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AnarchistGamers/openmw
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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-09-09 04:15:40 -04:00
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Marc Zinnschlag 0f2df4e2b8 more cleanup
2011-06-15 22:33:31 +02:00
apps
more cleanup
2011-06-15 22:33:31 +02:00
cmake
Now working mac app bundle generated during build
2011-03-27 23:28:46 +04:00
components
more cleanup
2011-06-15 22:33:31 +02:00
Docs
…
extern
Now working mac app bundle generated during build
2011-03-27 23:28:46 +04:00
files
create local openmw.cfg file for uninstalled version
2011-04-24 12:39:50 +02:00
libs
Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline)
2011-04-03 13:20:42 +02:00
old_d_version
…
.gitignore
…
.gitmodules
redirected submodules to my own repositories
2011-01-09 09:20:05 +01:00
CMakeLists.txt
Add BULLET_ROOT for the prebuilt binaries. Fix a minor VS2010 compile issue (missing header file).
2011-05-31 21:55:08 -06:00
GPL3.txt
…
README_Mac.md
Now working mac app bundle generated during build
2011-03-27 23:28:46 +04:00
Description
OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/
c-plus-plusfossmorrowindopen-sourceopenmwrpg-enginetes
GPL-3.0 169 MiB
Languages
C++ 93.6%
Lua 3.5%
CMake 1.1%
C 0.6%
GLSL 0.5%
Other 0.7%
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