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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-08-04 07:46:40 -04:00
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13,608 Commits 21 Branches 73 Tags
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4 Commits

Author SHA1 Message Date
scrawl
9014dc48ee Don't require the object type id for reading references from savegames
This is redundant, since we can look it up from the RefID.
2015-01-20 00:42:25 +01:00
scrawl
08ad4d73bb ESSImport: player is placed in correct cell, npc cellrefs work 2015-01-18 20:01:50 +01:00
Marc Zinnschlag
9788bbcab9 partially store creature state in saved game files (only attributes and dynamics for now) 2014-02-16 15:56:36 +01:00
Marc Zinnschlag
5b04c10e1d added creature/NPC state to saved games (only container/inventory for now) 2014-02-01 17:36:23 +01:00
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