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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-08-03 15:27:13 -04:00
Code Issues Packages Projects Releases Wiki Activity
36,231 Commits 22 Branches 73 Tags
Commit Graph

11 Commits

Author SHA1 Message Date
Andrei Kortunov
645eb81133 Run onUpdate when the game is paused 2025-08-01 04:18:03 +03:00
Mads Buvik Sandvei
34eb3d485d [Lua] Partially dehardcode onHit 2025-07-30 20:21:15 +00:00
Mads Buvik Sandvei
c7e3f9b0cf Add some events from the dehardcode spellcasting MR, that do not need to be specific to that MR. 2025-07-05 21:30:51 +02:00
Cody Glassman
21cf7bb397 docs - add context tags to interfaces and aux packages 2025-06-16 16:32:51 -07:00
Mads Buvik Sandvei
09f6daf155 Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx. 2024-08-10 14:56:35 +02:00
Evil Eye
91bcd0a556 Add a showInDialogue parameter to ui.showMessage and use it for level up messages 2024-06-27 17:16:49 +02:00
Mads Buvik Sandvei
312f6c90e0 Rewrite SkillProgression.skillUsed to allow directly adding xp instead of going via useType. 2024-03-06 20:27:41 +01:00
Mads Buvik Sandvei
4f8476efd4 Comments 2024-01-31 23:01:16 +01:00
Mads Buvik Sandvei
011d9d6493 Dehardcode skill and level progression 2024-01-30 21:25:36 +01:00
Mads Buvik Sandvei
a94add741e Lua: Animation bindings 2024-01-26 21:39:33 +00:00
Petr Mikheev
773669e69b Add Lua script to handler ESM4 doors with Flag_AutomaticDoor 2023-06-07 20:57:48 +02:00
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