openmw/files/shaders/lib/material/parallax.glsl
2025-08-25 10:22:42 +03:00

13 lines
264 B
GLSL

#ifndef LIB_MATERIAL_PARALLAX
#define LIB_MATERIAL_PARALLAX
#define PARALLAX_SCALE 0.04
#define PARALLAX_BIAS -0.02
vec2 getParallaxOffset(vec3 eyeDir, float height)
{
return vec2(eyeDir.x, -eyeDir.y) * ( height * PARALLAX_SCALE + PARALLAX_BIAS );
}
#endif