From 2d021430b87c28fbc947e3068d8e4708cc7bbb41 Mon Sep 17 00:00:00 2001 From: Mads Buvik Sandvei Date: Sat, 5 Sep 2020 11:52:52 +0000 Subject: [PATCH] force static data variance for water geometry --- apps/openmw/mwrender/water.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/openmw/mwrender/water.cpp b/apps/openmw/mwrender/water.cpp index c9d16b7280..a1691d5d1f 100644 --- a/apps/openmw/mwrender/water.cpp +++ b/apps/openmw/mwrender/water.cpp @@ -443,6 +443,7 @@ Water::Water(osg::Group *parent, osg::Group* sceneRoot, Resource::ResourceSystem mWaterGeom = SceneUtil::createWaterGeometry(Constants::CellSizeInUnits*150, 40, 900); mWaterGeom->setDrawCallback(new DepthClampCallback); mWaterGeom->setNodeMask(Mask_Water); + mWaterGeom->setDataVariance(osg::Object::STATIC); mWaterNode = new osg::PositionAttitudeTransform; mWaterNode->setName("Water Root");