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openmw/files/shaders
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AnyOldName3 f8fe992dc0 Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files
2017-10-11 21:58:55 +01:00
..
CMakeLists.txt
Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files
2017-10-11 21:58:55 +01:00
lighting.glsl
Add support for GL_AMBIENT colorMode to shaders as required by particle systems
2017-02-08 18:39:24 +01:00
objects_fragment.glsl
Fix shader compile error for objects without diffuse map
2016-08-09 01:04:02 +02:00
objects_vertex.glsl
Flip the parallax offset Y component based on tangent parity (Bug #3440)
2016-06-16 18:07:10 +02:00
parallax.glsl
Flip the parallax offset Y component based on tangent parity (Bug #3440)
2016-06-16 18:07:10 +02:00
terrain_fragment.glsl
Remove unused uniforms
2016-06-17 00:20:53 +02:00
terrain_vertex.glsl
Add terrain parallax mapping
2016-03-22 21:46:15 +01:00
water_fragment.glsl
get rid of buggy shader trick
2017-09-28 20:44:43 +02:00
water_nm.png
New water WIP
2015-10-29 00:25:23 +01:00
water_vertex.glsl
New water WIP
2015-10-29 00:25:23 +01:00
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