mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-08-03 15:27:13 -04:00
Prevent witnesses from ending combat because they didn't get hit
This commit is contained in:
parent
2051d5cbef
commit
f6a6a33c59
@ -1453,6 +1453,7 @@ namespace MWMechanics
|
|||||||
}
|
}
|
||||||
|
|
||||||
startCombat(actor, player, &playerFollowers);
|
startCombat(actor, player, &playerFollowers);
|
||||||
|
observerStats.setHitAttemptActorId(player.getClass().getCreatureStats(player).getActorId());
|
||||||
|
|
||||||
// Apply aggression value to the base Fight rating, so that the actor can continue fighting
|
// Apply aggression value to the base Fight rating, so that the actor can continue fighting
|
||||||
// after a Calm spell wears off
|
// after a Calm spell wears off
|
||||||
|
Loading…
x
Reference in New Issue
Block a user