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openmw/components/lua
History
Kindi 7eb456a169 refactoring for readability
2023-09-03 19:20:59 +08:00
..
shapes
Expose game object's bounding box in lua api
2023-05-18 11:10:10 -07:00
asyncpackage.cpp
Don't expose LuaUtil::Callback to lua
2023-02-14 21:08:19 +01:00
asyncpackage.hpp
Don't expose LuaUtil::Callback to lua
2023-02-14 21:08:19 +01:00
configuration.cpp
…
configuration.hpp
…
l10n.cpp
Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts.
2023-04-25 22:11:04 +02:00
l10n.hpp
…
luastate.cpp
luautf8lib
2023-08-10 18:50:22 +08:00
luastate.hpp
Add function LuaUtil::cast
2023-04-25 21:51:05 +02:00
scriptscontainer.cpp
Do not copy objects twice where possible
2023-08-02 20:03:48 +04:00
scriptscontainer.hpp
…
serialization.cpp
Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts.
2023-04-25 22:11:04 +02:00
serialization.hpp
…
storage.cpp
Merge branch 'lua_refactoring' into 'master'
2023-05-02 19:48:21 +00:00
storage.hpp
Add headers for all .cpp files in mwlua; move packages initilaization from LuaManager to luabindings.cpp
2023-04-25 23:24:51 +02:00
utf8.cpp
refactoring for readability
2023-09-03 19:20:59 +08:00
utf8.hpp
utf8.char
2023-08-13 23:37:31 +08:00
utilpackage.cpp
Add Morrowind specific tests
2023-07-22 01:31:55 +02:00
utilpackage.hpp
Lua: change obj.rotation from Euler angles to Quaternion
2023-06-12 00:16:42 +02:00
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