 5435835606..a2df2e025e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,6 +2,8 @@ ------ Bug #2967: Inventory windows don't update when changing items by script + Bug #4437: Transformations for NiSkinInstance are ignored + Bug #4885: Disable in dialogue result script causes a crash Bug #5331: Pathfinding works incorrectly when actor is moved from one interior cell to another Bug #6039: Next Spell keybind fails while selected enchanted item has multiple copies Bug #6573: Editor: Selection behaves incorrectly on high-DPI displays @@ -9,9 +11,11 @@ Bug #7371: Equipping item from inventory does not play a Down sound when equipping fails Bug #7622: Player's marksman weapons don't work on close actors underwater Bug #7649: The sound and vfx of resisted enchanted items' magic still play + Bug #7693: I.ItemUsage should return an item to the selected stack if equipping/consumption is denied Bug #7740: Magic items in the HUD aren't composited correctly Bug #7799: Picking up ingredients while object paging active grid is on may cause a hiccup Bug #7871: Kwama Queen doesn't start combat with player + Bug #7979: Paralyzed NPCs battlecry Bug #8245: The console command ShowVars does not list global mwscripts Bug #8265: Topics are linked incorrectly Bug #8303: On target spells cast by non-actors should fire underwater @@ -25,30 +29,40 @@ Bug #8375: Moon phase cycle doesn't match Morrowind Bug #8383: Casting bound helm or boots on beast races doesn't cleanup properly Bug #8385: Russian encoding broken with locale parameters and calendar + Bug #8404: Prevent merchant equipping breaks on lights Bug #8408: OpenMW doesn't report all the potential resting hindrances Bug #8414: Waterwalking works when collision is disabled Bug #8431: Behaviour of removed items from a container is buggy Bug #8432: Changing to and from an interior cell doesn't update collision + Bug #8433: Wandering NPCs are not capable of avoiding easy obstacles Bug #8436: Spell selection in a pinned spellbook window doesn't update Bug #8437: Pinned inventory window's pin button doesn't look pressed Bug #8446: Travel prices are strangely inconsistent + Bug #8447: Werewolf swimming animation breaks in third person perspective Bug #8459: Changing magic effect base cost doesn't change spell price Bug #8466: Showmap "" reveals nameless cells Bug #8485: Witchwither disease and probably other common diseases don't work correctly Bug #8490: Normals on Water disappear when Water Shader is Enabled but Refraction is Disabled Bug #8500: OpenMW Alarm behaviour doesn't match morrowind.exe Bug #8519: Multiple bounty is sometimes assigned to player when detected during a pickpocketing action + Bug #8540: Magic resistance is applied to effects without a magnitude + Bug #8557: Charm's disposition changes capped on 100, uncapped below 0 + Bug #8582: addScript-attached local scripts start out inactive Bug #8585: Dialogue topic list doesn't have enough padding Bug #8587: Minor INI importer problems Bug #8593: Render targets do not generate mipmaps Bug #8598: Post processing shaders don't interact with the vfs correctly Bug #8599: Non-ASCII paths in BSA files don't work + Bug #8606: Floating point imprecision can mess with container capacity Bug #8609: The crosshair is too large Bug #8610: Terrain normal maps using NormalGL format instead of NormalDX Bug #8612: Using aiactivate on an ingredient when graphical herbalism is enabled triggers non-stop pickup sounds + Bug #8614: Lua garbage collection fails to remove unused data Bug #8615: Rest/wait time progress speed is different from vanilla Feature #2522: Support quick item transfer Feature #3769: Allow GetSpellEffects on enchantments + Feature #6976: [Lua] Weather API + Feature #8077: Save settings changes when clicking "ok"/closing the window Feature #8112: Expose landscape record data to Lua Feature #8113: Support extended selection in autodetected subdirectory dialog Feature #8139: Editor: Redesign the selection markers @@ -57,8 +71,10 @@ Feature #8320: Add access mwscript source text to lua api Feature #8334: Lua: AddTopic equivalent Feature #8355: Lua: Window visibility checking in interfaces.UI + Feature #8509: FillJournal script instruction Feature #8580: Sort characters in the save loading menu Feature #8597: Lua: Add more built-in event handlers + Feature #8629: Expose path grid data to Lua 0.49.0 ------